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Can stack, but there is an upper limit.
Generally is shoes, bottles, and then speed out the Necronomicon, and to.
Raise it to level 3 as fast as possible. (The upgrade method is to buy another scroll) This way of playing is 1,2 to the point without adding 3.
The single kill chase is very strong, and he is hardly afraid of anyone. The geodiviner meepo does not count, (this hero has no single solution).
Killing is simple. Directly fly up with 2 axes, and then go up to roar at the big move, go up and cut at the same time, release the pigs, and open the necromancy. The eagle had to follow him to avoid losing his vision when he went to the high ground. Most people will be chased to death by you like this, after all, the deceleration of the little pig is too buggy.
As for other non-professional double knives, crazy and the like, I won't discuss it. It's a matter of pure personal preference.
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Attack speed is additive, which means a perfect linear stack.
There are two ways to dramatically increase your attack speed.
The first is a simple attack speed bonus.
The second is the agility bonus (100 points of attack speed per point of agility).
There is an upper limit to the attack speed, and the maximum is an increase of 400% (including skill items, etc.), such as the second skill of patting the bear, which is the limit increase. That's 5 times the base attack speed.
For example, in an ideal state.
The enemy law can be reached up to the maximum.
Trolls can reach up to:
The one with the highest attack speed is the Alchemy that transforms into a rage, and the others (I don't know all about it) (it seems that the previous werewolves can also do it).
The Beastmaster himself has a skill that increases attack speed by 100%.
If you know how to use villain books, it is recommended that the beastmaster publish villain books.
If you don't know how to use the villain book and don't play with the masters, it is recommended that you wear a double knife or take the route of scattering + dominating the helmet or sacrifice (if you are reluctant to eliminate the magic orb).
There are many development routes for the Beastmaster.
Use whatever you're good at.
You can attack the main attack, which is the one mentioned above.
Or the Lord controls, out of the sheep sword, the wind staff, the Khiva and the like.
There are also those who take advantage of his 100% attack speed to buy the Bone Crusher Gold Hoop Stick, but it is not recommended.
But in general, it is better to have equipment that can be useful in the early stage, which is beneficial to gank.
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It can be stacked, but the actual effect is that the less you add, the more obvious it is, and if it is already very high, the effect will be average.
The Beastmaster's orthodox play is Bracer, Magic Bottle, Necronomicon, and Fei Xie. But it is not recommended for novices, the operation of the Necronomicon, the operation of the porcupine fight, especially the poor understanding of the timing and object of gank.
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If you are a novice, it is not recommended to release the Necronomicon Book, which is generally not available to novices.
After the necromancy, the 2 necromancy, plus the eagle and the pig of the Beastmaster, are themselves very difficult to control.
Therefore, it is recommended that you first go out of the flying shoes of the magic bottle to kill.
In the later stage, you can choose items such as Double Knife, Sheep Knife, Satan, Assault, Dragon Heart, etc
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The attack speed can be stacked, but if it is attached to the orb, it can't.
What can't be stacked is movement speed.
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Go out gloves 2 twigs to eat trees.
Late sheep knife.
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The utterly ridiculous and egg-hurting formulas upstairs ...
1.The attack speed is calculated as follows:
Base Attack Time 1 + Attack Speed Bonus (results in the number of seconds between each attack) For example, the Anti-Mage's base attack interval is 22 (a 22% increase in attack speed is an attack speed bonus), which is approximately equal to one attack per second.
Assuming you have six Inspirational Gems (which increase your attack speed bonus), it is approximately equal to the formula, i.e. 1 attack per second, 3 attacks per second.
Most heroes have a base attack time, with a few exceptions.
2.The Mask of Madness Fever skill increases attack speed by 75% (100% in the new version), which is the highest. The second is the Great Thunder Hammer 70%, and then the higher ones are the Butterfly and Assault Armor (new version) 60% (Butterfly's 30 agility = 30%), the Inspirational Gem 55%, the Ethereal Knife (new version) and the Ghoul Armband (after the skill is activated) 40%.
I won't list the lower ones.
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1.Assuming you can attack twice in 1s, then bring an item that adds 50% attack speed and you can attack 3 times in 1s.
2x(1+50%)
2.Prosthetic Legs, Butterflies, Doppelganger Axes, Assaults, Crazy Masks.
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Attack speed is 1 times 1+n%.
If you want to increase your attack, you can quickly get out of the butterfly and the doppelganger axe, which are two luxurious equipment.
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Death masks, twin knives, and preferably butterflies.
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It's too much......
Just say two of them:
The passivity of the white bull, as well as the active sprint.
Sven's active shouting.
The earth fire of the end times.
The active acceleration of the wind run.
Sage's acceleration.
Night Stalker at night.
See the Blood Demon of the Blood Seal.
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I'm responsible for telling you.,All Dota can increase the attack speed of teammates.,A lot.,There are a lot of things that can increase movement speed.,But,Both are added.,There's only one.,But it's not a hero skill.。
is an item's skill:
Ancestral Drum of Tenacity: Attributes: Increases all attributes by 9.
Attack damage is increased by 3.
Durability Aura (Passive).
War drums (active).
Durable aura. Increases the movement attack speed of nearby allied units by 5% and 5%.
Drums of War increase the movement attack speed of units controlled by nearby allied players by 10% by 10% for 6 seconds.
Cooldown: 30 seconds.
Can be used 4 times.
For your question:FW is big,Successful elimination will give 25% speed to all teammates within the 600 range,R can also add 8% movement speed,The gods have 3 skills, not to mention,Ants have combos,So it's fast to watch.,You can also 522 once every 6 seconds.,It's that simple.。 This lineup is absolutely black, gods + nec!!
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It's okay to add only the effect of war drums to your teammates next to you. Carl's agility and agility can only be added to one teammate. For example, the Beastmaster aura only increases the attack speed of surrounding teammates, and the White Bull only increases the movement speed. It is impossible to have all teammates, only the Ice Girl aura is given to the full screen.
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There is no skill that increases attack speed or movement speed at the same time.,Only the troll's ultimate plus 80 110 140 attack speed and the speed limit of all team members of the centaur's ultimate (522) and can cross the terrain.,Escape and cut into the magic skill.,It's similar to the UG Blade.,But the damage is high.,And it's the UG Blade of all the team members.。
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Centaur Chieftain's ultimate. The whole team increases their movement speed and the collision volume is 0
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Ancestor Tough Drum, this equipment can have very few skills, basically no acceleration for individual people: tf's hook, elf's t v even a small throw, rabbit acceleration and so on.
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Pom, which is the White Tiger's jump, is full of 16% attack speed and movement speed.
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Who said there is no skill that increases attack speed and movement speed at the same time. Troll ultimate.
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I lost the landlord The subject of the question The intent is really clear.
It's perfectly possible to suck blood. Melee items that can be used to suck blood He can use it to suck blood. Just because no one comes out doesn't mean it's not going to work! Hehe.
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