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Job position: You can go to the TV station to do TV column packaging, and you can also go to the film company to do post-production, special effects, etc.
It is also possible to do large-scale 3D film and television animation.
It's also possible to make games.
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Yes, first do the animation modification, start from the grassroots, and then maybe take care of the special effects, any work is This part of the work should go to the coastal or developed cities
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Lean on film and television, TV post-processing production, so you have a bright future! There will never be a shortage of money!
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If you have mastered the basic polygon and NURBS modeling and can control the renderer, you can complete the production of industrial product renderings, you can go to some industrial design institutes, but one problem is that working in this kind of design institute requires the unification of the production process, which means that if you use Maya, others must also use Maya, so that you can work together quickly and effectively. After all, there are too many people who use MAX.
If you are proficient and able to create three characters on your own (e.g. sewing characters with nurbs), you can try your hand at some powerful game companies.
In fact, Maya is a powerful art software, which can do almost anything for vision, and the most effective is filmmaking, which is also the dream of all Maya people
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If you want to learn systematically, you can consider signing up for a live online class, and recommend CGWANG's online class. The teacher speaks carefully, you can watch it back after the class, and there are also the same type of recorded classes that you can learn for free (give away lifelong VIP).
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Animation production, for example, if you learn a certain module of Maya, you can go to work in a professional animation company (for Maya is the best job, but it is also the most difficult, you must learn it very well).
2.Game production, you can go to the game company, the basic games used to be made in 3D, and now the games of the next generation also use a lot of Maya, and the prospects are promising (relatively simple animation, but only relative, and the requirements of the game company are also very high).
3.Advertisements and titles, which should be combined with AE, PS and other post-production software, use Maya's dynamics module and rendering module to make a very gorgeous effect, export ** to PPS for processing, and then AE synthesis, and then use it in advertising production. CCTV uses a lot of Maya-made titles.
4.Film and television, needless to say, make special effects such as ** and tsunami, this must learn the dynamics module and post-production software, and it is very strong to learn well (there are very few such talents in China, just look at the so-called blockbusters in my country).
5.Other industries such as architecture and interior are all about 3DMAX, but you can do well with Maya, and of course it will be easy to switch to 3D after learning Maya.
6.What I want to say is that Maya is a very complex and difficult software to learn, if you can even learn this software well, it will be of great help to you to learn other software in the future, which is the potential help of learning Maya.
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Puff puff is another friend who jumps into the CG pit;
You're the boss, what kind of person do you want? It's nothing more than the higher the level, the lower the salary, the better, the more stable the work, the later the overtime, the better, the better the character, and the earlier you go to work, the better.
Generally, those who can do the first three can find a job.
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