dnf, element plus point question! DNF element plus point analysis

Updated on Game 2024-05-24
12 answers
  1. Anonymous users2024-02-11

    Brush the picture to fix the light and dark.

    Skills to be full: Photoelectric Eel, Black Cat, Elemental Ignite, Magic Memory, Mobile Caster, Falling Star Disillusionment, Light Mastery, Dark Mastery.

    Others: Snowman +5, Jack Bomb +5, Thunder Spinning +5 (for the thunder of the sky), Ice Wall +5, Flame Impact +1, Void Ball +5, Sky Thunder +12 (full level 13, why not add 13 because 50 sets of Moon Sea Set will be +1, so it will be full, mainly provincial SP), Black Hole +6 (Moon Sea Set will be +1, Chaos Staff will be +1 so it will pile up to 8, enough).

    Stand-in Straw Man +1, Magic Shield +5 (you can also leave it out, if you are confident in your running position, you can also leave it out, if you don't add it, add the Void Ball).

    Fire Mastery +2, Ice Mastery +2 (Pre-Awakening).

    That's probably it.,If there's still SP left.,It's recommended to increase the Void Ball.,If you're going to pile up awakening damage.,Then add ancient memories.。

  2. Anonymous users2024-02-10

    I can show you my points, and I'll go to the simulator and add them to show you.

    SP Simulator Plus Point Case:

    Class: Archmagister.

    Rating: 60 Total SP: 4071

    SP: 4065 used

    Remaining sp: 6

    Mission gain: 570

    ====[Skill Classification] ***************==---Element] --

    Magical Memory, Level: 10

    Elemental Concentration, Level: 1

    Shadow Nightcat, Level: 20

    Jack Bomb, Level: 5

    Frost Snowman, Level: 5

    Photoelectric eel, grade: 20

    Magic Show, Level: 10

    Elemental Ignite, Level: 10

    Mobile cast, level: 10

    Thunder Spin, Level: 1

    Ice Wall, Level: 5

    Ice Mastery, Level: 2

    Dark Mastery, Level: 10

    Light Mastery, Level: 10

    Orb of Nothingness, Level: 11

    Annihilation of Black Hole, Level: 1

    Fire Mastery, Level: 2

    Comet Asterlei, Rating: 7

    -Summon] --

    --Combat Magic] --

    Sky Strike, Level: 1

    Stand-in Strawman, Level: 1

    -Devil's Path]--

    Magic Star Bullet, Level: 1

    -generic]--

    Cloth Armor Mastery, Level: 1

    Ancient Memory, Level: 10

    Magic Crit, Level: 10

    Magic Back Strike, Level: 9

    Crouched, Level: 1

  3. Anonymous users2024-02-09

    Double cultivation, which two departments do you want?

  4. Anonymous users2024-02-08

    Pointing out the mistake on the second floor, the strengthening shield in the PK is useless.

  5. Anonymous users2024-02-07

    If you don't like the black cat, you can put it in front of 10 levels.,The rest of the SP can consider adding magic explosion and back explosion.,If it's light and dark, it's full of awakening passive.,3 repairs don't be full.,3 repairs can be considered full of 4 attribute mastery.,You can also consider full Lei Xuan.。

    PK points are nothing more than pumpkin snowmen and black cats.,Pumpkin snowman is different for different professional mobs.,The black cat depends on his distance.,4 skills full of 3,Remember that the ground fire should be full.,Dispel the magic show and ignite the straw man shield full.、Ultimate.1,And then there's EX.,Physical and mental intelligence, hit the avoidance attribute enhancement and attribute resistance full.,Full GBL is also good.。

  6. Anonymous users2024-02-06

    Brush theory output. There is a high strength ** can consider dark fire, the pursuit of extreme explosion, of course, the traditional light and dark output is very considerable, in the case of 3 + 3, both the outbreak and the continuous output are very terrifying, if you pull the wind, the light and dark sky thunder and the visual effects of awakening are absolutely windy, and the numbers played are also very eye-catching.

    Speaking of adding points, nothing is set in stone, as far as the current version is concerned, since I am more familiar with light and dark, I will talk about light and darkness first.

    Light and darkness add points, first of all, two small tricks: black cat and light bead must be full, and then light and dark mastery and dispelling, as well as the element's must be full of skills ignited, show, mobile casting, magic memory, etc., awakening also needs to be full.

    Then you'll have a choice of Ancient, Twinstorm, Skythunder, and Ice Wall.

    With the addition of Ancient and Double Storm, you can use your small move to achieve the maximum burst during full state and black hole. The output is high.

    Sky Thunder. Well, gorgeous visuals. Not low output. But test your practical application.

    Ice wall. Now for the dispel. Perfect deceleration. Great for field control. It's up to you to make the trade-offs.

    As for the dark fire. It is on the basis of the enhancement of the high magic attack fire, and the instantaneous output of the big jack is a second monster. You can race with equipment support.

    All right. That's all for now. I didn't directly say add points. But there is a general direction. There are a lot of specific points added online. I won't repeat it.

    I'm from Jiangxi No. 1. Zun II full level element. Hope it helps.

    It's about seventy. The changes will be very large. The ex ice wall is very powerful.

    The EX Ice Wall is a dual system of light and ice, so it does not conflict with the light system. In the Septuagint version, majoring in light is a must. But black holes, I think it's better to fill up.

    As for the awakening, it still varies from person to person, so you can discard it. In short, level 70 has not yet arrived, so everything is changing. Don't jump to conclusions.

  7. Anonymous users2024-02-05

    Dark Fire Stream! The dark system is a cow, the fire system is a fire dragon, and PK is also very powerful.

  8. Anonymous users2024-02-04

    The level 70 version is still a few days away. Now it doesn't make sense for you to add points. The level 70 version adds points, and the light system is full.

    Including thunder, thunder. There are also electric eels, and light mastery, awakening and passive awakening renunciation. The fire system is full except for the former system of flame impact.

    Ice system, ice wall level 5, dark system, black hole level 1, the rest out of the front system, if the black ball SP is enough, how much to add. Move Cast, Ancient, Dispel, Magic Show, Shield, Ignite, Full Charge. Strawman Level 1.

    Active W and EX skills are full, attributes are strengthened, and intelligence is strengthened. EX Electric Eel, EX Big Fireball, Full EX Black Ball, add a little bit, note that this plus point is only suitable for players with high strengthening**.

  9. Anonymous users2024-02-03

    Pure brushing? okok Now the main body is still the mainstream of light and darkness, oh, I didn't say anything about the damage.

    Magic memories and mobile casters are not explained.

    The thunder pearl will be full! DPS damage is the highest not explained!

    Enhancement - Thunder Light Bead (Photoelectric Eel) Full The reduced damage is not as high as it increases, so rest assured that you can add it.

    Black Cat is full before 60, and can be given up after 60 because the damage is weakened, but the early damage is high.

    Little Jack is out of the ground fire front (undisputed).

    Snowman out of the ice wall front (undisputed).

    The void ball is full, as long as you will put the blame on the ball to draw that damage absolutely against the sky (and the ex black ball has a chance to appear half a screen sized ball, super handsome high=w=

    Ice Wall, Earth Fire, Thunder Xuan EX Void Volcano and Photoelectric Ice Wall Pre-Primal If the early points are not enough, you can point 1 each.

    Big Jack, Polar Ice is not a black hole and the sky is full of thunder (Big Jack has high damage but is not easy to control and smashes to the monster Polar Ice is very windy but not practical, it is better to put these times than to put two more thunder beads to damage is absolutely practical, the black hole monster gathering magic skill is not explained, and the high damage of the sky thunder is not explained, but pay attention to finding a place with less monsters when putting the sky thunder).

    Magic show、Elemental ignition must be full (open the magic show and then desperately put the thunder light bead, you will know what is called a bug brush,Ignite plus the highest intelligence)

    Each department is proficient in awakening and the light system is proficient in full (with thunder light beads).

    EX Black Ball Full Pull Wind and Violence =w=

    Awakening, Photoelectric Ice Wall, Void Volcano Full HF These skills can be weird in seconds.

    EX Intelligence、EX Attribute Enhancement Full Damage Not Explained!

    This set of plus points is mainly for the post-70s.,It's recommended that LZ don't wash something now.,Because after opening the 70s, the mage also has a relatively large revision.,And the damage of EX skills in the national server is not accurate.,It's not too late to wait for the 70s to see the effect of others.

    If there are no big changes in the gf, this set of plus points is absolutely violent and absolutely high damage!

  10. Anonymous users2024-02-02

    It depends on how you brush the picture, in two cases, single brush and team plus points are different.

    Single brush: It is recommended to focus on "dark light", and abandon the awakening and fixed overlord type colorless. It means that the dark cat and the light thunder light bead are the main blood skills.

    The dark system is colorless, and the annihilation of the black hole can be increased according to the situation, and the light system of the sky thunder is not considered for the time being. For the intermediate skills of each department, it is only recommended to fill up the black ball, and the others can focus on the ice wall. Mastery of Dark Light Full.

    Basic elemental skills, like Ignite, Move, not to mention full. Other skills, shield full, dispel full, and it is recommended to consider Shululu. The rest of the points can be slightly changed according to different playing styles;

    Team: The biggest difference is that the awakening is full! Awakening is invincible with the cooperation of teammates, but because it is a fixed overlord skill, a single brush is more disadvantageous in many cases.

    And it is recommended that the annihilation of black holes be reduced even by one level. Other skills can be themed around increasing "intelligence" and can be added according to individual playstyle. But it is still advisable to ignite and dispel the full.

    Consider a magic book.

    Hope it helps!

  11. Anonymous users2024-02-01

    Full of light proficient Full of ancient memories Full of black cats Full of darkness Dispel it's easy to use.,It's full and full of it.。。。

    736 is estimated to be enough for two...

    AND THE ANCIENTS SHALL BE FULL ...

    I don't know if you like to use black cats, it doesn't feel good, and the far output is quite strong.

  12. Anonymous users2024-01-31

    Since the black ball is added, it will be heightened, and the elements will be like this, and it will be heightened if it is added, and it will definitely be regretted when it is added.

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