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I'll send me the bull head rune I used. My bull's head is used as a gem, so the next runes are also suitable for gems
Jungler Talent Choice 0 21 9 Support Choice 1 21 8 Point out movement speed 21 points out of movement speed Movement speed is also pointed out in the general Jungler out shoes 3 red Auxiliary out 3 false eyes 1 true eye 2 red 1 blue The movement speed of junglers going out with shoes is nearly 400 gank will be very powerful And the jungler skill selection I will generally be The first 6 levels of the main q Yes, the cd of q and w is the same, and then the main learning adds blood. Because cattle are more about control than high bursts. And the assistant will be early to add blood to the first level, q to learn later.
Outfits still take precedence over rhapsody. Jungler priority 5-speed shoes. Then came the runes.
Please see the references for the figure. I can't upload a picture. Tragic.
ps: Upstairs 21 9 0 You beat the bull head as an explosion?
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Jungler to move, money, armor, magic resistance.
Support requires money, armor, and magic resistance.
Talent General Plus Defense 21 9 0
General 21 Defense 9 Attack 0
ok??As a newbie, I don't understand.
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Lower lane support, half of the red with fixed armor, yellow with jumping money, blue with fixed back to blue, big essence jumping money, I personally think, Bull head belongs to offensive support, can be large essence with movement speed, convenient support gank and lower WQ2 even the first hand distance, talent support 0 9 21 This is basic, if you fight fiercely, you can 0 21 9 , point out the jump money, or point out the veteran scars are the same.
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In fact, the 2nd company is very good to practice, as long as you see w go out, and then press Q. Rune T, I've always been a big essence armor, red back to blood, yellow back to blue, blue minus cd, and my summoner skills are all with clarity, early salary outfit to assist, mid-term turn meat, you can rely on the line to harass for a long time, you can also protect the back row. Talent addition.
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Outfit introductionBull Head, like other support builds, is to maximize the support effect. Shuria's Rhapsody ** Heart, Boots of Clarity, and Recon Guard Ninja Foot Gear are another option in addition to the Boots of Clarity, and there are many other options after the core is loaded. The bull head has very little basic mana, so I'll make some mana-added equipment, but it's not necessary, and there are other pieces of equipment that still work.
If you need more damage, Flare, Triple Power, Flare's extra AP and mana, and special effects will increase your damage. Flare with the effect of r can deal more damage. When attacking a hero with low resistance (adcarry), the damage is still considerable.
If you need Resistance Warden Armor, Langdon's Omen is a great thing, not only because of its slow effect, but also for crispy heroes, Langdon's slow and attack speed reduction effects are even more deadly. Adcarry is usually the hero closest to him, and the bull head that opens the ultimate and opens the omen of Langton is invincible. Glacier Armor Frost Heart provides additional defensive stats, as well as mana and reduced cooldown.
The only problem is that the CD shoes and the crown are out, and the talent is almost close to 40%, and it will overflow if it comes out again. Because of his ultimate, the Cloak of Sunflame has the most health for the bull's head. Yang Yan's AOE damage can increase the output of the bull head, while increasing the survival and output ability.
The Legion Aegis Legion is a very strong aura equipment, and its aura plus double resistance also has a little attack power. This aura is stronger in the early stages, and the higher your resistance, the lower the opponent's output. But even so, the Legion is a good piece of equipment after the early stage.
Kik's Apostle is different from the Legion, and it works better in the late game. But until the end, this piece of equipment is useless for support, and if you have a lot of heroes who rely on normal attacks, you can make one. If the law is wounded, the words come out of the ancient will.
Talent 0 9 21Defense point armor, health regeneration. and veteran scars.
The general talent is the second vertical point from the left. All that remains is the summoner's perception. Greedy.
The remaining two points can choose Fortune or Cookie Maker and Explorer. Runes, red armor. Yellow armor.
Blue Devil Resistance. Essence plus money.
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Bull head bai
It's generally a play auxiliary.。。。 The main thing is to control QW, and E is to help ADC replenish blood is mainly to resist DAO damage, so the bull's head generally comes out of the eye stone, however.
Answer: Turn to meat to resist damage. If you want to nod more heads, you can go out of the sun... After all, you're just an assistant, if you take the head, the ADC won't have a head, and then you can't beat the enemy, and the money of the bull head generally depends on the money of the assistant and the sage.
When you're on the other side of the road, you can flash the ADC across from Q, and then go behind him, and get him to your lane. Even the skill is wq, and the connection is to shake people's flights, and the process of w is pressed q, and people will not be beaten, but they can have the effect of q, and the original ** flies. But in this way, there is too little time to control.
Of course, if you want to play output, you can also play other, ice staff, ice vein, three-item, mask, sunfire. Please meat up and open r super meat one.
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Bull head assist.
WQ is the basis for playing bull head, and when assisting ADC, W is a breakthrough and Q is control, and the downwind will go directly back to WQ Second. Headwind under the tower, you can choose to flash a W move, and then a Q directly put the opposite ADC under the top tower. Outfit 1 Eye Stone 2 Rhapsody 3 Shoes 4 Legion 5 If the fight goes well, I prefer to make a mask.
6 out of the Blue Shield.
Is the one above really fighting at 15 and the room? The current vs senior room is the default ban of cows and bats.,No one chooses.,The vegetable room is not clear.,Because these two heroes are like bugs in the new version.。 In the early stage of playing the bull's head, the tenacity ball is combined, and there is no dispute about returning to the blue, and the downwind game can directly fight wildly. >>>More
The bull head can be used as a pseudo-late 1 2 skills after the combo (of course, don't forget to put the 4 big) The ancestor comes back plus 3 skills is a late stage In fact, the equipment sometimes depends on the configuration of the opposite side, but I generally come out of the temple and go out with a prosthetic leg (I think it's better than the arcane shoes The prosthetic leg can adjust the strength of the intelligence early intelligence and the late strength) Behind the course of the frenzied attack When a temple out of the sacrifice to suck blood You can be a pseudo queen But the opposite hero is different and has a different outfit Sometimes you can't late The cow's skills can also make the cow as an assistant Black and yellow Lincoln challenge or become a flute Makes you stronger.
In fact, the equipment route mainly depends on the individual's combat habits, just like the tide can't fight wildly, the prophet can't come out of the gloom, these are nothing to do, anyway, if you can fight very early, it will definitely be useful. But in general, the output of non-DPS heroes is not very proper, although Da Niu is a power-based hero, but the strength growth is talented, the agility growth is lower, and he can't rank in terms of output and meat, and it just so happens that his skills are cast far away, so he can hide in the corner and finish the three consecutive games, and then watch his teammates harvest it...... >>>More
Minotaur Chief: C is an afterimage, and when you use it, it moves with you like an image in a mirror... Mirrors deal damage when they hit enemy units... >>>More
Seriously, there are no shortcomings of the old cow, what I want to say is the user's technique, like me, the hand handicapped is not recommended, and if the auxiliary is not enough. >>>More