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Chapter 5 Machinery doesn't make combos, even if it does, it's relatively clean and neat, such as roundabout kicks, throwing down thunderbolts, double storms, floating shovels, BBQ, and double storms, all of which only need some basic skills.
The most important thing in mechanical PK is not that the combo is the running position, you must ensure that you can hit him, but he can't hit you.
My PK is the opening plus good state directly at the foot of the two robots, he came directly to the point of detonation, and then ran away with an air shot, landed and two robots, he came over and threw a detonation (worried about losing the wrong to throw a thunderbolt first), CD is okay to put CD directly, I'm lazy to care about your opinions, no one has stipulated that PK is not allowed to put crystals.
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In fact, it is very simple, and a combo can be achieved with only level 25.
A grenade + BBQ + float bomb + sliding shovel past + pursuit + self-detonation + detonation.
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The best way is to stand in a dead end, set up a viper cannon next to you and prepare a grenade, and then desperately put the pursuer and the Gundam, once the enemy is very close, throw the grenade and add a BBQ, and when the enemy falls, release the self-detonator and the pursuer, and immediately detonate it mechanically after the release, and leave after the explosion (but the enemy should have hung up by then).
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15 or so floating bombs.
Knee collision + levitation, go over and put two robots, shout, this time it hurts.
Either it's not floating, as long as the BBQ or knee hits the grenade and blows it up, go up to the robot, and shout again
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Physical Mechanics, Outdated Things, Now the Attack Speed Is Slower, Honest Double Storm, Two Machines on the Ground, and then Hey Yo Let the Robot Jump Over and Smash It
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How do DNF mobile game mechanics combo? In the dnf mobile game, the mechanic can use a group of robots to fight, and the ability to brush the map is very strong, but the blood is low and the defense is low, and it is easy to be seconds, and a certain operation is still required to ensure survivability The following is an introduction to the combo skills of the dnf mobile game mechanic, let's take a look
Mechanic combo.
1. Knee Collision + Floating Bullet + EX-S Viper Cannon + RX-78 Chaser + EZ-8 Self-Destructor + Normal Attack *1 + Stepping Shot + Instant Kick.
This set is suitable for getting out, for example, when you meet a player who is not of the same level, you can use this trick to fight obscenely, and run away after the fight, which is the most suitable.
2. Silver Bullet + Knee Collision + Normal Attack *3 + BBQ + Floating Bullet + EZ-8 Delayed Self-Detonation + RX-78 Chaser + Mechanical Detonation + Instant Kick.
The difficulty of this operation is not very great, and the lethality is not small, so I am very optimistic.
3. Knee impact + floating bullet + BBQ + M-137 Green machine gun + RX-78 pursuer + stepping fire + EZ-8 self-detonator + RX-78 pursuer + mechanical detonation.
Be sure to see the opponent's landing clearly, if the opponent is already on the ground, don't use the first pursuer, and shoot directly.
4. Mechanical Improvement + EZ-8 Destructor + Normal Attack *4 + EX-S Viper Cannon + BBQ + EZ-8 Destructor + Normal Attack *4
4 normal attacks, it is better to attack separately, not consecutively, because in order to buy time for the robot when you attack normally, let the robot come around.
5. BBQ + Floating Bomb + RX-78 Chaser + Normal Attack *4 + Floating Shovel + EZ-8 Self-Detonator + RX-78 Chaser + Mechanical Detonation.
It's easy to get started, just pay attention to the time of the floating shovel.
6. Mechanical Improvement + BBQ + Floating Bomb + M-137 Grimm Machine Gun + EX-S Viper Cannon + EEZ-8 Delayed Self-Detonation + EZ-8 Self-Detonator + RX-78 Chaser + Mechanical Detonation.
If the level of the floating bomb is not very high, don't put the Green machine gun, just release the viper cannon, because if the float is not high, the back will be broken. Bureau do.
7. Knee Collision + Roundhouse Kick + BBQ + RX-78 Pursuer + Floating Bomb + EZ-8 Self-Destructor + Stepping Shot + Instant Kick.
For beginners, or for beginners or to improve skills.
8. RX-78 Chaser + EX-S Viper Cannon + EEZ-8 Yanzhi Yinchi Self-Detonation + EZ-8 Self-Detonator + RX-78 Chaser + Mechanical Detonation.
For the opening, the start is relatively stable, first put the robot to cover yourself, and then chase after adding the state.
DNF mobile game.
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Mechanical combo note: Since the main output of the machine is a robot, the combo aspect is relatively monotonous, and it is basically moved from the roaming side and then connected to the robot.
1. Mechanical improvement.
Ancient memories. G-14 grenade.
BBQ float bombs.
Slide Shovel EZ-8 Self-Destructor.
Mechanical detonation. Note: The basic combo of the machine, the focus is on the floating bullet to hit downward after the BBQ is over, which is simple and high damage.
2. Mechanical improvement.
Ancient memories. G-14 grenade.
BBQ float bombs.
Upper grenade. RX-78 Pursuer knee hit.
EZ-8 self-destructor.
Mechanical detonation. Note: This set of combos requires a floating bomb level 10, otherwise you won't be able to catch the grenade, after releasing the pursuer, rush to the enemy and use the knee impact, and then detonate the self-detonator at speed, the damage is very high.
3. RX-78 Chaser.
Mechanical improvements. Ancient memories.
RX-78 Pursuer Sliding Shovel.
EZ-8 self-destructor.
RX-78 Chaser.
Mechanical detonation. Note: The basic combo of the machine is basically to shovel the enemy to the ground and then release 2 robots in a row and then detonate them, so there is no difficulty in using it.
4. BBQ floating bomb.
M-137 Grimm machine gun sliding blade.
EX-S Viper Cannon.
RX-78 Chaser.
EZ-8 self-destructor.
Mechanical detonation. Note: This set of combos requires more than 10 floating bullets, and after receiving the machine gun, the sliding shovel moves in position, and immediately releases the viper cannon after getting up, and the viper cannon will shoot upwards, which is enough time to put 2 robots in a row and then detonate. The rest is a matter of technology.
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I am 60 mechanical 8
Well, without further ado:
The most basic company, physical skills and grenades can be connected as long as there is level 1: BBQ grenade (run over) EZ 8 step on the fire, don't worry about protection, because only ez 8 is high output, after throwing the grenade, you can use a small gun against some opponents with low stuns, but you have to make sure that your casting is enough, and you can score 3 points and 1 blood if you don't learn the wrong skill.
Floating Bullet Small Gun 3 Knee Collision (but Level 5 Knee Collision to ensure your movement speed) BBQ Empty Bullet (Just Right Time) Snake Cannon (Can't Learn High, Otherwise Out of Protection) Buff EZ 8 Stepping Fire, Because of the existence of the snake cannon, so this set of perfect combo has a minimum of 1 and a half blood, a bit lacking is that it may be protected when the snake cannon is reached.
There is also a kind of protection that is difficult to protect, but I don't recommend it, because the damage is very low, you can drag the CD time, provided that it is a level 15 floating bomb: grenade (level 1 can also be used) bbq empty bullet The Green machine gun is swept up, and it will fly far if it is hit.
Well, that's what I use the most. Hehe.
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Misplaced Grenade + XX Knee Collision + Floating Bomb + Upward Green + Slide Shovel + Robot (usually two) + Detonate + BBQ + Floating Bomb + Viper Up + Bomber + Gundam + Robot + Detonator.
**Don't be too advanced.
One set is still gorgeous when it dies.
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If you want to combo the premise, float +12, BBQ +1
Basic combo: Grenade + Levitation + BBQ + Viper + Knee Collision (Top to Tail) + Double Robot + Stepping Shot + Detonation.
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The most painful combo: knee hit....Grenade....Snake Venom Cannon (under the opponent)....Knee hit....Empty bombs....Arousal.
The defense is not very high, so it hangs.
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Actually, mechanical PK
It's all about release speed and movement speed.
Just hold it. solved pk
It should be good p, and in addition, I have to learn mechanical revenge.
Otherwise, you will die.
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Now the machine is still playing gorgeous.、It's a loss-
After using FKD, it's good to run closer and then release the snake cannon.
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Give you a move, BBQ jacking, floating bullets, and then machine guns, oblique fire, this has to be fired in bursts, or drive to 5 out of strength, and then come to the Viper Cannon, if you can, then a big fist, absolutely in seconds!! Haha, it's cool, but you have to practice it yourself!! Come on!!!
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Well, I think the magic attack of the machine is super high, and basically 4 Avengers can get one person, and two self-destructors can get one person, not to mention the Viper Cannon, Storm Robot, Air Aid, and Interceptor Factory. Therefore, it is better for the machine to take the road of running, after all, the autonomy of the robot is quite high. Not to mention the addition of mechanical improvements (not only to the robot's attack power, but also to the robot's movement speed!). )。
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Grenade + Floating Bullet (Lv10) + Dragon Cannon (can be connected to make him go to the sky like a machine gun) + Knee Collision (Lv10, when it falls) + BBQ + Floating Bullet + EX-Self-Detonator + Detonate, see if he still doesn't G! Hehe, I am mechanically 3 sections, PK record win rate of 70%, hehe!
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The machinery is generally obscene routes, and occasionally the mixed route is even a few machines, and I only occasionally connect.
Because although the skill of the machine itself is strong, but others are almost going to be protected, so it is not easy to connect.
If I recommend it, BBQ + floating bomb + sniper + get up grenade (if the other party is crouching, it's good, Hahani can also + EZ self-detonator and then detonate) hit him to cry without tears.
In addition, there are other combos that are specially designed for PK machinery, I don't approve of you learning PK mechanics, plus points, first tell you whether to use it, it's your business.
BBQ + Levitation (Point at least level 10) + Upward Grimm Machine Gun + Viper Cannon + Airdrop + Storm + EZ Destructor + Detonator.
If you're like me, you can play lewd streams, you can first put the little bot and the EZ self-destructor, limit each other, and then turn on the state, and then keep running.
Remember, you must run in a staggered position, don't stand in a straight line, and if you pull people away, put the robot away.
If it's not very close and not too far, you can turn around and kick him in an instant and run away (don't say I taught it, this trick is very insidious).
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PK's words, it's just a waste of SP when the airdrop is full, and you can't hit anyone! Why don't you order Gundam! Mobility high!
You float 20 in the air, and the easiest combo is:
Grenade, BBQ, Floating Single, Past Double Explosion! Must hit!
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