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Orc is very bad to play NE, is it good to play well?? Do you see grbby playing moon is very helpless, the recent game lost almost 10 games to moon, and there is also the pps Sino-Korean confrontation match, how was Xiao T ravaged by Keda?
UD and NE should be one of the most balanced in the confrontation between the four clans, UD has the twin ghosts of heaven and earth, and Ne has a bear deer zoo Looking at the first-class UD and NE are evenly matched, there is no one-sided situation
If you want to talk about advantages, there is a little bit of a small advantage in playing ne, sky, tod, and insomina, and the world's three world-class hums are all super strong in playing ne, except for moon, it is difficult to win when they meet them Especially the wave of sky is indeed very strong Just ask the people who play ne
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Now NE's bear and deer combination is quite invincible, and there is a moon that is even more invincible.
There is no rogue tactic like blowing blows against the ORC.
I can only adapt to the situation because there are a lot of tactics in NE.
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A wave of human snorkels is cool.
Of course, it's even cooler if humans are tr and hit NE closely.
In the middle of the human race, the tower was bought and the peasants came over, and a lot of them were very strong.
It's also good to fight ne in the early stage of immortality.
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Dark Night Features: Heroes to 6 can turn the tables (DH, Panda, WD) Save the Scepter (2 props that are just over IMBA) Rejuvenate (Bear's blood, 400 points, a lot.) Strong when not dispelled) Chronic poison (Fawn's serve.
At the beginning, it was almost equivalent to a naga) Moon Well (blood return to the magic super imba, or instantaneous. Remember to put props and drink water) War Ancient Tree (leveling, sealing, guarding the house) Self-explosion (elf skills, can limit the opponent's skills) tactics are used more, that is, 3: Huntress suppression (all-encompassing tactics, but easy to be restrained) Bear Deer (vs hum, ud) Blowing wind (civil war, vs orc) Huntress is to use the huntress's mobility (speed:
fast) to operate the high speed of the opponent's huntress almost made him unable to die in the early stage The huntress of the double barracks cooperates with the mercenaries In the early stage, it is definitely the existence of IMBA, and the hero will cooperate with the tiger or DH bear deer is a very good tactic As the name suggests, Xiong De + Fawn uses the deer's deceleration to chase and kill, the bear's high attack hits everything very quickly, the hero is generally DH + Panda, and the Hum can be used with the Dark Ranger + Panda or WD + Panda Bear's blood to be used frequently, and the fawn's automatic dispel should be turned off. Manual drive deceleration, summons and the like are the most used to blow the ORC. The troops are generally birds of prey, druids +2, elven dragons, heroes are dh + beast kings + tk Fighting a civil war is DH + NAGA using the wind of birds of prey to limit the output of the opponent Use heroes with wind and morality's salvo to quickly kill the opponent's units.
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Night Elves: The overall is more flexible, the big tree can cooperate with leveling, the overall soldier is cost-effective, it is relatively cheap, the big tree can eat the tree and grow blood with the leveling, the demon hunter is very powerful, the night vision ability makes the combat ability rise at night, the poison ball is cheap, but it is powerful to play small units, the neutral hero relies on the strong so the tactics are changeable, the big tree can walk, and the mine is hidden. Cons:
The defensive ability is slightly poor, the 4 clans are the most likely to be molested, although the soldiers are cost-effective, but the amount of blood and armor are all problems, easy to die, and the armor of the big tree is relatively poor in the four clan buildings. Main tactics to fight the Terrans: Bucks fight the undead:
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I'll tell you about the huntress stream and the regular bear deer.
Huntress Flow Generally deal with the Orcs Beginning 4 Elves Mining Gold 1 Elves Build Altars After the 1st Elf Comes Out Make a Well After the 2nd Elf Comes Out Enter the Gold Mine After the 3rd Elf Comes Out, You Can Choose to Explore the Path or Pick Wood 4 5 6 7 8 9 Picking Wood After the Wood Reaches 170, Put down the Hunter Hall and the War Ancient Tree, and wait until the Wood is 40 to go up and down the well immediately Be sure to be in time Otherwise, the Huntress can't come out as soon as possible That's basically the way to start.
Stag flow It's good to deal with any race Start 4 Elf Gold Mining One Elf Builds an Altar The first Elf builds a well After the 2nd Elf comes out to build BR War Ancient Tree 3rd Elf Mining The 4th Elf Can Explore or Collect Wood 5th 6 7 8 9 Elf Picking Wood Build 1ac Early Cooperate with War Ancient Tree Leveling Upgrade 2 Ben Put down the wood Shop and Hunter Hall 2 Ben Okay Direct 3 Ben Put down the double bl Out the deer Upgrade the male's expert level Then out of the male 3 Ben is OK DH accompanies the poison ball and saves the expert level of the upgrade male After that, it's the operation.
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Tell you how to defend against Hum's early rush in the dark night
First of all, when AM comes, don't pump his demons, because this will bring a burden to the well water, you can make more elves, and when he recruits the second water element, he will be violent, so that the two water elements will be gone, and AM will have no demons - Second, build a well in the depths of your base, plus one or two outside, which will make you full of demons and fight longer, third, create more elves, and keep building war ancient trees in the places where they are fighting, and then his imitating soldiers will come to fight your tree, And you just need to cancel it.,He'll hit your AC again.,You'll rebuild.,His infantry will send a calendar to run around all the time.,There's no attack output at all.,Your AC just needs to keep clicking on his infantry on the line.,If you play well, you should have an AC It's hard to die.,Fourth,It's a counterattack.,I think I don't need to say anything more at your level.。
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...The bear deer is the elf's panacea.
However, hunting ballistas are more popular now.
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