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Before the skill is released, look at the hero's gestures, and press the S button when you lift it up to retract it.
A typical hero is a prophet: when the 2 skill flies, there will be an origin, and you can use the S key to see the effect.
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The released ones can't be taken back, but those who have cast time, such as Shadow Demon's and Sand King's, can be interrupted by pressing s during the cast time, that is, they won't be released.
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Most heroes have a cast pre and cast backswing when using their abilities, as long as you pay close attention to it.
The hero's skill needs to be completed after the spell is shaken before the spell is released, as long as the hero stops the skill in the process of casting the spell swing, it will be automatically canceled It is what everyone usually calls pressing the "s key" as long as you practice more.
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For spells with cast time, press the S key during the cast time to terminate the cast of the spell.
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Only non-instantaneous skills can be canceled, just press s, but press s before the skill is determined, such as Shadow Fiend's z(x, c) seems to be.
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This requirement has a certain technical content, you need to take a look at the casting actions of these heroes, there are animations when casting spells, and you can judge when to press the s button to cancel by observing a few more times, and knowing more about the casting actions is very helpful for dodging directional spells! I hope to help you with dota with you and me, I wish you dota level is getting higher and higher.
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You say it's a terminating skill, right? This requires the hero to cast the spell out, but when the skill animation does not come out, press s, so that only the action skill will not be released.
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Did you see a flash of silver light in someone else's hand, but no hammer flew out? This is a skill pressed, so there is a hand raising action (the silver light on sven's hand), but it is canceled before the skill is determined to be used (press s), which is mainly to grasp that point in time, and practice more.
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After clicking on the skill sent, immediately click on s to find the feeling.
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This is a cow.,omg=oh my god all say my god.,This model must be a cow .......No nonsense, other ways of playing are not much different from ordinary DOTA. Here's the essence of this mode: skill matching.
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You think it's a video playback, and the skills you released can still be retracted?
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Fully automatic: Automatically releases when an enemy is seen.
If you don't see the effect of the ability being cast.
That's the problem with your machine's display.
But in fact, there are still releases.
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Are you a novice?,Each hero has four skills,Three small skills,A big move,Including passive skills and active skills,Passive skills are randomly released or add hero attributes,No need to release,Active skills have shortcut keys,Press the shortcut key to release,It is recommended that first-time players hit the AI map first,Go down in it。
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Each hero has 4 skills, and when you first start playing, you have to understand the skills without using a mouse and keyboard, and the reconstruction will not be introduced to you.
General skills you can do with a little talent, and there is also a bit of ground, it is recommended that you first play the Dark Ranger, musket and other heroes to familiarize.
Play more and you'll know.
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Use the mouse to tap the skill and then tap the person or the ground, or press the shortcut key with your hand and then tap the person or the ground.
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Just let it go if you think about it, mind control!
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Click any three times of a certain three elements, and three Dongzao Hongshan will rotate on Carl's head, and then click the last skill (ultimate), and the skill can be released in the stool. The technique must be fast.
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You can go to the vs battle platform to experience Fang Li and you can also play.
It is also possible to change the next version of Go to Replay.
If you don't want to go down the version converter (why?) Hehe) Then play Sa, but hint at the AI layout of many, many, many holes.
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In order to make up for many loopholes in the system, some new programming functions have been used in the later versions of Warcraft, and the bugs in the local variables have been fixed, so many of the previous statements can no longer be used.
And Dota is not produced by Blizzard.,It can be said that the folk use the mapper jass function to write the map.,And the previous version used the Jass function of the old Warcraft.,So in the new version, many triggers can't be read.,So now the new version of Warcraft and many maps are not connected.。
And the version is.
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The next version of the converter,Converted,In the next map,Put it in the Warcraft map folder (hit the computer to download the map of AI)
To play the platform, you have to get off the platform, and you can log in to play.
Version converters are everywhere, if you are too lazy to find them, I will send them to you, you leave an email address for me, and by the way, the map will also be given to you.
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So is my family.
VS experience room automatic conversion version, if you want to play 61, you can also go directly to the special room, with that.
version, so as long as you have Warcraft, no matter what version of this game is, Haofang, I don't know.
The converter may not be so good and troublesome.
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What I said upstairs can't solve the problem at all Version needs.
Otherwise, it will pop up immediately after loading the map.
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The next map (now the latest version) and then go to the vs platform dota zone 2 and go directly to the vs platform will automatically help you get the version So it's very convenient.
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The patch under Dota Maps must also be genuine.
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Update the version and you can play the map.
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It looks like my family is too.,But I don't play.,I don't know if I can play.,The next picture can still be played.。
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The next version of the converter is very convenient.
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Play more and watch videos online.
There is also a lot of online research to see what heroes should be crafted into what equipment, and how to synthesize.
The rest of the experience of fighting monsters and grabbing money and skill coordination needs to be learned in the war.
Skill comes from practice!
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Practice more on different heroes and learn about their skills.
Watch more videos and develop your awareness.
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If you play games on the platform, there are generally platform reconstructions, such as vs platform vs reconstruction, you enter the original skill shortcut keys into the dialog box in front of you, and change them to number keys 1 2 3, which is very convenient and very simple to use, try it.
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It's not necessary.,Because after all, you have to fight with others.,Update fast.,Or go under the change key elf.,Convenient,Fast,You can also have different shortcuts for different heroes.,Change it yourself.,It's thankless for you to find someone to draw like this.。
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The VS platform has a remodeling plugin where you can set up everything you need, it's very simple, just take a look.
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Item reconstruction,It's best not to change the skill.,Otherwise,You're playing very restrained.,The next remodeling elf will be on the line.。
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Everyone has their own remodeling habits, and it works well if you change a few commonly used keys on VS!
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Novices can't get into this bad habit and can use remodeling, but it's not good to fix it all.
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Some skills have a delay or raise your hand or are not familiar with the distance mastery, but you can familiarize yourself with the skill by putting it down, because this hero may not have used it for a long time. It's like the fire girl's t.,I want to try what the delay is.,Although it's written very clearly.,But you still have to feel it.。
There is also an F like the sacred cow, to see what the distance is approximately, you can make some road closures with extreme distances and the like.
It's not necessary, but it doesn't make a difference...
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Nothing substantial. It's just a warm-up before the fight. Anyway, by the spring, the recovery speed is super fast, and the magic can be quickly restored to ...... after putting the skill
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Tell your teammates what your first skill is.
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It's useless.,Except for the clockwork goblin flare to the opponent.,It should be a full-map attack for this skill.,You can see the opponent's hero running to **.。
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After pressing F1 to select your current hero, look at the lower right corner is your skill bar, the red plus sign is your 3 small skills and a big skill (level 6 can be added), the red plus sign says 1 means that you currently have a skill point, can point a skill. If not, it means that you currently have no skill points available, and you must upgrade to have them, with one skill point for every level and one for level 1.
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aKill the pawn or monster on the opposite side or the hero on the opposite side. Ha ha!
In fact, it depends on the situation and style of play, as well as the lineup on the opposite side. Also, be sure to choose a skill that you can use, preferably one that you can understand. I was a teammate with a rookie.,He chose the Necromantic Wyvern to come up and I beat people into pigs' heads, and he didn't even C (C is the higher the damage to the hero.,The more energy you accumulate, the higher the damage.,This makes the Necromantic Dragon in the 71 version become the absolute No. 3 position),Typical don't look at the skill description.。
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Depending on the hero's skill level, the skill upgrade is naturally different, and you can ask for the method of skill promotion points for a certain hero.
For example, there are 2 ways to ascend the Venomancer, depending on the route your Venomancer takes. Gank type, starting with the main point, has a large point and is large. Push the tower to flow the main snake stick...
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Look at the different heroes, you can be specific, let's talk about it.
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Different heroes on the other side have different ways of playing
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