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Don't get excited if you can't beat the opposite side in the early stage, try to shrink under the tower, and if you don't replenish the troops, you have to shrink the tower, and then it's okay to look at the video screen of the hero you want to play, try to see some of the masters' **, just learn to play a few more of the same hero.
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Even improving your skills is not decisive for victory, after all, you can't be as 5 people on the opposite side alone, so the cooperation between teammates is the most important thing, if you have an advantage, you have to expand, help your teammates more, let them also keep up with you, of course, you have to make sure that you don't give up heads.
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Sincerely, I'm a very old player from Zuan Telecom, because I haven't played for three months in the middle, and I went back just when S3 started, but I rushed in and played for half a month, and found that there were no fixed teammates before, and it was a real pit.。。。 Passers-by are really all kinds of 2 I haven't played for another month Hey, so if you want not to be pitted, it's better to find someone to open the black Of course, teammates also have to be quality.
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First of all, you have to position yourself whether you like to be beaten or hit others.
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It's a few games a week, and if it's seven or eight or something, that's normal, and it's very common to lose a dozen games in a row, and even after losing in a row, you win in a row.
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What position are you used to? If I keep losing, I'll play a few simple heroes, and I'll use NB heroes myself.
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It doesn't matter who you choose, who the other person chooses. You must play steadily, you must have a basic awareness, try to open the black, at least keep your mix of the way without collapsing, and it will be of great help to communicate with your teammates more.
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Lewd play, hiding under the tower to kill, but only suitable for the early stage, not the later stage. You have to push the tower hard, don't always think about killing people, grabbing heads, I can grab more than a dozen heads in one game, and I still lose in the end.
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The main thing is to bring eyes, but also to be aware of the hero's skills, which will benefit the most.
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The jungler dad was stolen, it doesn't mean that he can't live, I used to be a jungler, robbed other people's one, two, or three red dads, and took his blood, but he still got up, and he kept going to gank to bring real eyes and row eyes, and he lost in the end.
It doesn't matter if the rhythm is messed up, you can think of a way to do it again, but if you are upset, you won't play The task of the jungler is to drive the rhythm of your teammates Not only to remember the time (red and blue 5 points, small dragon 6 points, big dragon 7 points) around the field of vision to make people's heads but also pay attention to the opposite jungler movement to learn to squat Usually the first wave catches and catches again If you don't have 10 points, don't cross the tower, otherwise it's the rhythm of the collapse.
Auxiliary The more headwinds there are, the more you have to insert your eyes Sometimes you can turn the tables when you do a good job Don't rush out of the eyestone The task of the auxiliary is to ensure the development of the ADC You are not going up to resist You are not playing output You are doing your best on the battlefield to make the ADC play the maximum output Always remember this.
Even if you really don't have any money, you can give the adc a message and let him see it.
The top laner usually goes to the middle when he returns to the city and the opponent goes home and the road eye disappears (3 points), and it is best to go to level 6 to ensure that he develops.
Usually there is a fight when the next road is 6, and then there is the little dragon.
The first dragon is the most likely to break out in a teamfight, and if the opposite laner disappears, you have to rush unless the advantage is great.
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Jungler recommended to play bloodthirsty (punishment flash) level 6 to get a good wisdom end blade hit a red a big those people have fallen off about half blood and then your main q a q about one-third of him yourself + 70 percent of the damage caused If the buff is stolen directly Don't fight the jungle directly Go to the mixed level Look at the time and wait for the blue buff to refresh and then go to Ohno on the list Generally, I play the dog head The dog head can be obscene under the tower You can make up less soldiers As long as you wait for the big wild to come Auxiliary headwind You just give me the meat directly The output of the robot ultimate itself is good out of the flesh Catch people so that they don't die on the top order Don't catch people on the single level 6 catch Ohno's look at the skill like bloodlust can only be caught at level 6 Zhao Xin can be caught at level 3. Hopefully, I'm having a hard time typing.
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I'm very experienced in jungler. I'm a professional jungler, prince, werewolf, scorpion, udir. I usually go out with 4 eyes and 5 vials of blood.
The use of the four eyes is to insert two buffs on the opposite side. Insert one in the middle of the upper and lower roads. This way, you will know the whereabouts of the opposite wild area.
Take the blue buff as an example, the first buff must not use CJ. You look inside his buff and he's running out of fights and you're going to give CJ a go. In this way, he can't eat the first big experience, and then you go back and hit F4 directly to your level 2, and then go directly to their red buff to check it out Because the blue buff is gone, he will definitely go to hit the red or the mob.
After checking it, I went directly to their house Gargoyle and looked at the red while fighting, and it was not surprising that the blood was yours. Also, keep in mind that junglers don't need to be developed like support, and your mission is to raise all the allies in the lane and make sure they're safe. The problem of catching people on the top order, when your line goes under the enemy tower and then the enemy army goes home.
This way you can go to the middle lane and the bottom lane to catch people, make sure that you and the opposite side of the single experience is good. Needless to say, if you don't buy equipment, you have to buy eyestones. Okay, that's it for you.
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It's very simple to line In the absence of an overwhelming advantage in technology, don't go past the front of your own line, and make up for the troops in the back.
The assistant is out of salary, and the money is enough to buy eyes.
If the jungler is stolen from Dad, then go and steal it back, or catch a few people and get up, you can look around Dad, and kill him if you come from the other side to steal.
As for the upper order to catch the middle and lower, I personally think that it is not necessary to catch the bottom, you run back and forth, the road is gone, the middle road looks at their line, it is estimated that they will run over in time, the upper road line will not be pushed to the tower soon, you go to the middle of the road, you can catch it, you can catch it, and if you can't catch it, you can scare him back on his own road.
Anyway, in the final analysis, the masters are all pitted, you have to be pitted if you don't pit people, the pit is pitted, and you have a feeling when you play, the game, don't take it seriously!
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The position of the jungler is more important, that is, to do a good job of support and gank, as for the anti-jungle, you have to accumulate experience on your own, and you can't talk about it. It is recommended to take a look at the teaching done by the curse** Recently, Evereya has also been doing jungler Look, it's not bad. There is not much support on the road now, the main thing is to jump on the opposite side and contain the top laner and jungler on the opposite side.
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Whatever heroes you play, go to see what heroes' strategies.
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Pit first, don't care about finding the feeling first.
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Robbery is a hero on the 6-level seckill line, except for the grievances before level 2, the back is much stronger, but in the later stage, when you encounter the opposite Chun Geduo, Central Asia is more, and the robbery will be difficult.
Bears are generally junglers or top laners, but most of them are junglers, and the bear's ability to catch people in the early stage is very strong, and his talent is also his ability to cross the tower to kill and backhand in the early stage, but the ability to brush the wild is a bit slow, and the limit in the late stage of team battles is a bit low.
Personally recommend robbery, I have both heroes, but I prefer to play robbery, because the robbery OP ability is super fierce, it is recommended to go to see Xiao Mo's national service first series of national service first robbery, the operation is sharp.
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The hero of the bear really doesn't have much effect except being able to resist. You say that he has a high rate of jungle gank, but that's pure. As far as a four-legged climb skill is concerned, the success rate of gank is actually very low.
There is no hard control. It's better to buy a robbery. Now is the period of strength of the calamity.
Buy it for more points.
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Support the Thunder In the middle and late stages, you want to have meat and meat, you want to hurt and hurt Not afraid of being killed, I'm afraid that no one will kill Thunder is a w That's a solid pain I bought Thunder, you can assist, you can be on the list, you can also play offensive equipment There is passivity, who dares to fight you in the early stage? So I'm rooting for the Thunder, who uses who knows.
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The bear can not be considered, the punishment is a bit of a skill, and the blind monk is not very optimistic.
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Akali is also a hero of the second people.
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