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I've never been afraid of warriors, I've never been afraid of shepherds, keen thieves, deep ice methods, small virtues, high-tenacious warlocks, and knights! Don't forget it, you can only fight warriors, I'm only afraid of Xiaode and Jiemu now, and it's very simple for Elemental Sa to kill hunters....I really don't know what the use of a hunter is other than being strong in the back...
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With the current version, unless the equipment or level has an overwhelming advantage, the hunter will not like any form of melee combat Although there are frost traps and stumbling and even pterosaur spikes, but after all, the operation requirements are very high The immobilization or deceleration skills of the melee class will give the hunter a headache Especially when the opponent is the first to attack The Beastmaster talent is slightly better But eighteen seconds is often the line of life and death Berserk is often accompanied by a feeling of desperation After eighteen seconds, the hunter has often lost psychologically.
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The best cut of the Beastmaster is the warrior (first get close to him and don't let him charge, put a frost trap around him, open a red man, run around the trap, even if he doesn't die in 18 seconds, he will be red, and in these 18 seconds he will hardly hurt you).If you look at the operation of other professions, the beastmaster should say that there is a play for anyone, but as long as the other party has a good operation and awareness, the beastmaster is still difficult to fight, mainly because he is afraid of thieves and mages. Fighting thieves actually depends on luck, before the red man opens, you must put a good flash, a good mark and poisonous snake, otherwise you will definitely lose if you can't catch the red thief as soon as the red thief disappears.
If you play a mage, the red man must open early, don't let the mage burst out an ice gun or ice arrow, and it also depends on luck, because the mage revolves around you, and the timing and angle of the arrow are very important. The Beastmaster is relatively easy to fight because the presence of blue and baby is a relatively big threat to **. As for the SS, a good demon SS hunter is still very difficult to fight, and the skin is too thick.
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Beastmaster LR 1v1 is more afraid of warrior mages.
2v2 3v3 jjc is afraid of high attack thieves close to the team with SS is also more tired.
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Don't look at the talent to be good"Survival"...
Hunters have people labeled with life-saving skills.
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It's a little depressing to play melee combat!
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There is no such thing as the strongest class, only the strongest player!
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Categories: Games >> MMO >> World of Warcraft.
Problem description: What classes does Hunter Potato have an advantage for? It seems to be quite difficult to fight a fighter.
Analysis: The first depends on operation, the second depends on awareness, each class has professional advantages and disadvantages, try to give full play to your advantages when fighting, and also figure out the characteristics of the profession you are facing.
I'm also LR, and the kite flow + trap flow to deal with each class depends on the actual situation.
The monster is dead, but your opponent is alive.
Personally, I think that ZS, FS, MS, DZ are better to play, and SS should be careful. There is no fixed routine for the style of play, some people may say that it is easy to change the kite ZS or DZ to compare the number of leads, but if the operation is good, dispel + fake death + various traps can also hack the opponent to death.
Therefore, the operation and the awareness of the excitation are equally important, and while accumulating more actual combat experience, please respect the players of each class and enemy camp.
CWOW Zone 6 LR (T0 set of 8 pieces, T1 set of 8 pieces, T2 set of 8 pieces, T3 set of 5 pieces, Epic Bow).
It is enough to use a bug knife in the early stage, and the sand lion is absolutely invincible in the later stage.
You're a good crafting knight**
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