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Strength. 250 points to double the attack.
For example, at 500 power.
For example, ** Physical Attack 500 (Enhancement 10) + 100 ignores Physical Attack.
Your attack is 500 * (500 250) + 100 = 1100 Intelligence and strength are similar (intelligence plus magic attack, strength plus physical attack).
Physical. 4 points to reduce one attack.
If an attack deals 300 damage to you.
Your armor reduces damage by 50% and your HP is 200
The actual damage you take is less than 300 * (1-50%) - 200 4) = 100 points.
There will be a bonus to being broken and attacking from behind, but there is no bonus for volley pursuit) is similar in spirit and physical strength (but the reduction is magic attack damage).
There is a good difference between magic attack and physical attack, and the skill is written.
Except for the normal attacks of the Demon Path and the Avenger (the national server is not out), everyone's normal attacks are physical attacks Note armor reduction percentage:
When attacked by the same level (your level) reduces (defense points and +level * 250) + armor percentage bonus + ignores kills.
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Strength: Every 1 point of strength increases (** basic physical attack fixed damage physical skill damage), every 3 points of strength increases physical damage by about 1, is 1% not 1%.
Intelligence: Same as above, but physics changed to magic.
Attack Formula: Basic Attack X (Strength: Mastery.
This 1 representative character itself can play 100% of the ** attack, so that you will not be weakened, and the strength will be less than the attack, and the attack will not even be as good as the ** attack.
Stamina: Reduces physical damage by 1 per 5 HP, note that it is 1, not 1%.
Spirit: Same as above, replaced by magic.
Defense Formula: Against Monsters: Damage Taken = Attack Power x (1 - Overall Defense Damage Reduction Percentage Effect) - Stamina - Additional Fixed Damage Reduction from Enhancement.
Damage taken = ** Partial Attack Power x (1 - Overall Defense Damage Reduction Percentage Effect) + Enhanced Partial Attack Power x (1 - Enhanced Additional Percentage Damage Reduction) - Stamina - Enhanced Bonus Fixed Damage Reduction.
The overall defense percentage effect is what is displayed on your mouse movement defense (xx%+xx%)
Therefore, it is almost pointless to pursue physical strength and spirit, and no one is short of those few drops of blood.
Make up one: 15 resistance -10% damage, so the minimum resistance of the inextinguishable 6 resistance and the maximum resistance of 10 are poor, and the difference between 4 is also poor.
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1. The power function is used to increase physical attack, and the increase is equal to ** attack.
2. The role of intelligence is to increase magic attacks, and the increase is equal to ** magic attacks.
3. The function of the spiritual attribute is to cancel out the magic attack, and 5 spirit points cancel out 1 magic attack.
4. The function of the physical strength attribute is to cancel the physical damage, and 5 points of constitution to offset 1 point of physical attack.
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It's different depending on your profession. The attributes that need to be added are also different. Go to the official website to see what kind of aggressive type your class is. Then you will know which one to add when you wear your gear.
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Strength. Physical Attack Reference Attribute (Force Increase, Physical Attack Increase) Stamina. The reference attribute of the physical lead group's defense (increased physical strength, increased physical defense) is Huaishen Tangerine.
Intellect. The reference attribute of magic attack power (knowledge increases, magic attack power increases) spirit. Reference attribute of Magical Defense (increased mental power, increased magical defense) Physical attack. Physical Attack increases, and with it, physical damage dealt to enemies.
Physical defense. Physical Defense increases, and enemies deal less physical damage to players.
Magic Attack. Magic Attack increases, and magic damage dealt to enemies increases.
Magical Defense. Magical Defense is increased, and enemies deal less magical damage to the player.
Fire attributes. Fire resistance, the higher the fire element, the lower the damage dealt by the enemy's fire magic.
Water properties. Water resistance, the higher the water element, the lower the damage dealt by the enemy's water magic.
Light properties. Light resistance, the higher the light attribute, the lower the damage dealt by the enemy's light magic.
Dark attributes. Resistance resistance, the higher the dark element, the lower the damage dealt by the enemy's dark elemental magic.
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The higher the strength, the higher the physical attack, if the physical strength is high, it will add defense, if the intelligence is high, it will add magic attack, and if the spirit is high, it will add magic defense.
Strength, increase physical attack, the actual increase is equal to **attack power, that is, **attack 100, 1 power equivalent to attack, **attack 200,1 power is equivalent to attack, when **attack reaches 500, 1 power is equivalent to 2 attacks.
Intelligence, role and strength correspondingly, is used to increase magic attack, the actual increase is equal to ** magic attack intelligence.
Stamina, which is used to negate physical damage, and the actual land sales are 5 stamina to offset 1 physical attack.
The effect of the spirit is the same as the physical strength, acting on negating magic attacks, and 5 spirits to cancel out 1 magic attack.
In addition, the various attributes of the character are used to reduce the damage of the attributes. The exact numbers are good, but there's no need to pile them up.
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If the spirit subtracts magic damage, intelligence adds magic damage. Physical strength is minus physical damage, and strength is added physical damage, both of which are as high as possible.
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Intelligence affects Magical Attack High Intelligence Magical Attack is High Mental Affects Magical Defense High Mental Defense Magical Defense Affects Physical Attack High Strength Physical Attack Affects Physical Defense Physical Defense High Physical Defense Physical Defense High Physical Defense Affects Physical Defense High Physical Defense
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