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The initial speed is faster for hunting, but not the fastest. Picking boxes is the fastest, followed by picking livestock animals, hunting speed is third, and then picking fruits, and the initial gathering speed is the slowest in farming. But after various upgrades in the later stage, the speed of farming will be faster than hunting.
The highest farming efficiency in European countries is 7 farmers in one field, because too many farmers will lead to collisions and walks between farmers, and farmers do not work during the walking and collision, so 7 farmers are the best choice. And the farmland in Asian countries is much more convenient, and the farmers do not move around when they collect in it, so there is no problem with 10 farmers in one field.
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Food raw data: prey is the fastest, followed by fruit picking, and finally rice paddies.
However, in the later period, the rice fields were raised slightly larger than the fruits. The optimal efficiency of a paddy field is 9 farmers, not 10 farmers (I don't know why).
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Countries are very different, punch in scientific research, this will be affected, such as the crazy Aztec, the actual test, 99 farmers planted corn all the time, card technology ultimate, the average efficiency of about 1 minute more than 14000 output, the plantation yield is a little more than a third of the food. Output about per second, hunting? At this half-speed, a few Kaga technologies in the early stage are faster than hunting.
Also, the acceleration of fire dance will not accelerate the production of farmland resources. Aztecs, for example, can be 95% tech, 95% tech, and an additional 20% for upgrades. These must be brought to the agreement, and the useless cards must be discarded to play for a long time.
Asian countries are also good at farming, and if you find prey around at the beginning, you must hunt, and if you don't have any around, of course you will farm. In the actual test, if you don't hunt at the beginning, you won't be too full of logging and punching in the farm, but the beginning will definitely be a little slower. Because hunting will run around, and in the end, the gains outweigh the losses.
Asian countries are also mainly farming, and hunting is only a matter of the first time.
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That's up to the civilization you choose.,And the map environment.,If it's France, of course, it's the prey fast.,There are 9 vacancies in the rice field.,The prey is unlimited.,(This was the case before the upgrade.,After the upgrade, the prey is almost finished.,The field has also become faster.,So different periods.,Different maps.,Different civilizations choose the resource collection method when you need to lz yourself.。 Look lz.
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1.Ninjas are Japanese soldiers, and they can only form an alliance with Japan within the storyline, and they generally can't get out.
2.Mercenaries are soldiers bought from outside, which are relatively powerful, and are different from consulate soldiers, and may be a little different in each country.
3.It's up to you to play tactics:
Europe: Spain has many classes, but many of them are not needed.
The civilians of France have good combat effectiveness, so they can be used as soldiers, and there are enough regular troops.
Britain is only this with France.
The German soldiers are poor, but the artillery is drawn by horses, the thieves are fast, the enemy can't run away if they win, the enemy can't catch up if they lose, and the response is also fast, there are pioneers' carriages, building houses, and farming speeds.
Asia: India can build a fortress in the era of wonders, elephant soldiers and elephant artillery blood is thick, powerful, estimated to defeat Japanese infantry, ordinary infantry is difficult to defeat elephants, camel soldiers account for a small population, fast thieves, suitable for crowd tactics and guerrilla slaughter of villagers.
Chinese tiger squat cannon is cheap, accounting for a small population, it is estimated that the Indian elephant soldiers, make a lot of invincible in the world, Zhuge crossbow is also good, the monk has strong attack power, and the fire flying crow is very terrifying, but it is necessary to send troops to protect, the Temple of Heaven can heal wounded soldiers, not bad.
The Japanese soldiers are expensive, but the navy looks cool, and the army attack, although powerful, is expensive, and it is estimated that the samurai are unprotected artillery in China.
Adjust to the simplest mode, it's not difficult, follow the prompts step by step, it's not interesting to adjust cheats.
Is lz saying that China has both the Ming and Qing armies, or is it that there are both Ming and Qing states?? The former is normal, because the era described in Empire 3 is the alternation of the Ming and Qing dynasties; The latter is a mod made by the player himself
Computers are the reason sometimes.
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