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The other party will not be able to reach your army for the time being, you have three things to do now, first, try your best to protect the commander with two arms, and don't be succeeded by others; Second, use the idea of soldiers to eliminate the opponent's protective general's chess pieces, and it is best to have a chance to general; Third, if you really can't use the army, then try to use it to force the opponent's main emperor to face the emperor (common, as long as the two emperors face each other in the same line and there are no chess pieces on the line, the side that is not playing chess can fly over and eat the opponent's emperor). But if you've got it like this, the chances of winning may not be great.
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The landlord may want to go like this, but the possibility is almost zero.
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Let's get it right.
1.In the diagram, Black can use a horse cannon to force Red's pawn to death.
2.Black will definitely be able to cross 3 pawns against Red (Black no longer needs to use horses and cannons) 3Three soldiers crossing the river can win the whole of the soldiers. This is the formula of the endgame.
Conclusion: If there is no horse and cannon in this game, you can sum, otherwise, you will lose.
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It's better to admit defeat, if the other party grabs your soldiers, the soldiers will definitely die, you can't take the opponent's army, the pawn who crosses the river is the car, and there are two horses and a cannon, whether it is a horse or anything, there is no help.
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This game is no longer called the endgame.,There's no possibility of playing again.,Just an offensive chess piece.,The opponent can win this sentence smoothly with only a pawn.,Although it's not so exaggerated.,Don't waste time...
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The red side will lose, and the red only has one pawn to attack, but the combat effectiveness is at the bottom... Black's combat power is n times stronger than that of Red, with three pawns, two knights, and one shot, and black guards are all in the game, and it is impossible for the coach to win against the general.
I don't know why you say it's endgame?
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The only correct solution is to lose.
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Sunspots don't move, allowing you to walk five steps. Then you've won.
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There is no solution, and it is lost. If you want to draw, drive away the opponent and play it yourself.
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Red is already bound to lose, and chess grandmasters can't win if they help you go, and you can't draw.
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A pawn how you want to win.
It's better to stuff the other party with a few pieces of red paper.
You might win.
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Master? The master in your eyes is a fairy. Immortals can't solve you!! Why, do you think that this is an endgame, and besides, it has to be solved?
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It's definitely hopeless to come normally, so don't hesitate if you have the opportunity to pull out the opponent's network cable.
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Who said there was no help, the upstairs were short-sighted. Let me play black, you still have hope of winning.
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The best thing to do is to throw in the towel! Back to square one!
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If you still win like this, your opponent must be brainless. Weakly ask, are you following the normal rules? If it weren't for when I said it in vain.
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If you're Black, I can help you win.
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I don't want to say anything, have you ever heard of hitting a stone with an egg? That's you.
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Brother Ren, the endgame you found there!
I can't see that you can still win this chess game, only after playing with the brother in front of you, there is still hope of winning.
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You lose! If your opponent only knows a little bit about chess.
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If I play black, you can win, and everyone else you lose.
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This game is impossible to salvage.
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There is a saying how to say that the mule urinates blood - there is no help.
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It's better for the old handsome to commit suicide by jumping off the wall
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At most, there is a draw, and there is no chance of winning.
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Unless the opposite brain is not normal.
No solution!!
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Haha, this still requires a solution, wait for death!
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This is the 118th issue (April 1st) Everyday Chess Endgame Challenge, and here is my answer for reference:
Ma 2 into 4 will 4 draw 5
Ma three retreat four will be 5 draw 6 (will be 5 draw 4 similar).
Ma 4 retreats 5 will be 6 draw 5
Rook 2 Ping 5 will be 5 Ping 4 (5 Ping 6 almost, 5 into 1 horse 5 into 3 horses after the cannon) Rook 5 into 2 will be 4 into 1
Rook 5 Ping 6 will be 4 Ping 5 (cannon 2 Ping 4 is also Ma 5 into 3) Ma 5 into 3 lore.
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Because it should be the first horse into four, will be six flat five, horse four back three, will be five flat six, horse four back five, will be six flat five, car two flat five, will be five flat six, car five flat nine, car eat car red win.
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The rook goes to the general, and if it eats the rook, the jumping horse general wins, and if it sits on the general, the cannon goes down and the general wins again.
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Get on the horse, then get off the general.
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This endgame is called "pushing the strong and helping the weak", but you seem to have drawn one less sideman.
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This endgame is simple, if you meet this old man next time, you can definitely overturn him (the condition must be a draw and you can also win).
This game is a draw, 13 moves only.
Moves red first: 1Pawn 5 into 1 will 6 into 1
2.Gun 2 flat 4 car 6 into 1
3.Rook two into four will be 6 into 1
4.Gun 1 flat 4 car 6 flat 9
5.The two rooks will be 6 back 1
6.Rook 2 Ping 6 pawn 4 into 1
7.Rook six retreat six pawn 5 flat 4
8.Shuai six into one rook 9 into 3
9.The artillery four retreated five, the car 9 drew 7
10.The cannon is four flat and six cars are 7 into 2
11.Shuai six into one, rook 7 back 1
12.Shuai six retreat one rook 7 flat 9
13.Pawn 5 Draw 6 (Draw).
1) If you change to go gun 2 flat 4, rook 6 into 1, gun 1 flat 4, rook 6 flat 8, pawn 5 into 1, 6 into 1, pawn 6 into 5, rook 2 flat 5, 5 flat 4, rook 5 back three, rook 8 into 6, rook 5 back one, pawn 4 into 1, black win.
2) If you change to 6 flat 5, car 2 flat five, will be 5 flat 6, gun 1 flat four, car 6 into 2, (if go car 6 flat 5, car one into six, will be 6 into 1, gun 2 flat four, red win), car one into six, will be 6 into 1, car five into four, will be 6 into 1, car one back two, red win.
3) If you change to go to the artillery four and retreat four, then the pawn is 5 flat 4, the handsome six is flat and the fifth is five, the rear pawn is 5 and the shuai is five and the fourth is four, the pawn is 5 into 1, the artillery ** is one, the pawn is 4 into 1, the pawn is six and the five are 6, the gun is 6 and the gun is 5, the rook is 9 and 6, and the black wins.
4) If you change it: method 1: pawn six into one, rook 9 level 5, cannon six level nine, will be 6 level 5, gun nine level six, rook 5 into 1, handsome six into one, rook 5 into 1, handsome six back one, rook 5 flat 6, red side owes, black wins.
Method 2: Shuai 6 Ping 5, Rook 9 into 1, Shuai 5 into 1, Rook 9 into 1, Gun 6 into 1, Rook 9 back 2, Shuai 5 back 1, Rook 9 back 1, Pawn 6 Ping 5, 6 into 1, Gun 6 back 1, Rook 9 Ping 5, Shuai 5 Ping 6, Rook 5 back 5, Black Shengding.
There are only 13 moves in the regular move, and if one side moves forward in the walk, there is only the fate of losing.
You seem to have made a mistake, red has a cannon on the second line (in the first two squares of the second line rook), but it is the same, the pawn is five into one, and the pawn is 6 into 1, 2The front gun is flat four, the rook is 6 into 1, and the rear is the same.
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The ending picture is not very difficult in this game, abandon the car and horse artillery, and the horse artillery wins by skill:
Rook seven into one, rook 1 flat 3
Cannon three into two, like 9 back 7
Ma 2 into 3 will 5 draw 4
Ma Jiu into 7 rook 3 into 2 (the same goes for 4 into 1).
Cannon five flat six lore.
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You can use hints or regrets, otherwise I don't have a solution.
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This one is a bit difficult. It's good to be in the mountains, right.
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This is the 90th Everyday Chess Endgame Challenge today (September 10th), and my clearance moves are as follows, for reference:
Soldiers 9 flat 8 car 7 flat 3
Rook nine into two will be 4 back 1
Eight soldiers and seven cars, three and two cars
Nine cars back one! Pawn 1 draw 2 (can't let the black general 4 draw 5, black such as pawn 1 into 1, Shuai 5 retreat 1 change and return to the same return).
Nine cars back one! Pawn 2 Ping 3 (black pawn blocks the road, red car can take another step back and prepare for left and right blitzkrieg) Che 9 Ping 3 Shi 5 back 6
Car 3 flat 7 car 2 into 7
Shuai five retreat one soldier 6 into 5
Che 7 Ping 3 Shi 5 back 6
Car 3 flat 9 car 2 back 7
Rook 9 flat 7 car 2 into 8
Shuai five retreat one soldier 6 into 5
Che 7 Ping 3 Shi 5 back 6
The car is three flat nine and the car is 2 back to 8
Che 9 Ping 7 pawn 3 Ping 4
Pawn seven into one, rook 2 draw 3 (so far the rook has become a winning endgame), rook seven into three, will be 4 into 1
Che 7 Ping 4 pawn 4 Ping 5
The rook retreats two pawns and five advances one
Shuai five into one will be 4 draw 5
Rook 4 draw 6 will be 5 draw 6
Rook six back one will be 6 into 1
Rook six flat five will be 6 back 1
Rook five back three will be 6 into 1
The car is five flat and four lore.
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Hello landlord!
Judgment: Red wins. Here's how to do it:
The car eight into the three Shi 5 back 4
Artillery 7 into 5 and 4 into 5
Seven guns retreated from two, and five retreats from four sergeants
The rook is five into one like 7 into 5
Cannon 9 Ping 5 Xiang 5 back 7
Seven draws and five red wins.
This game is a typical heavy artillery kill.
The watchtower lord adopted.
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Most chess endgame hacks:
1.Soldiers are two and three, 6 are 1, 9 guns are 1, 5 are 4, the front horse is 6, the gun is 5 3, the three soldiers are 1, 6 are 1, the horse is 7 and 5, the gun is 5 and 1, and the gun is 9 and 1. >>>More
The value of the chess endgame.
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Black wins, not to mention the specific move, just tell you that the only possibility for red to win is to eat the cannon on its line, and use the rule that you can't get out of the nine-square grid to die in it. The red pawn needs two moves to eat the cannon, and the first way to save the black chess is to get the horse in the middle of the nine palaces to make room for the general, but the "don't move the horse's feet" confined to the rook, and the second is to temporarily control the red chess by the continuous general. So red takes a step forward and pawn takes a step forward, and at this time none of the black pieces can keep the cannon, and the cannon itself cannot move, so it can only move the red pieces continuously. >>>More