A detailed introduction to Android app development

Updated on technology 2024-06-04
5 answers
  1. Anonymous users2024-02-11

    Why write a book like this.

    Android is gathering developers from all over the world at an unprecedented rate, and more and more ideas are being applied to the development of Android applications, which has the trend of sweeping the entire mobile phone industry.

    In the face of such a hot Android tide, some technical books about Android have also begun to appear on the shelves of various places. But none of these already few Android books are devoted to Android game development, which has historically been the most important part of mobile development.

    It is in this context that this book came into being, as the first professional book in China to explain the development of Android game cases, the author has devoted a lot of effort to this book. The book not only introduces the Android application framework, but also explains the knowledge related to game development, as well as a number of practical game cases under the Android platform. I hope it can quickly help readers improve their ability to develop games under the Android platform.

    Content Guide. The content of this book is divided into two parts, the first part mainly introduces the framework and basic development knowledge of applications under the Android platform, and also introduces the knowledge related to game development, and the main content is arranged as follows.

    Chapter Title Main content.

    Chapter 1 Introduction to the Android Platform.

    Introduce the ins and outs of Android, introduce the framework of Android applications, and then build and debug the Android development environment.

    Chapter 2 Android Game Development Frontend Rendering.

    Chapter 3 Interactive Communication for Android Game Development.

    A brief introduction to the basic components of an application, detailing how communication is performed within or between components.

    Chapter 4: Data Storage and Sensors for Android Game Development.

    This paper introduces the principle and usage of the SQLite database and sensors on the Android platform through examples.

    Chapter 5 Web Programming for Android Game Development.

    First, we will introduce socket sockets and HTTP, and then explain the implementation of a Google Maps application with an example.

    Chapter 6 is a different game, just as exciting.

    Introduce the characteristics and development characteristics of different types of games.

    Chapter 7 The Mathematics and Physics Behind the Game.

  2. Anonymous users2024-02-10

    Introduction:

    Android is an excellent open-source mobile phone platform. It is divided into 11 chapters, including the introduction of Android, the development environment, the application, the Android lifecycle and user interface, component communication and broadcast messages, background services, data storage and access, location services and map applications, Android NDK development, and comprehensive example design and development.

    Table of Contents: Chapter 1 Introduction to Android.

    Chapter 2 Android Development Environment.

    Chapter 3 Android Applications.

    Chapter 4 Android Life Cycle.

    Chapter 5 Android User Interface.

    Chapter 6 Component Communication and Broadcast Messages.

    Chapter 7 Back-Office Services.

    Chapter 8 Data Storage and Access.

    Chapter 9 Location Services and Map Applications.

    Chapter 10 Android NDK Development.

    Chapter 11: Comprehensive Example Design and Development.

  3. Anonymous users2024-02-09

    Android is an excellent open-source mobile phone platform. The book is divided into 11 chapters, including an introduction to Android, the development environment, applications, Android lifecycle and user interface, component communication and broadcast messages, background services, data storage and access, location services and map applications, Android NDK development, and comprehensive example design and development.

  4. Anonymous users2024-02-08

    Android Application Development Explained is an Android application development book, which is suitable for both Android beginners and advanced readers who have some experience in Android development but need development cases. The book is divided into three parts, with a total of 18 chapters, detailing every development detail of Android from shallow to deep. The basic posture stool of the book is detailed, rich in examples, and real cases.

    From the basic to the case, it covers the three major areas of Android application development: basic application, web application and quiet game application. What the reader needs to learn is exactly what the book describes.

  5. Anonymous users2024-02-07

    Android system is currently one of the most popular mobile phone rental search system, the author of this book in the launch of a comprehensive introduction to the Android system "Android system principle and development points detailed explanation" book, at the same time published the traditional Chinese version, and the copyright successfully exported to South Korea, the Korean version will be published in July 2011. Since the publication of this book, I really feel that more and more developers and enterprises are paying attention to all aspects of the Android system.

    The Android system is open source, and one of its big advantages is that it can be ported to various different hardware platforms. "Porting" is the essence of the Android system, and it is also the difficulty and focus of Android development.

    The main purpose of this book is to share development experience and help many developers quickly master the methods of Android system porting on different hardware platforms. Help engineers to take the Android system efficiently on more hardware with the fastest speed, the smallest code opening pin, and the lightest workload.

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