How do I use Captain Dota s tagging skills?

Updated on Game 2024-05-20
13 answers
  1. Anonymous users2024-02-11

    One is to wait for the marking time to automatically pull back, and the other is to manually pull back by pressing the skill again. Just calculate the skill time yourself.

  2. Anonymous users2024-02-10

    In general, a level 2 marker is sufficient.

    When you're some distance from your target, mark it, and you'll move forward, and when you raise your hand and cast it, instantly put an E in that place

    And then directly t, this is the more traditional 3 companies.

  3. Anonymous users2024-02-09

    Some captains' markers are learning the second level, and after marking people, they put a skill directly on the marker, and they see that when the marking time is up, they pull people back, and at this time, the time for the torrent is also up, and the guy who has just been pulled back is directly washed into the sky.

  4. Anonymous users2024-02-08

    The higher the level of the marker, the farther away it is, so a high-level mark is still necessary.

    After marking, there will be an additional skill in the skill bar, called return, and clicking it will immediately bring the marked person back.

    So the captain first marks a person, puts water on the ground, and then pulls the person back.

  5. Anonymous users2024-02-07

    Keep people to use. Or put water after marking. Must hit.

  6. Anonymous users2024-02-06

    1.Mark enemy heroes to prevent escape, including interrupting TP and matching torrenting skills. 2. Mark yourself to hide skills.

  7. Anonymous users2024-02-05

    If you are a novice, you can mark level 2, and there are many skill points left behind, and you will receive the torrent immediately after putting the mark. Mom doesn't have to worry about me running out of water anymore!

  8. Anonymous users2024-02-04

    Give yourself a water fountain mark and then Lima TP goes out....

  9. Anonymous users2024-02-03

    When the prophet of your team teleports, you can put it on him.

  10. Anonymous users2024-02-02

    Similar to Sal's return skill, you can mark others when they run away, which is most effective against flickering heroes like Enemy Law and Queen of Pain, especially if someone is in the process of TP return, mark it, he will pass back after returning the fountain, and you can also mark teammates

  11. Anonymous users2024-02-01

    After a few seconds, pull to the marked position.

  12. Anonymous users2024-01-31

    1. After the captain marks the panda to enlarge the clone, can it be marked back into one?

    No, it will be canceled directly, and it is not cost-effective to have cd time for skills.

    2. Can I pull it back when tp?

    OK... But it's not necessary. You can mark it with a single click, and his return trip will be gone.

    3. Is the judgment of markers and ants going back in time based on the order in which the skills are released?

    This hasn't really been experimented.,But there should be a time sequence.,It shouldn't have anything to do with big moves and small moves.,Because there's no small move to obey the big move in Dota yet.。

  13. Anonymous users2024-01-30

    1, the doppelganger roar effect is gone.

    2. It can be pulled back (level 2 marker, the same time as the puddle, the hand speed is a little faster, and the hit rate is very high).

    3. The ant's ultimate effect is that both HP and location change, and the captain's mark is only the location.

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