DOTA 6 61 WHICH HERO SOLO IS AWESOME?

Updated on Game 2024-05-20
11 answers
  1. Anonymous users2024-02-11

    4000 start, what heroes are awesome, heads-up is not recommended to choose mage, because both sides are awesome, it is impossible to end the game quickly, absolutely can only fight the late stage, then you choose the early stage has a certain survivability, the late hero, it is best to be able to brush the hero, because heads-up, the ability to push the line is too important.

    For example, heroes who specialize in pushing buildings, axes, centaurs, broodmother spiders, etc.

    Murderous heroes, voids, trolls, fishmen, pa, etc.

    In short, it's best not to choose, mk, fire girl, tk, ts, ss and the like, unless you are very confident in yourself and the other party is a rookie.

  2. Anonymous users2024-02-10

    ?If the level is about the same, the strong one is the bat. Others are poisonous dragon spiders . It's a bit of a taste of mutual restraint. For example, although the spider is fierce, it will be very embarrassing if you encounter a high AOE such as the Forgotten Mage.

    As you said, 4000 starts Personally, I think any heads-up strong late game is fine, and 4000 equipment is equivalent to 1500 minutes of equipment in a normal 55 game. Recommended selection SF Trolls, Void, Gods, Templars, Blackbirds, Muskets. and so on。

    The main thing is technique and proper luck.

  3. Anonymous users2024-02-09

    If you go heads-up, try to choose the late one. Druid: I think it's good.

    He has 12 inventory slots, and the god costume is very good.

    And his bear can push the tower in the early stage, and it is hard.

  4. Anonymous users2024-02-08

    The underworld, the spider. These two are very common and very tiger.

    Heads-up is all 3 dead and two towers are sent out in the middle of the road, how can there be so many problems said by the few people upstairs? Have you ever singled it out?

  5. Anonymous users2024-02-07

    If it weren't for om, it should be the brooding spider, and there is no doubt that the three-way push tower is difficult to break.

    One TK is broken.

    There is a controlled long-range pseudo-late stage, pom sf and the like, and the equipment can hit the opponent hard.

  6. Anonymous users2024-02-06

    Druids don't have any. Double Halo Hammer. Or just push the tower. Big Bear Meat can directly ignore the damage on the other side, and just push it to death.

  7. Anonymous users2024-02-05

    The musket was nice.

    Very advantageous.

  8. Anonymous users2024-02-04

    Later poo... Recommend Chaos.,Little That's the Family.,Monkey.,Fish-Man.。。。

  9. Anonymous users2024-02-03

    If it weren't for om, it should be the brooding spider, and there is no doubt that the three-way push tower is difficult to break.

  10. Anonymous users2024-02-02

    Blood Demon 4000 pieces Out of the radiance is invincible.

  11. Anonymous users2024-02-01

    Every hero has a hero who is restrained, and none of them is absolutely superior, and it is still the operation and consciousness that are seen.

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