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Little fish, this version of the vn line is too weak, it's easy to be broken, don't tell me that the late stage is strong, the early stage is disadvantaged, as long as you can play, you won't be given the late stage.
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Brother, it is recommended that you practice Fishman, ADC is useless to play well, but also depends on the auxiliary, the auxiliary will be killed if you can't play, Fishman is always 1v1 without other people's cooperation, and it can get up and drive the whole game.
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Wayne ate his teammates too much in the early stage, and his teammates didn't like this kind of eating teammates.
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It depends on whether you like to be violent in the early stage or hang in the late stage The little fishman is strong in the early stage and is basically invincible in the late stage.
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VN needs hand speed plus super good awareness.,It's more difficult but it's going to play very powerful.,Fishman AP will be restrained in the later stage.,But it's great to cut the back row.。
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I'll just tell you that the single line is easy to score, and the key to the bottom is to cooperate.
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Little fishman, Addisy can't.
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It is not recommended to play ADC It is a point of no return You know,
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lol more than a hundred heroes, basically everyone can find their own dish, but it's fun, in fact, the leaf is built on the basis that this hero is not weak.
No one wants to be killed.
Try it slowly and you will always find a hero you like.
Hope it helps.
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The Lord of the Shadow Stream, a set of second people.
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Alligator!!! It's easy to use... With control belt two-stage rush belt reply... It's a single bully! Don't want blue !! yet Can resist energy output!!
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It's all fun, it's up to you.
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The little fishman outputs melee mid lane AP, and the male gun belongs to the ADC lower lane, what do you mean by what you mean? Are the little fishmen and the male guns going head-to-head? The French outbreak hero basically exploded the male gun in the early stage, and the male gun in the later stage was also easy to be seconds, if you dodged the little fishman's move, it was still possible to win, after all, there are different types of heroes, the male gun output is developed, and the later stage is equipped, the team core output, the little fishman belongs to the outbreak of the French hero, of course, it needs to be developed.
The male gun belongs to the core of the team that plays money in the lower lane, and there will be a good burst with support, but the ADC can't rush like a little fishman, and it is basically a continuous output in the team as a protected object, and the end.
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The position is different, but heads-up, the fish man must have the advantage, after all, it is an explosive AP, and it can be easily crispy in seconds. If you want to buy one of the two. Little Fishman mid-lane AP,Personally, I think the gameplay is stronger.,The male gun plays ADC in the lower lane.,Keep replenishing troops.。
You have to be a little patient, and you also rely on movement and equipment in the later stage. If you just play, it is still recommended to play the mid lane AP position, so the little fishman is better.
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These two heroes are differently positioned, and their bursts alone are very high. Nothing spectacular. However, the small fish is definitely better than the male gun in terms of rhythm.
The male gun is ADC, his positioning is the late stage, Xiaoyu is APC, and he is the main spell output of the team, and he is rhythmic. Help your teammates lay other paths through gank, so that your teammates are better equipped and accumulate advantages. But if you insist on saying who is good, the little fish must be NB.
Turn on WQ to go up to the ultimate, and the E dodge skill is basically dead. But it is difficult to say what the men's guns were equipped in the later period. The output of the male gun in team battles is still too high.
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Team Positioning: Fitz now has a few options in team fights: he can be a mage who loses skills or a DPS assassin who cuts in. If you spot an enemy breaking away from their team, approach them with the E skill and use the ultimate to trigger a teamfight.
This is the only way to avoid being killed by the enemy team. Otherwise, let your tank or apc take the lead in the teamfight, and save the skill for the enemies who are ready to escape during the teamfight to ensure that they are killed, or you can also throw the big to DPS to block their output time. Fiz should be a little more meaty so that he doesn't die after attacking enemy heroes with W, but the most important thing is to learn how to fly a kite.
Once the teamfight starts, use the Q skill to cut into the battlefield, the E skill should be reserved for chasing or escaping, and then start attacking them normally, use E and R to do as much AOE damage as possible to gain an advantage for your team during the team fight, and Ignite can be used when they are escaping. Fitz's great mobility is where his strength lies. You'll have to find the enemy Crispy Hero and find the right guy to actually kill him in seconds, your bursts and attacks are enough to kill any Crispy Skin.
If you're in danger of taking a lot of damage, run away with your e-skill, remembering, you can hide nearby, and then wait for the skill CD to go up and take out the other enemies.
Graves has what all AD heroes should have, and what they don't have, Graves has here. He has the core skills of most mainstream AD heroes. His Q resembles the combination of Doom Lady Ash's Q of the Policewoman, his E resembles Vane's roll and Tristana's rapid shot, and his ultimate is a combination of Bounty Hunter and Tristana.
In addition to his combination of powerful abilities, he also has his own ability - the smoke screen - which is unique in the game and completely changes the game.
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There is no fixed amount... Besides,These two are one ap and one AD,How to compare,They're all explosively high.,The little mermaid needs to operate better.,Look at your own favorite.,There's no one in lol who is not powerful.,Technology is king.,I hope you come on.。
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An AP, an ADC, all need to be operated, and they are all powerful. I can't tell who's powerful, if I have to say it, after the little fishman got up, there was basically no solution, the male gun, no matter how powerful, it could still be seconds
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The positioning of the two heroes is different.,Half-flesh AP and ADC.,There's no way to compare at all.,As long as you can know how to play melee AP.,How to play ADC.,No matter which character will play well.。
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Fishman belongs to the middle or top order, and the extralegal belongs to the ADC. How can this compare!
If you have to compare, it's up to you! Fish-man melee combat is controlled, and extralegal ranged is considered popular in ADC!
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The fish man is powerful, and the second person receives the head**, saying that the robber is an ADC, and the ADC is a continuous output.
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Little Fishman, once the AP is up, it is absolutely invincible and the second ADC is stress-free.
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It is possible to be super gods, and it is also possible to be super ghosts, small fish are generally medium, and fanatics generally play ADC
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Depressed landlord this。。。 I don't understand what it means, the two are so compared? If you go it alone, you're still a fishman.
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It can be seen that the little fishman is a melee outside, and you can fly a kite outside the law, and who is more powerful means what is on the line, the little fishman is meaty, and the outside is more brittle, mainly depends on your operation
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If it breaks out, the fish may be stronger adc ap fish in the early stage of the male gun under the general level 6 fish wonder people are normal in the early stage of the fish may still be strong in the late stage.
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The little fishman can second people, and the male gun can kill people, but let the small fishman and the male gun fight against the god in the case of the god outfit, the fishman beats the male gun.
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The little fishman is AP, magic output. The outlaw is AD, the physical output. There isn't much comparison.
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Outbreak class AP suggests Anne Jr.
Fatan: I've been using crows, and this version of crows is very tiger, and the range of e is far away, and after 6, there is an ultimate, which is basically difficult to kill.
But the blue buff is very needed, and you can also open a big move by brushing soldiers at ordinary times, but the time should not exceed 3 seconds, otherwise the blue amount will be used quite quickly.
The crow is the highest sustained damage in the alliance There is no one but there is a lack of burst w needs to predict the fishman, I think it is an ap assassin with operational difficulty, after all, it is a melee mage You can jump up and dodge skills, if 6300, if you want to play high-end, play Cassadine, it is very unsolvable, and there is no outburst if the person has no escape skills, and it needs to be flexible.
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Small fish are not good.
Practice more Ritz.
Or if you buy it, you can buy a fox...
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The little fishman is really good, but as a melee mage, the required operation is high.
It is recommended to try the Void Walker This is also a melee mage, but it can be said to be the nemesis of all mages This hero ranking is basically ban, so lz understands his strength It seems to be 3150.
LZ: If you have a plan to score points, then choose the snake girl This hero is simple and rude.
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The little fishman is very strong in the line and in the middle game, especially the restraint of developmental heroes, but its own crispy melee determines the awkwardness of the positioning of the team battle in the later stage. Recommend Snake Girl.
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The little fish-man is too fierce. Almost one set down can be seconds of people. There are rushes. There is a deceleration. There are escapes (and you can also pass through the wall).
It is more difficult for crows to die after reaching level 6. The output is also relatively sufficient. But. He's really super lacking in blue. It's a teamfight more powerful AP. And there are 2 control techniques.。。
If you recommend it again.
Snake Girl Bar Q can be accelerated after the end of the year, and then W after the madness of him. It's an e-dream for a lot of mid-lane heroes. Especially after having a big move to stun people...
I'm not too afraid of explosive heroes at some point. But pay attention to the early development of the army. That's a really hard to master.、、、
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The crow is more chicken, don't use it, the little fishman is quite good, and at level 5, it can be very powerful with ignition, and Q with the dazzling light damage is good, the little fishman is very powerful whether it is pure law or half meat, and the combination of grass and E can make you see the head and end of the dragon in team battles.
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The crow's AOE group and AOE control single deceleration is indeed comprehensive in APC But the characteristics of close output make him not have a few high-end ones, Sister Feng is a hero with strong single killing ability He is more like AKL needs to combine A opponents There are 2 displacement skills It is really good The ultimate is also AOE group control...Sister Feng's abuse of vegetables is very cool, that's all.
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You can only dodge one move, and the melee mages Casadin and Katarina are the best two! Everything else is scum! ~
The crows are ok, strong. I ran into one yesterday, and it was annoying!
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The crow is very unpopular now, but the combo is very strong, and the team battle contribution is great, but if you can't connect a move, it will be wasted.
Fishman looks at the operation, eats equipment, and is heads-up, the most useful thing in the late team battle is that it is big, and it can cut into the back row of seconds to output, and it is generally better than the crow.
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The little fish-man belongs to the early and mid-stage burst output APC, if the landlord likes this kind of escape. There are outbreaks. AP with high technical requirements. I recommend the landlord to play fox.
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6300 words, if you want to play matching, I recommend starting with Dead Song, he's disgusting, really. Summoner skill belt teleportation and resurrection! Take a look at it there during the team battle.,Forget if you don't die.,Don't say you can put 7 seconds of skills when you're dead.,You can also resurrect the teleportation eye for strong support.,Of course,If you play ranked.,Please ignore the death song (ps:.
Ten times out of ten forbidden Ariki has !! Support you to start small fish, the skills are very strong. (Actually, I would like to recommend you a 3150 Akali, which is very powerful!!
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The little fishman e can flash a lot of skills, and it's not bad to be ganked to escape.
Now the mainstream is strong in the middle lane: Mogana, cards, Ryze, Galio (these 4 current versions are really strong).
Foxes, Metal, Kenan, Vampires (these are also good, but you have to pay attention to the opposite lineup, they are easy to target).
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The little fishman is very interesting, and you can play in the single field on the mid laner.
Raven refers to Svein, who has been enhanced in the most recent version and has put him in the position of T1 mage.
In the national costume is not taken seriously, it is worth developing.
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Snake Girl 1v1 is not false** Mid lane can suppress and push the line There is control The disadvantage is that there is no escape But you have to operate well q w Escape is no problem and can be counter-killed Although the fishman broke out well, it lacked control.
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A set of explosive assassin-type heroes who either kill their opponents or are chased and beaten by their opponents.
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We recommend you a slow-burning AP Malzahar Void Prophet. Although it is not powerful in the later stage, as long as it is not one-on-one in the early stage, it is not afraid of anyone.
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The small fish is very powerful, the crow control field is very strong, and the output is also powerful.
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There is no such thing as the strongest hero, only the strongest player. Cards of the wind, curly-haired robots, smiling mouths, and more. Each character has its own strengths and weaknesses, depending on what the class positioning is, for example, the advantage of AP is that the skill burst is high, and the instantaneous output damage is enough.
Take Carter. QWER cooldown is short, the god is passive, does not consume blue, has high flexibility, high bursts, and has a large teamfight effect. But her shortcomings are the means, and she is afraid that the control will be easily targeted.
If you are a novice, it is not recommended to adc, suitable heroes like Dema , Noshou, Annie, Werewolf, Stone Man, these are simple and have damage and output, especially those whose skills are not easy to let go of to play. If you practice moving, it is recommended to play with robots. Practice fast with Carter (Infinite Firepower Mode).
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ADC should be considered glory, right.,Auxiliary hammerstone and Bron are controversial.,But I think hammerstone is stronger.,Jungler blind,Widow,Doomsday,Prince,All strong,Mid Lane Glory,Little Fishman,Bomberman,Robber,Blade,It's all good,Top single Zuan,Dragon Girl,Wandering,The prince and**,Raven,Female knife (although these three have been cut into dogs) These heroes should be good.,But it's true that there is no strongest hero.,Of course, there are some that are not inducted.,But the landlord,Technology is the most important.,Hope.
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