dnf devil may cry 80 skills to solve

Updated on Game 2024-06-07
9 answers
  1. Anonymous users2024-02-11

    The additional damage of Advent Ice is only effective against melee blade attacks, similar to Carlo, Ghost Whip, Ghost Slash, etc. (Ghost Flash is not considered a melee blade now), but Advent Ice's freeze is triggered by all skills;

    Green purple is all attacks can be triggered, and when it comes to Carlo, it generally comes to himself You can second wild boar, the green name of the three pictures of nothingness can also be seconds, and there is also a role that comes to yourself Throw the sky fruit to kill teammates, and there is also a role that comes to yourself and then eats the salamander, you can kill yourself - -

  2. Anonymous users2024-02-10

    As long as the Frozen attack bonus is effective, the Freeze chance seems to be limited to Flat Slash and Carlo.

    Skills are also attached.

    Advent Carlo is only for killing wild boars.

    What is really useful is the Red, Ice, and Purple Array.

  3. Anonymous users2024-02-09

    The first floor is silly 13. Have you ever played Devil May Cry?

    Advent Ice is effective against Flat Slash, Carlo, Ghost Whip, Ghost Flash, and Tombstone.

    Green and purple generally don't come, green stays to reduce defense, purple control monsters, the effect is much better on the field than adventing, and it is not recommended to come.

    Carlo also generally doesn't come, and after he comes, he kills all kinds of anti-injury monsters. Because you can't throw briquettes after you arrive, and the damage of briquettes is very high. It is generally not used for advent.

    The ones used for advent are generally red and ice, which are very effective in increasing output. Generally, you can drop a red and then put a red array.

  4. Anonymous users2024-02-08

    To put it simply, that trick has no practical value. Because it is to eat the array.

  5. Anonymous users2024-02-07

    Percentage: To be small skill full.

  6. Anonymous users2024-02-06

    All Classes》 Skill balance adjustments for all classes.

    In addition to Soaring, Ancient Memory, Unyielding Will, adjust the CD and MP consumption of most skills. There are no changes to the Arena.

    Adjusted level 60 and 70 active skill SP consumption and learning level limits, damage.

    Level 60 Action Skill SP Cost: 80 60

    Level 70 Action Skill SP Consumption: 120 70 The damage of awakened skills of all classes is adjusted to percentage damage and fixed damage according to the role.

    Devil May Cry - Soul Killing

    7th Ghost: Rampage Horror Rasiu: Increases the effect of 3 6 9 per skill level, making it more powerful.

    Level 3 : Increased Intelligence per monster killed, increased Movement Speed Reduction per Hit Swamp of Drasius, and reduced penalty by the ratio of Monster's Aura application.

    Level 6 : Increases buff by the ghost devoured by the dreaded Rasiu.

    Level 9 : Attack increased by the activation speed of the summoned Ghost and God Rayshau.

  7. Anonymous users2024-02-05

    Version 80, the skills will not change much, that is, some skills will be enhanced, and then change the SP points of some skills and some CD cooldowns! Hehe, happy gaming!

  8. Anonymous users2024-02-04

    The ghost basically hasn't changed much, and it's still comfortable. That is, CD time change or something. Good luck.

  9. Anonymous users2024-02-03

    Tombstones are full. Cross Chop 1 ...The ice is full.

    Add 10 to the moonlight and it's OK....Full Moon 1....Full of afterimages.

    The ghost step is full. Ghost flash 1....Devour full.

    Kazan 5....Lifestealer slashes it full. Ghost Chop 10,,Fox Wave 1..

    Carlo Man. Pick up full. Compulsion.

    Consecutive bursts 1....1 consecutive slash in the air...Dark Moon Descends 5....

    The rest is up to you.

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