Is Warcraft better to practice a dwarf mage or a bull hunter?

Updated on Game 2024-05-23
10 answers
  1. Anonymous users2024-02-11

    Bull head LR: +5% life, war trampling, 2 are good racial skills, but the size is large, and you need to bring medicine to fight LM in the wild (jjs task medicine, 25s5 bottles, you can reduce the size, so you can kill people in the invisible LR survivability is stronger than FS, and the damage output can be on par with FS. . . . Leveling up fast (Beast Guardian +20% movement speed,+ 30% after talent),There are pets,Hit people = 2 hit 1,41 yards of attack distance (+ after talent) Generally others haven't touched you and hung up.。。。

    Dwarf FS:Small size,Nothing else has any advantages.,It's similar to other FS.,I feel like RAID isn't as good as troll FS (race skills + fast casting speed),PK is not as good as undead FS (immunity to fear after the use of the undead will.,Charm.,The dwarf hat of the project can't be controlled.。。。 Super strong skills).

  2. Anonymous users2024-02-10

    It's all up to you, but if you like both of them, then I'll give you a suggestion.

    If you don't have much time to play, then choose a hunter, because you basically don't need to form a team to do tasks, and dungeon hunters are not popular, so hunters are very lonely. But for those who play occasionally, this bit of loneliness shouldn't be too much of a concern.

    As for what race you choose for your career, it is also your own preference, and there is not much difference.

  3. Anonymous users2024-02-09

    Now practicing FS is the king, after opening level 70, FS can also have BB, summoning the water element.

    Water element. Waterbolt: Requires level 50, 224 mana, 35 yards cast range, and second cast time. Deal 486 to 558 cold damage to the target.

    Frost Nova: Requires level 50, 313 mana, 35 yards of cast range, instant cast, and 25 second cooldown. Deal 114 to 126 damage to enemies within an 8-yard radius and freeze for up to 8 seconds.

    Damage may interrupt the effect.

  4. Anonymous users2024-02-08

    Hunters are actually good, but bull hunters, some are too big, if you really want to practice, it's better to be a cow.

    The dwarf mage hasn't practiced, so I don't know. The dwarf thieves are good, hehe.

  5. Anonymous users2024-02-07

    Oh my God, 2 professions and 2 camps, it's up to you, hunters are suitable for solo practice, fun, high entertainment value, and PK is also powerful, but the copy is not very popular, the mage didn't say it, the word "cool" is the explosion monster, and the copy is popular.

  6. Anonymous users2024-02-06

    Why do you always like such strange things, not using humans, how normal.

    Why don't humans have hunters, I'm very curious.

  7. Anonymous users2024-02-05

    PK is especially in the wild, the world of hunters.

  8. Anonymous users2024-02-04

    Hello dwarf mage! Engineering specialization, 5% intelligence commission, and small goals.

  9. Anonymous users2024-02-03

    It's not good to have a big hunter, so don't choose a bull head, and the tribe will be a troll hunter.

    The alliance is still night.

  10. Anonymous users2024-02-02

    Personally, I feel that the minotaur is better, with one more control skill, and the dwarf's skill is detoxification, but detoxification will slow down. Nothing to use.

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