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It's really not important to add points, you can wash it if you feel uncomfortable, the important thing is the equipment and bb cultivation skills, and the most important thing is that you have to be rich.
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3T2N 3T paves the way for a high-strength body 2N foundation 69HS is basically pure support and good cooperation with teammates is the most real.
Appropriate + point others It depends on your own situation.
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I'm 691 line hs 17...My + point method is mainly +n by the way + point m doctor also has to cushion speed!! Otherwise, it's useless. Demon and blood can strengthen the body and meditate.
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Tournament? Contest 2 Min 2T1 Resistant. 4 methods, 3 attacks (force splitting) 1, high-speed baby.
With wind belt and gourd. No one would think of going to the HS. If the task is active, together with these dt, give them more damage, 2t2 resistant to 1 sensitive, only need to bring 2 wind belts, and the gem is knocked out.
It doesn't matter if you choose a belt with qi and blood and precious stones.
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Upstairs, I'm too lazy to type.
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Anyone who has played fantasy knows that HS is an out-and-out auxiliary sect.,Now although there are many magic HS.,Force HS.。 However, the mainstream plus point of HS is still auxiliary. In my opinion, HS is just a sect that bothers itself for the convenience of others.
There are many HS addition points, including (3N2T, 2N2T1M, 2N212M. There are too many to list.
The method I recommend to add points is 3N1T1 Min, someone asked, what is the use of adding so many Min to HS?
I believe everyone has seen that after DT three times in a row, HS began to slowly add a state to DT, but DT had already stepped on a small wheel under his feet. This is equivalent to wasting 2 rounds, sometimes less than 50% of the blood of DT can't be swept out, but if HS is a little faster than DT, will it be so troublesome to directly come to acupuncture or push? We added min,In the competition, the dt speed is fast will be the law bb,lg,mw seconds are very painful, but if we block the group method,Will it increase the number of dt shots?,Maybe there will be a little more chance of winning.,My plus point didn't add blue.,Blue is not enough.,This is a big flaw in the addition of points.,Only by putting the meditation point high can you 83,69's hs is useless in everyone's opinion.,69 full skills with 2 9-layer gourds add too little blood.,It's better to bring a golden jade cost-effective., But I think the value of HS is not in adding blood, but in the skill of adding state, and a HS like TJ is an all-rounder, adding state for everyone, using stunts.
I think that the addition of 3 resistant to 1 body and 1 sensitive or 2 resistant to 2 bodies and 1 sensitive will change the current embarrassing situation of 69hs and make 69hs reappear in the competition.
In the TJ side with armor breaking, stagnation, JQ, put down and other TJ is better Belt must be angry because our HS rise anger is slower, and the anger will be better, with 4 blood, 2 methods and 1 attack on the BB side, (1 of which is to die high-speed pets, 2 blood-sensitive pets, 1 high-blood high-shock turtle speed worms, attack pets or good and evil is better used to clear BB).
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I think it's better to add 2 resistance, because there is a lot of blood, and when the time comes, others will lose a lot of blood, waste the medicine, and if you die, it will be all injuries.
If the defense is high, the defense will not be reduced if you die, and if you push an internal injury, you can resist the flat cut. Although there is a lot of blood that can resist the law, the group second may not be the second to you, 2 seals, 2 high-speed babies at home There is also the one he ordered, so the group second should not be marked.
It is advisable to add defense.
I don't think you need to add demons, just meditate high enough, and now there is a temporary addition of demons, I haven't added too much, meditation 80 89 level has 1300 blue.
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Now the doctor's methods have changed from the initial non-sensitization to the current era of sensitization. Most of the current doctors are at high speed, and the speed of attacking the sect has been reduced. Because the damage and defense added by the doctor now are indeed very objective, everyone agrees on a few high-speed plans.
The current doctor has 1 sensitive, 2 body, 2 resistant.
Such a doctor is still very practical after the upgrade, and the speed is not much higher than the output school, and he is not afraid to do a lightning rod on the PK platform Now the physical output is not more agile, Occasionally there is a lobby with sensitivity, and it is not the mainstream to choose, and now physics has basically given up speed, and the speed of the doctor is higher than the speed of physical output.
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Don't add magic, 2n2t1 speed, very good. Try not to exceed 5500 blood, it is difficult to pull up when the competition is dead, and it is best to add more stamina.
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3 resistant to 2 blood [strong survivability] 3 demons 2 resistant to 1 blood [strengthen jjww ability after the law is completed] Personally, I think the public addition is boring I have a 151 doctor with 3 resistance to 2 blood. Every time dt comes up and sweeps, I always stare at the eyes, there was a damage 2700+dt sweep, I was depressed, mainly equipment, repair, I have seen an 8 full doctor, weak to kill three administrators.
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2 body 1 resistance, the monk's defense is high, more + body helps the team battle of the war of resistance for a long time, I have practiced a 109es is 2 body 1 resistance == When I compete, I feel good Very good.
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2n2t1s Although there is a lot of blood and high defense, you have to pay attention to dt, a broken + dragon, a few fried blue, and the blue is empty, then the hs is like a puppet that can't be killed, and it will be grinded to death in the end. 36 But 2t1m2n your speed is a problem Quest + damage + not up Slow speed PK can't supply blood abound 109 So hs I think it's a problem to take the blood resistance route blue and speed I'm also a 109hs player 76 It's miserable if you can't keep up with the speed
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Body 2 resistance or 2 body 3 resistance Just add these two to the right hs wants to be turtle speed When all the others are finished, you can pull people Otherwise, you are fast The person who pulls up will still be pushed down by the law bb who guards the corpse.
2.Equipped with high defense, plus body resistance is better, HS's stunt is controversial, when the opponent knows that you are HS, the first to kill must be the rest of your team, not you, if there is a seal on the opposite side, it will also take care of you, so it is difficult to add your anger.
3.Martial arts BB blood BB is definitely indispensable Prepare 2-3 blood BB is at least a strong method BB is also needed.
4.It varies from person to person Some doctors focus on HP rather than defense and the development is very good, of course, the double antibody must be full, and the body strengthening and meditation must also be full, in short, fantasy is a money-throwing game, whoever throws more money will be bullish
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1.If you are a sensitive monk, you have to add a little sensitivity depending on the situation in your area, or take the physical resistance route 2Equip with high attributes to smash the moon black treasure stunt:
Just put down the crystal clear brilliance It's okay to point BB repair and the task is full of attack BB is almost useless It's OK to have one each, and the rest will be bloody.
4.The defense depends on how many points you add and equip between 950 and 1150.
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I think it's still Damin and Patience. The head of the equipment is full of the moon, and the clothes are full of the moon. Necklace spirit 140 or more is the best.
Shoes jy full of black. **Just add resistance and add demons. Addition of body plus sensitivity is also fine.
The competition should be highly sensitive. In this way, if you have DT in your team, you can pull it up and continue to kill. Maybe you add some blood and he'll be able to sweep it.
Stunts will come to Cihang, life healing, and laughter. The defense should be at least 1100+, a jpdt can reach 700+ without resistance.,Not to mention an ES.。。
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Blood resistance addition is not negotiable, and it is OK to prevent it from going to 900 without adding temporary bb death of the high god.
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I recommend you to play 69Let me first explain the origin of 59. The reason why there are 59 is because there are a lot of big players.
The idle egg hurts and has nothing to practice a trumpet, and then dyes the color and chats together. Loading x. When it comes to the real competition, it's still 69 as the limit. Therefore, 59 is played by idle people who have a pain in the egg. =
Hope it helps.
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59 is basically a rookie, it depends on your own level, otherwise you won't be able to mix even if you reach 69.
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Landlord! It depends on the type of spring you want to play. If you are resistant to the type, it is 3 resistant to 2 blood or 4 resistant to 1 blood. The latter is more recommended.,Because the blood is easier to improve.,Point to strengthen the body.,Belts and other pure resistance.。。 Rent luggage. If it is force, it is 4 forces and 1 speed!
Weakly ask: What is your position for yourself?
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