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I don't think it's ideal on the top laner, and the jungler is a good hero.
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I was pressed by a lot of people, but I was able to stand with meat
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You can do it in the middle and middle.,Personally, I recommend the development of the single.,After level six, you can use the ultimate move to eat wild monsters and add passive.,Because the ultimate cooldown is very short.。 Outfit recommended time, abyss. After that, you can turn the meat, or you can turn the meat after time.
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The mid-laner is the best, and the jungler is also fine. His passivity makes him extremely strong in recovering blood, and when he encounters the opposite AP, he doesn't hang up and fight, and the opposite side is not as good as you, even if the blood of the two is about the same, your blood can come up quickly, not to mention that there is a skill ap nemesis Silence! The damage is high again.
If it's the opposite AD, if it's a hero who doesn't have the ability to regenerate blood or has very little health, try to fight for a wave of blood, and the opposite side can't afford to spend it. Out of the load, start the Dolan ring, and then out of the lunch box to do the time, on the line AD on the ice heart ap on the abyss, if you want to output to make a Central Asian hat, otherwise you can ice staff excited. The above equipment can be mixed and matched, mainly depending on the specific lineup.
The shoes are generally the shoes of the mage, and if you want meat, you will have cloth armor shoes or mercury shoes.
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It's not impossible to use it for junglers.
If I were to be a jungler, I would personally match the runes like this (just to mention a few key ones): Glacier Amplification, Travel Rate, Ultimate Hunter. Must be out of the outfit:
Blue Punishment Molten Slag Wild Knife (Be sure to come out of this, after all, the only advantage of the jungler big bug is to use this 15% health bonus to make yourself meatier.) Normal 30 minutes HP 6000+), Langton (provides AOE slow effect to glacier amplification), Fanatic. Of course, it's also necessary to come up with some other -CD equipment (helmets, abyss masks, and even ice fists and ice hearts can be considered).
My idea: Brush mainly. Gank first with ice punishment (so be sure to buy a small blue punishment knife when you go home for the first time), and use the acceleration effect of the travel rate to rush up quickly.
After the face is attached, it will be ae, and use the deceleration of the glacier amplification + the deceleration of e to keep people. E A immediately after w and then q (taking advantage of the enemy hero's both minus and silence to release q, which greatly increases q's hit rate). This gank efficiency is really high (it works in personal tests, and it has been tried and tested).
And even if you can't catch it, you can force a flash. Of course, vision is the most important thing, so be sure to bring a scan and a real eye to make sure you can gank when the enemy has no vision. You can keep the ultimate and eat anything, you can keep the gank, you can also eat wild monsters (such as invading the enemy's wild area), and you can also control the dragon and eat the dragon (ultimate + punishment, it is almost impossible to snatch the dragon from the mouth of the big bug).
But don't stack the layers of the feast too slowly in the early stage.
As for how many levels to catch people, this actually doesn't matter, after all, it's mainly brushed, and if you have the opportunity, you can catch several levels.
Q: Let's talk about how to predict and combo together. If you want to play big bugs well, you need to increase the hit rate of Q. So how can you improve your hit rate?
Think about the situation in which Q has a high hit rate. If the enemy hero's movement is damaged, of course! Isn't it hard to dodge Q when you're running slowly or can't move at all?
Therefore, you can first w, the speed of light ae, and take advantage of the fact that the enemy hero is both silent and slowed down to release Q (in the center of the enemy hero or predicted) to greatly increase the hit rate of Q.
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Prediction depends on experience! There's not a lot of trickery in this thing! It's all universal!
Pre-Outfit Blood Method (Add Blood Addition!) In the middle and late stages, depending on the situation, the output or meat! It's basically the same as the previous order!
It's good to fight the jungle knife deep cold! It's best to go around the back to catch people in the jungle! If you can't, don't catch it! Wait for the group!
It's not easy to get started, one is because the bugs have to enter the pile of people to play in a group, and they have to control their own death count (the death of the ultimate white stack, which means that you need a lot of economic speed to get equipment) In addition, although the range is not small, but after all, it is necessary to predict. If you purely want to play big bugs and just get started, it is not recommended that you go to the single or jungler, one of which is easy to be broken down, plus there are too many single bug heroes in the S4 version, Mondo, Doghead, Raven, Dragon Girl, they don't need to kill you, they just need to keep pressing the line, and you will find that your role in team battles is not comparable to their role at all. Not to mention the jungler, you need to drive the rhythm of the whole game. >>>More
Jace has a single finish and a short hand without a breakthrough hero.,For example, Galen,The hand of a primary school student,Gravedigger dog-headed Rambo and the like.,The top single person feels more afraid of AKL., Knife Sister, Crocodile and Prince, the characteristic of this hero is that the two-stage rush is controlled, after Jace is empty, it is easy to be consumed by the other party to come up and play a set, and at other times you dare to break through you is the cannon form EQ two consecutive switch hammer form QWE and so on will give a Q in the form of the cannon cut, the damage is very high, and the consumption of flat A on the plus line, Jace is still relatively good at ordering, and if you don't have a good hand speed and are easy to panic, it will be more difficult to get started.
I will choose 0 21 9 defense talent for the top single female knife, and I will play 1-2 Dolan Blades for regular physical heroes in terms of outfits, and I will produce 1-2 Dolan Blades (you can get out of Dolan Shield if you can't beat them at all on the line) plus turtle shells; Against a magical hero like Rambo Vampire, I will quickly produce the Wisdom Blade, and then the Ice Hammer, a combination of three or a large Ice Hammer, Resurrection Armor, Langton. Skill main plus w, qe to point, there is r plus r.
Under normal circumstances, you can't win this kind of game. >>>More
There are only a few strong orders in the early stage, each with its own characteristics. Rambo began to have an advantage in fighting at level 4, but before level 4, he saw that the wild battle Zhao Xin and Pan Seng must be obscene. Don't reach the strong level, the blood is less than half. >>>More