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For most game developers, it's important to be cautious when choosing a partner or publisher, as many publishers may be interested in your product, but don't intend to, and may just be trying to copy it. In the intention stage of cooperation, you must sign the NDA, that is, the confidentiality agreement, and agree on a certain amount of liquidated damages in the confidentiality agreement, if you still feel unreliable, it is necessary to conduct a background check on some publishers, inquire about the reputation of these companies through friends in the circle, and if it is not convenient to investigate directly, you can conduct a background check through a friend or lawyer. In addition, the developer should also focus on investigating the financial situation of the publishing company to be cooperated with to prevent the other party from having no money to promote the game and delay the window of opportunity.
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Some non-profit publishing platforms need to contact business personnel, send them directly by email for review, pull down the top or bottom of the page, select columns such as "submit application", "business cooperation" or "contact us", and contact the public, for example, Xinyun Network, Mobile Paradise, Android** 91 Android Network, Future Software Park, Wood Ant, Youxun.com, Xixi Software Park, Mobile World, etc.
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One of the main ways to prevent the game from being quickly copied or ported is to prevent key employees from leaving or joining rival companies after leaving, once these people join the rival company with the source ** or art drawings, the game can be copied in minutes, and competitors can use trade secrets to gain unfair competitive advantage.
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Sign up as a developer. Each publishing channel will generally have its own open platform or developer platform, as long as it meets their basic requirements (each platform may be slightly different, individuals may need to hold an ID card, companies need a copy of the business license, etc.).
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Upload the installation package, and carefully fill in the application name, classification, developer information, application introduction content and other information as required, optional items such as hosting or non-hosting must read the agreement description carefully, and some need to provide copyright registration certificate and other supporting materials.
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According to the requirements, use the logo, import interface, preview picture, background image, operation related, content introduction and other related screenshots, the size of the specifications will be different, **The format must be as required, otherwise it cannot be displayed.
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In the background, the version of the application is updated, the description information is modified, the logo screenshot preview and background image are replaced, and the application developer, qualification, intellectual property rights, sharing agreement, and other important information are further improved.
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Trademark infringement is the unauthorized use of another person's trademark, and trademark infringement refers to the improper use or unauthorized use of the same or similar trademark that may cause confusion about the goods in question. Trademark infringement may be taken down, but Google may review it at its discretion after the rebranding, and specific communication is required.
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Mini-games are a very popular form of entertainment nowadays, and many people enjoy playing mini-games. For the developers of the mini game, how to release the mini game they developed on the market so that more people can see and play it is a very critical issue. Let's take a look at how the mini-game is released.
First of all, Mini Game developers need to choose a suitable platform to publish their games. The more popular publishing platforms now include App Store, Google Play, WeChat Mini Games, QQ Games, etc. Choosing the right platform can make the game more discoverable and profitable, while also gaining more revenue at the same time.
Secondly, the Mini Game developer needs to prepare the materials and materials of the game according to the requirements of the platform. For example, if you want to publish a game on the App Store, developers need to prepare the game's icons, screenshots, descriptions, previews, and other materials, which can effectively attract players' attention and increase the amount of the game.
Next, the Mini Game developer needs to test and optimize the game. Testing can help developers find bugs and issues in their games, and optimizations can improve the experience and smoothness of the game. Only after sufficient testing and optimization can the game be successfully released to the market and received more praise from players.
Finally, Mini Game developers need to promote and market. After the game is released, developers need to promote the game through various channels, such as publishing the game on social media, interacting with players, hosting game events, and so on. These means can effectively increase the rate and volume of the game, so that more people know that they like the game.
The process of publishing a Mini Game requires a series of steps and work for developers, but only with sufficient preparation and effort can a popular Mini Game be successfully released. I hope that the above content can give some inspiration and help to the developers of Mini Games, so that they can publish Mini Games more rationally and efficiently.
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Choose a good mini-game development service provider; It is best to cooperate with a professional mini game development company and communicate more to ensure that the mini game can achieve your desired results after it is launched.
After the construction is completed, you can release the online review,This review process takes about a day,There are also fast,This should be based on the content of the line,As long as it meets the use specifications of the mini game, it can generally be approved。
There are not many English games, such as English word guessing games, little monks carry water, left and right hands, throw bombs, huddle groups, discuss English words, English fun riddles, English fun dubbing, high book English competitions, etc., these are very good English games, teachers can also let students play English solitaire, which not only cultivates students' English, but also develops students' brains, and also promotes communication and exchanges between students.
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