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FS playing LR is to be close, remember this.
Ice method, stick him before the duel starts, LR may use a back jump, put a trap. The starting words are estimated to be silent, viper, aim. So when he jumps back, he flashes, ice rings, blowing wind, and generally doesn't have a chance to read the strip, unless you are deeply frozen, he badges, so remember the ice gun, it's the ice shield.
There is a water bb, which means that there are 2 ice rings, and you can only cut flat at all if you stick to the LR, and the deep-frozen CD is only 15 seconds, so you can wait for the second deep-frozen CD to be good, and you will definitely win.
The method of fire, which can be said to be a system of melee law. The principle remains the same, close to the body. Ice rings, blowing wind.
If you haven't been pulled away, read a scorch, and immediately breathe the dragon, burn again at this time, and then blow the wind, because the fire rush can stun (pay attention to your buff), so when the lr can shoot arrows, the fire rush, take the opportunity to close the distance. Drop the bomb on him, luck, the first time you can explode.
Arcane, the same as the beginning of the paste, direct deceleration, ice ring, Ao egg, fire rush, Ao egg, depending on the situation, can be directly done in seconds.
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This version of LR is really difficult to fight, but it is not without the ability to resist under the same equipment, but the landlord's thinking is wrong, don't try a set of skills to instantly drop LR, LR soul ** + deterrence is almost an invincibility of a copycat.
Let's talk about talent first, mine is Qi Concentration, Enhanced Invisibility, Ice Shield, Mana Shield, Frost Ring, Glyph I am Ice Pick, Awakening and Ice Barrier.
My way of playing is to start directly with the water element ice ring out of the ice finger deep knot, and then read the ice bomb, the general lr will hand over the badge silent shooting, at this time don't hesitate to directly badge the ice orb, ice gun frost rocket ice pick (ice pick inserted glyph damage is quite scary) and fight with him, if he wants to fight you can only open the red, ok the first time the refrigerator, don't wait for the blood to go to the refrigerator, hold it in the refrigerator for 10 seconds, the refrigerator is also over, because the glyph has just come out of the refrigerator for three seconds immune spell effect, So the LR can't shoot you silently (but many LRs don't seem to know the effect and try to silence you at this time, so it's a waste of one of his skills), and in these three seconds, open the ice vein to read the ice bomb, and then almost all LRs will immediately open the second set of skills and prepare to harvest you.
Don't panic at this time, this is just LR's last struggle, the mage has a new skill time control, first open the doppelganger and then calm and then make up the double shield, and finally turn on the time control, hit a frost rocket to consume the gas set, and then read it directly with LR, Ice Bomb CD Okay, put it, 6 seconds later, LR's second set of skills is almost over, and you also go back to 6 seconds ago, and 6 seconds ago, how many buffs did you have, double shields, Qi Ding, and at this time, the water element ice ring is deep and the ice orb is all right, look at LR again, Wood has a badge, wood has a red man, the only thing in hand is deterrence, the qi is set to instantaneously frost ring to throw good, ice bomb, biu twice, water element ice ring and then biu, lr don't want to die will be deterred, deterrence ends the ice orb, deep knot, end the battle.
There are also variables when actually fighting.,But the refrigerator + time control just copes with the two sets of LR skills.,LR is still very brittle when there are no skills.,Before the time control, you must open the gas and double shields.,This set is equal to 2 ice shields.,2 mana shields can absorb 1780,000 damage.。
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The sheep man does the pet first, the chapter is explained to the frost ring, the blue shield is broken or the ice finger is out of the time and then there is an instant, extremely cold, the distortion is opened, all the skills are thrown on the pet, and the pet is stolen with blood, and it is not difficult to pet the pet in seconds, and the silence is the chapter explanation, and the pet beast king hunt will be disabled. It's only effective for Beastmaster hunters, and it's time to hit the pet in the 90s.
There are a lot of life-saving skills in the hunter's body, but pets, there is only one cowering, a camouflage, and a talent added, but generally no one clicks, and the general hunter PK will not bring a turtle, you can rest assured, the refrigerator glyph is very good.
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In the face of the beastmaster, it is better to be decisive and run away immediately......I can't beat the ...... at allThe two sets of outbreaks really can't withstand ......
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Wait,This version is basically no play.,They opened the "dog pack".,You're in the refrigerator.,You still have that cold CD effect after the refrigerator is finished.,They don't need to wait for your second refrigerator to shoot you to death.,And this version of the lr doesn't have a shooting yardage.,It's useless for you to counteract.,You say how to fight.,Basically, shoot 3 arrows and the ice shield will be broken, Broken except for the refrigerator, give up.,You catch up with the soul beast's lr.,The ice ring doesn't live in those babies.。
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Get close, don't play long-range, turn around the ice gun in close quarters, and the wind blows.
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The hunter has a great advantage in playing the mage, he recruits the water man to see when, if it is a starting water man, most of the time it is desperate with you, and then it will double open the talisman to hit the ice ring + ice gun, the first time to become a little red man read a multi, staring at the mage to kill, he refrigerator let BB continue to bite him, you can hit the water man casually 2 times to break up the water man, the mage will try to drag time in the refrigerator, and wait for your red man to end. He opened the ice shield and shot directly, keeping the poisonous snake hanging on the mage throughout the whole process, the deep ice law will have a second water man and a refrigerator, but it's useless, the dps of the water man is really not able to mention his mouth, the only danger is the ice ring + ice gun after the second water man is recruited, don't be afraid, fight dps with him, the fragile mage will be helpless to find out. His blood is always faster than yours with the same equipment...
Shooting and hunting has e dragons, dispersal and silence, the mage is silent directly after recruiting the water man, and then uses a bite aimed at +bb to dismantle the water man, so that he can't hit the combo on it, the second water man comes out and sleeps the mage, dismantles the water man and continues to shoot the mage, shooting and hunting has relatively high requirements for operation and consciousness, not like the brainless little red man of the beastmaster.
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So what are you trying to kill now? Kill hunters with arcane methods Stack high damage with equipment Kill mages with shots Silence design must be used well Dispel design Don't forget that your range is longer than that of mages Distance is always the most critical!
In the long run, the warrior is becoming less and less status, the mage is loved by Blizzard as always, and the hunter wlk buff is a lot, as for the future, it depends on whether Blizzard can forget the hunter, and the hunter is thankful that he is not nerf.
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