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In the first kill of the server with a swiping screen, the red dragon is the easiest, and people who make up 20+ can beat it, mainly depending on the leveling speed.
The second is Kel'thugad's first kill, which is still a bit difficult for a team with a full body swamp. Due to the increase in the level of the character, hits, rapidity, and critical hits have dropped significantly, and the fight is very weak.
Then there is the blue dragon, which will also be a bit troublesome due to the small amount of blood in the swung of the whole body.
Although Kel'thugad and Blue Dragon are a bit difficult with no level 80 gear, they can definitely be defeated on the first CD. In the US server, it is level 80 that is open on 4 days of the week, and there are already many US servers on Sunday and Monday with these two first kill achievements. Therefore, with the accumulation of equipment in the national uniform, it is not difficult to kill these 3 first kills in the first CD, mainly to see the leveling speed.
And when the U.S. service opened 80, there were no ordinary 5-person warriors to brush equipment.
Behind is 0 lights and Ajialong's first kill swipe. Ajialong is simpler. Both of these achievements require a lot of level 80 equipment to complete, and the DPS requirements are quite high.
For the national server, you can get some 245 or 258 equipment from TOC and then get these two achievements, which will be a lot easier. If you only rely on Oduya's 226,239 equipment to do these two achievements, it is still quite a test of the team's ability.
TOC only has the first 50 remaining 50 times on the 25-player hero mode server, and since the national server does not have ICC's equipment to crush, it should be the most difficult achievement. Equipment accumulation, coordination, and stability network are required.
In fact, there is also a 25-person hero TOC achievement of immortality throughout the whole process, this achievement should be the most difficult in the national server WLK, but unfortunately it is not a swiping achievement, but it rewards a mount that is a bit of a style. A stable network, good mental quality and some luck are required.
The above is a copy and paste, and it is hereby declared.
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Except for the fact that it opened the door a long, long time ago, and it was the leader of the world who shouted in red, WOW didn't have anything like a domestic online game full server announcement.
At most, at most, just to give you an achievement.
For example, the first person to reach level 80 has an achievement, and it is the only achievement on the server.
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There are quite a few WLKs of this kind of server-wide announcements.
For example, from level 80 naxx onwards, the first team to complete the [Immortal] achievement.
Odua's first to complete [0 Guardian Mode], [Observer Algaron] first kill, and so on.
It's all server-wide swipe announcements, congratulations.
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25 Dungeon Except for the Scarlet Dragon Sanctuary and Onexia's Lair, Normal Mode and Hero Mode have their own notices.
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