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It's very simple, hold the Pentagon first and accumulate troops at home.
It is suggested that all the walls of the Pentagon should be demolished and replaced with new walls, and more prism towers should be built to reinforce them.
There should be a maintenance platform at home, and it is best to have a repair multi-purpose vehicle, because the horror robot is very annoying, and the buildings near the mining area are best garrisoned, and if it is really not possible, throw a few minecarts (kill them yourself), so the minecarts should be built more.
Build some Patriot missiles, utility vehicles, and rocket pilots, because V3 rockets are also quite annoying.
If you want to make it easier, you can send a spy to steal ......
As long as the troops are sufficient, they can attack when there are about 20 tanks, and it is okay to use small soldiers to press hard, and it is actually very easy to defeat them, it is only a matter of time before ...... defeat
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Mission Six: Freedom.
Europe joined the Allies, and it was time to regain lost territory.
There is a famous building in this level, the Pentagon, and I didn't notice that the Pentagon can be stationed in five corners to defend the army! The enemy in this level has become more powerful, attacking from many sides, and will use engineers to secretly occupy the construction factory, There is also a combat laboratory to build in this level, but only one more spy can produce and make enough money, Make a mobile base car and a few tanks with two transport ships to go ashore next to the bridge on the right, Please click on the tank factory and the Patriot missile (must be built, otherwise you can't prevent V3 attacks) and tanks (when the tank is almost completed, click again to wait) and wait until the construction factory arrives at the predetermined location, Immediately build the Chariot Factory next to it and click on the Building Factory to become"Primally"Click again on the tank to resume manufacturing, and put the Patriot missiles in place, and immediately complete the main buildings of the second base, and stuff as many buildings as possible in the vicinity that can be occupied by soldiers to strengthen the defense, and use spies to enter the power plant and knock out the magnetic energy coils"Occupation"The construction factory of the Soviet military base opposite, etc., the Soviet Army combat laboratory is useless, do not build it, repair the famous buildings on the map will have upgrade boxes, and then go to the left to occupy the ore training field (send spies to steal money and then use engineers to occupy it), and use the previous method to build defense and tank factories (don't forget the Patriot missile), and then the funds will continue to pour in. If you have money to do things, you can do whatever you want.
The magnetic coil can be played with V3 (to build a radar first).
The above netizens provide strategies.
My strategy: Step 1: Defend the Pentagon and build a combat laboratory.
Step 2: If you have a combat laboratory, you can build a spy, build three spies (it is best to build a few more, spare, and send spies over if the spy is eaten by the enemy dog), and let the spy disguise himself as an enemy army. Use the Spy to get around the enemy dogs and capture the enemy barracks (up 1 level), the car factory (up 1 level), and the mining plant (plus money).
Step 3: If you have money, you can do things, store troops (tanks are recommended), 30 50 will do, rush over and drown the enemy.
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First, enter the game first; There are 3 missions in the Freedom Portal of the Allies in Red Alert 2, destroying psychic beacons and establishing bases to destroy all enemy forces.
2. At the opening, it is recommended to go on the bridge as soon as possible.
3. Keep moving along the bridge, and if you want to destroy the patrolling enemy troops along the way, you must pay attention to the big dogs.
4. After reaching the lowest base, immediately occupy the tank factory and mine.
Fifth, here, you can take a break and build a few tanks for backup.
Sixth, then use the tank to hit the psychic beacon.
Seventh, these power plants must be destroyed first, otherwise they will cause losses to our own troops.
8. Knock out the psychic beacon.
9. At this time, the base car will be sent, hurry up, and develop science and technology.
10. The base increases defense, as shown in the figure below:
Ten. 1. Build some prism tanks to increase offensive capabilities;
Ten. 1. Knock out the buildings around the earliest Psychic Beacons.
Ten. 2. Destroy the remnants of the enemy army, not a single one can be missed, or the task is not over.
Ten. 3. Finally, destroy all the enemies, and the mission is completed.
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There are cheats for each level, and there is a map for each level to play well with Mission 8: Freedom Portal In St. Louis City, the mind controller was found again, and the spy Tanya was sent to solve it. At first, there are only Tanya and two engineers and five soldiers, and there is still a 20-minute limit, Go to the bottom of the map first (watch out for patrol cars) to find the damaged chariot factory and ore refinery, send an engineer to repair it, build a chrono mining vehicle first, otherwise there will be insufficient funds, The mining area is not far from the base in the upper left (try to mine gem ore first), then produce a multi-purpose infantry fighting vehicle (used to carry Tanya) and several tanks, and the soldiers will be controlled by the mind controller (as are civilians) with 12 minutes left, At this time, it is time to move all the troops to the wall in the upper right corner of the mind controller to burst the oil barrel will affect a series of **, and then blow up the remaining two power plants, and the magnetic energy coil will run out of power, at this time, let Tanya get out of the car and blast it!
Then start building a base below, this level has a prism tank, and anything that conducts electricity near the target will be damaged, and it is very powerful, especially with 3 prism tanks and 2 maintenance function vehicles (multi-purpose infantry fighting vehicles with engineers) It is almost invincible. Build a few more refineries, and you can attack as soon as you have more money. Sweep away the enemy and you're done.
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Protect the engineer to occupy the building below, send out a tank, knock out several power plants from the flank, (tank production does not stop), and then rush in to continue to hit the power plant, Tanya bombs the target. After the completion of task 1, task 2 can be held at home by holding the Guangling tank.
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First of all, before the base car comes, it is necessary to hold the right side of the Pentagon and constantly repair the damaged defenses.
Second, put all the supporting American GIs into the two sections on the right side of the Pentagon [the bad ones are better repaired with engineering troops].
Thirdly, develop primary science and technology, and build more mining vehicles [5-7].
After that, the left defense can put American GIs into the complex under the steps, repair them with engineers, 2 pillboxes on the steps, 2 Patriots [or several multipurpose infantry vehicles, defense v3 (otherwise the base is dangerous Prism Tower. After a certain economic ability, a group of American GIs [15-20] will be directly approached to the north to defend the bridge, and the rocket pilot [10-15] can support the maneuver to prevent v3
As for the defense on the right, the two bridges were also defended by American GIs and rocket pilots [the Radiance of the Republic can also be supported behind the infantry with its Grizzly Tank].
Then, to develop the economy and create more invaders and grizzly bears, a small number of rocket pilots can be dispatched to attack and harass first.
Finally, send 20-30 Grizzlies north to attack the Soviet Red Army headquarters near the White House [12-16 intruders can be used to support and destroy the construction plant], the Soviet Red Army will buy all the buildings, and use rocket pilots to kill the remnants of the defeated generals, the same on the right.
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Needless to say at the beginning, it was a meal to repair the prismatic tower and machine gun bunker in front. Then build the base (remember that the rear must be early in the base defense buildings such as the Prism Tower), use rocket soldiers and engineers to occupy the red enemy base from the rear, and put the American GIs brought by the front bar to the bridgehead and squat down for defense. After the enemy's rear base is occupied, you can create a magnetic storm infantry to enter the multi-purpose vehicle army, destroy the orange base, and the mission is completed.
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What is level 6.
I've done it all.
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。。。This level will be boring if it is a sea of people.
The goal of this level is to defend the Pentagon and annihilate all enemy forces.
The Soviets in this level have two parts, red and brown, as long as you destroy the opponent's main base and barracks depot, the destroyed one of the corresponding colors will sell all the buildings and bring all the moving things to attack you. In other words, as long as you destroy these things, you can watch the show in your own base.
The red Soviet main base is at the top of the map, the defense is very strong, it is recommended to use a multi-purpose infantry vehicle with an engineer to occupy it and sell it, its barracks are a little below the base, the anti-aircraft fire is not strong, and it is recommended to use rocket pilots to eliminate it.
The brown Soviets are right above your base, and the barracks, depots, and bases are all together and wiped out directly with Engineer tactics.
Annihilating the brown Soviet army first can relieve the pressure on the defense.
When defending, pay attention to selling the defensive buildings on the inside of the base, which can save a lot of resources.
The Red Alert mission is to do it as quickly as possible, rather than drowning the computer with a large number of soldiers
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Mission Six: Freedom.
Europe joined the Allies, and it was time to regain lost territory.
This level has Brother Xiang's famous building Pentagon, since I didn't notice that the Pentagon can be divided into five corners to garrison the army to defend Oh! This nuclear dust shield has become more powerful, attacking from many sides, and will use engineers to secretly occupy the construction factory, There is also a combat laboratory to build in this level, but only one more spy can produce and make enough money, Make a mobile base vehicle and a few tanks with two transport ships to the place next to the bridge on the right to go ashore, Please click on the tank factory and Patriot missiles (must be built, otherwise you can't prevent V3 attacks) and tanks (when the tank is almost completed, click again to wait) and wait until the construction factory arrives at the predetermined location, Immediately build the Chariot Factory next to it and click on the Building Factory to become"Primally"Click again on the tank to resume manufacturing, and put the Patriot missiles in place, and immediately complete the main buildings of the second base, and change the buildings near the main base that can be occupied, and try to stuff the soldiers into it to strengthen the defense, and use the spies to enter the power plant and knock out the magnetic energy coils"Occupation"The construction factory of the Soviet military base opposite, etc., the Soviet Army combat laboratory is useless, do not build it, repair the famous buildings on the map will have upgrade boxes, and then go to the left to occupy the ore training field (send spies to steal money and then use engineers to occupy it), and use the previous method to build defense and tank factories (don't forget the Patriot missile), and then the funds will continue to pour in. If you have money to do things, you can do whatever you want.
The magnetic coil can be played with V3 (to build a radar first).
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The penultimate level is the nuclear explosion radioactive fallout, and the specific level content and precautions are written below.
Plot content: Albert Einstein found a suitable location to build a space-time teleporter, but there was a threat of Soviet nuclear bombs nearby.
Notes: This level time is very tight, the giant squid attacks the tentacles with dolphins, the button builds a chariot factory, 2 Patriot missiles, 1 prism tower, and several soldiers 2 pilots, and several destroyers, the Patriot missile should be placed next to the ore refinery on the lower right, and the other one will be placed next to the flying finger next to it, the closer to the shore, the better, the soldiers occupy the two hotels next to the bottom right, and some soldiers enter a red building above the ore refinery at the top of the map, and the chariot factory will be placed next to the construction factory, and then began to work on the production tank to move to the ore refinery in the lower left, placing the prism tower near the ore refinery in the lower left.
Enemy attack methods: 1There will be an airborne landing near the hotel on the right
The ore refinery in the lower left will land several tanks and several soldiers 32 Dreadnought-class warships appear in the lower right, and the missiles fired will be intercepted by the Patriots, and the pilots will be sent to solve 4The ore refinery above will be airborne with terror robots, watch out for mining vehicles.
Then build several tanks and use forced attacks to break the bridge up (interrupt and continue to force attacks, the enemy will send engineers to repair them), Then do the fortifications in the ore refinery above, and then start saving money to build the ultimate army (prism tank + maintenance car), Note that there is an Apocalypse Tank in this level, when the Chrono Teleporter is built, the map will become longer, and there will be three nuclear bombs below (20 minutes countdown), Use the Chrono Teleporter to teleport the tank to the bottom left first, and after defeating the two nuclear power plants, The countdown will stop, so you can play slowly! Note that the Prism Tank is easy to be beaten by the Apocalypse Tank, first use the normal tank to solve the Apocalypse Tank (or use the secret move to teleport the opponent's Apocalypse Tank to the sea with the Chrono Teleporter) and then send the Prism Tank.
Just knock out three nuclear silos and you'll be able to clear the level.
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Nuclear dust storm radiation, you need to build a chrono teleporter before blowing up the Soviet nuclear bomb well.
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Nuclear explosion of radioactive fallout, destruction of Soviet nuclear bomb silos.
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