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Level 6 and the No's hand fights.,With a flash ignition is not extinguished.,If you can't beat the No-hand, it is recommended that you uninstall the game.。
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I haven't played in a while, and I'll mention my experience from playing before.
Personally, I think the benefits of Thunder Roar (bear or husky, I usually call it for it) outweigh the disadvantages.
Teamfights are tough enough as a T role. Can be used in the lower lane support and jungler positions.
Nuo hand, after being cut several times, is almost worthless. Low-end game heroes. The legs are short and easy to target.
Having said that, I think you should understand it too.
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Bears are better.
Although I don't have clear data on the attendance rate. But once OMG liked to use this jungler, such as the former Promise Centaur, PE Blind, and Lovein's Bear Jungler. For a while, every time I was in the jungle, I was a bear.
I've watched a lot of games, but I didn't even think of one of them.
In fact, these two playtime rates are not very high now, the jungler is now op too much, and the bear is less mobile than the current first-line jungler. As for Nock, it can only be singled, but Nock's output method is too limited, and it does not have the capital of the current mainstream order. And too easy to be kited, without rushing.
Because the current mainstream top laner is either particularly brainless, or half-flesh with mobility, it's a pity that Nock doesn't have a particularly good effect even if the dual summoning skills are all about mobility. So both of these are not very high.
If you have to ask which of these two is better, I think the bear's adaptability still plays a role, and it is higher than Nock.
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But as a head dog. It's really easy to be scolded ... The bear is on the defensive.
It can be used as the main tank and add the passivity against the sky. Except for the teammates who died. Generally, if you can't die on the order, I think it's better to be an assistant.
After S4, the auxiliary income has also stabilized. If you turn it over, you're not afraid that he won't die. He's going to have to endure the hurt of two people.
If you put it on the list, you need at least two or three waves, right? It's still remarkable to be a jungler. The problem is that you can't just q it when you're gank.
To stick to the person e, in the end Q is to help the target escape, and the team contribution may be better for the bear. At least they are the Lord. If the appearance rate is higher, the passerby bureau can be higher (people send nickname:
Cerebrum. The mobile phone is purely hand-played, please support it.
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Bears are biased towards absorbing damage, and Nock's teamfight control and output are stronger, especially when playing well with teammates with strong AOEs, flashing group pulls to catch Q and teammates' AOEs. Bears are suitable for junglers and catchers, and there is no pressure to be passive in rushing the tower.
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What team contribution can Nock have, if he himself is blown up, and he can't make any contribution when he is in that group, his contribution will blow up the top single, and if he can't play the advantage, then it's basically wasted! If you are a bear, you can at least be cannon fodder
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The role of the team battle Thunder Bear is much better than Nock, and the Nock top order is slightly stronger than the Thunder Bear, and in the later stage of the team battle, the same equipment Thunder Bear can't beat Nock.
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Top single Nok, jungler, contribution bear, output feels high but almost.
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It can only be said that it is all good, and the bear in the later stage really can't beat the no-hand, but the role of the team battle no-hand is not as big as the bear.
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Personally, I think the big bear is good, and the Nock is more familiar with the appearance rate, and it is also known as the hand of elementary school students, but I have encountered more big bear support.
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Personally, I think that Thunder Roar In terms of team battles, the role of the bear is great, and Ohno is not bad, but in terms of appearance, there are many Noshou, and it is also the favorite of elementary school students, right.
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The light output is, of course, a no-hand. But overall, that's a bear!!
I think it can be played.,The current version of the hand is still a good top order.,Very aggressive.,As long as you don't run into a crocodile, you can basically fight.。 If you run into some heroes who are softer in the lane, it is likely to cause a kill. So, I think this version is also okay to play the Nohist single. >>>More
Of course, you can also choose to use the brutal power first, and then a sun flame, so that the main Q and vice W will deal high damage, and the amount of blood and resistance are also guaranteed!! Or it's the net erosion first.,So that there is a certain output in the early stage.,There's also a guarantee of blood volume.,It's still the main Q and vice W.,Armor penetration can be provided with 3 red runes.,Try it.,It's very useful!! It's really fierce when it's on the list!!
Thunder roars! That is, bears. Big meat, gank is powerful, and W skills are very easy to take people's heads. In the later stage, it's basically a heads-up crispy and playful. >>>More
Builds are always adaptable. But I'll tell you the core three-piece set after the revision of the Noshou hand: black cut, you can't kill people without him; The Dead Plate Armor, Defensive Outfit, and Movement Speed Attributes are impressive; And then there is the invigorating armor, the new version of the Nuo hand blood return is so unreasonable that it can't hang a green armor?
Under normal circumstances, you can't win this kind of game. >>>More