-
It can be used, the red ones are pierced, and the others are arbitrary.
The monkey is stronger than the blade in the early stage, and it is not as good as the blade in the later stage, but it has group control.
-
Swap blue for magic resistance or grow magic resistance to play Blade Will and Monkey. Will of Blade is the earliest hero I played, and this hero bears no resemblance to Shadow of Blade. Blade Will is the secondary T, and Blade Shadow is the AD burst output.
The monkey is a strong hero today, and the monkey can deal high damage in a flesh suit. There is no solution to the will of the blade, and Q and R are very fast. But the monkey's ability to kill people is a little stronger than the blade's will in the early stage.
All of the above is nonsense.
Let's play Monkey, Monkey is very imba, there is output, there is stealth, there is acceleration, there is control, there is defense. Blade Will is a little embarrassed now, and if you want to keep up with the situation, you have to pretend, and it's not cool.
Don't listen to him, Blade Will takes a lot of practice, and I've never seen Blade Will that can play below rank1800.
-
The monkey can barely do it, but it's best to change the blue to magic resistance, and play with the blade too.
-
The best rune configuration for Blade is Red Armor, Yellow Armor, and Blue Growth Magic Resistance. Essence movement speed.
Blade and Monkey can be said to have their own strengths and weaknesses, and I think Blade is better.
-
Blade's hero target is the opponent's back row, the first to cut the ADC, and the second to cut the APC.
Blade burst is very good, but unless the equipment is crushed, if only the blade cuts in by itself, it can generally only cut the opponent painfully, but it is difficult to cut directly to death, whether you have a total of 9 points of talent or 21 points of attack talent, this is basically the result.
The strength of the blade lies in the fact that it does not eat control and has the stable true damage that comes with the W skill, so the longer you survive in a team fight, the more damage you can do. The survivability of the Defense Talent is exactly what Blade Will needs most.
The rune recommendation for the blade is red attack speed, essence attack speed, fixed armor and growth magic resistance, and if the opposite side is AD on the list, blue can also be replaced with attack speed.
The high attack speed combined with the blades of the main W and secondary E can hit a very high damage, whether it is the first three or the combination of the wisdom end blade + the big ice hammer. The output of the blade is not mainly based on attack power, but on the true damage of w in exchange for attack speed.
-
7 14 9 The world's No. 1 blade is talent, the blade is relatively weak in the early stage, and it is still a developmental hero, and it still relies on the jungler father.
The rune still depends on what hero is chosen on the opposite side.,If it's physical Essence armor,Yellow armor,Red attack power,Blue growth magic resistance,AP can choose attack speed runes.,Fight against physical output Out of a Dolan shield + on the essence Yellow armor rune will have an unexpected effect.。 Three tailwinds, upwind hammers.
The advantage of team battle is to cut the back row ADC and AP, and the disadvantage is to protect.
Don't use E casually in the online battle stage. He came up and drove w directly, and when the blood was low, he could complete the counter-kill. In the early stage, it is mainly to make up the knife.
-
Top laner talent 2190. Runes attack with red. Yellow armor. Blue grows and resists. Essence Attack. The female blade relies on w75 real damage is very powerful. Both before and after are useful.
-
Attack Power Blade's Q is based on the attack power, and how much attack power he has will add! Talent 21 9 0! Red Attack Runes, Yellow Armor Runes, Magic Resistance Runes!
-
You're so funny upstairs Blade needs other damage outfits besides three items and a dung fork? If you have a tailwind, you can play a three-way opposite 20 has already gg, you can still play the computer and drink blood with a red fork? Besides, there are three cases on the opposite side of the crispy to catch one and die one (in the case of 1v1), I want to ask you what is the use of those out?
With this money, a fanatic + naturally is not much better than your weak body being seconds as soon as you enter the crowd?
The main role of E is to control rather than create output, a simple comparison of Q and E's CD, bonus (Q is subject to full AD bonus, E is bonus), whether it depends on equipment special effects (now the blade is basically still out of three phases, and the improvement of Q is great) You can know that the main output skill of the blade is QW, and E is just a necessary means of control. >>>More
This depends on whether you hit the mid laner or the top laner If the mid laner then the red and the essence are attack penetrations Yellow can hit the amount of long blood Blue fixed or growth magic resistance (the middle single is mainly very useful for AP magic resistance) If it's a top laner, yellow can be replaced with fixed armor Blue can be replaced with minus cd runes. >>>More
Nightmares are fast and do high damage. The late teamfight cut is great. Moreover, the visual obstruction caused by the ultimate move can easily make the opponent confused. >>>More
ad Red Physical Penetration (or Physical Attack), Yellow Armor, Blue Growth Magic Resistance, Great Essence Physical Attack. >>>More
Look what runes are, cheap 205, expensive 820. All of them are the most expensive, about 30,000. The cheapest is within 10,000 of it.