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The English requirements for esports majors are not particularly high.
This major cultivates the needs of the construction of the socialist market economy, the all-round development of morality, intelligence, physique and beauty, mainly oriented to the direction of e-sports, sports agents and sports management, focusing on e-sports players, e-sports managers, e-sports event operators, sports agents, club managers and other occupations, mastering e-sports competitions, e-sports event recording and production, e-sports sports management and operation, sports industry management and development, sports marketing, The organization and management of e-sports activities, consulting and guidance, as well as the teaching, scientific research and other related knowledge of e-sports sports and management, have the practical operation ability of all aspects of e-sports sports and management, be able to adapt to the requirements of modern e-sports sports and management, be proficient in e-sports sports technology and related sports projects, event management and operation technology, and engage in e-sports professional players, e-sports professional managers, e-sports event organization and management, event recording and production, club management and other related occupations, innovative high-level professionals.
Duration] 3 years.
Career direction] proficient in basic theories and basic knowledge such as Introduction to Physical Education, Sports Economics, Sports Management, Sports Public Relations, Sports Marketing, Sports Psychology, Sports Research Methods, Sports Law, etc.; Received systematic training in various e-sports skill courses, and can engage in e-sports technical guidance and skill training; E-sports operation guidance and management; planning, operation, organization and management of e-sports related activities and events; Operation, guidance and management of e-sports clubs; esports sports coaches and referees; Agents of esports sports and management; E-sports promotion and other work.
Course Offering].
The talent training program has set up knowledge education system courses and technical skill system courses. The curriculum of the knowledge education system includes Introduction to Physical Education, Sports Economics, Sports Management, Sports Public Relations, Sports Marketing, Sports Psychology, Sports Research Methods, Sports Law, etc. Technical skills courses include sports anatomy, exercise physiology, sports health care, track and field, martial arts, basketball, volleyball, football, e-sports event appreciation and scientific research, e-sports sports training theory and method, e-sports tactical theory and method, e-sports competition rule analysis and refereeing method, e-sports event operation and post-production, C language, fitness guidance principles and methods, etc.
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In recent years, the society has paid more and more attention to e-sports, and e-sports majors have also been opened, and many students want to study e-sports majors. In fact, English is a language, mainly used for communication, communication, no matter what major you study, you can learn a little more knowledge by mastering one more language.
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(1) Access to scientific research information.
Most of the current information can be disseminated through the Internet, and more than 90% of this information is in English.
The exchange of scientific and technological information materials in the world mainly depends on the use of English, and for electronic engineering, communications, information and other majors, most of the professional materials and information are viewed in English.
2) Presentation of research results.
Apply for national awards.
Apply for a patent. Published academic**: More than 85% of scientific and technological materials are published in English (3) International Exchange and Cooperation Professional English expression, listening, speaking, and adaptability Main contents:
Basic knowledge (stylistic characteristics, grammatical characteristics, vocabulary characteristics, common symbols and formulas), reading and translation, professional vocabulary.
Of course, after graduating from junior high school, you can learn e-sports, and I think that our age is a good age to learn e-sports, as long as we have our own dreams, then we must be brave to pursue them.
In the past year, the Chinese national team has won two golds and one silver in the e-sports event of the Asian Games, and the Chinese League of Legends team has won all the international championships. The excellent results have attracted more people's attention to the special sport of e-sports. >>>More
In fact, the employment direction of e-sports majors is very clear and extensive, and at present, in the talent market, there is still a great demand for related positions. To put it simply, the employment direction of e-sports majors can be divided into the following 6 categories: the first is the e-sports technology direction, including the cultivation of talents in professional players, data analysts, coaches and other positions; the second is the direction of referees, which specializes in cultivating professional referees; the third is the direction of event activities, cultivating talents in event organization, management, operation and other aspects; The fourth is the direction of sports medicine, including e-sports**, physiotherapy, psychological counseling, etc.; The fifth is the ** direction, including game video production, program editing and planning, etc.; Sixth, the direction of e-sports, the direction of marketing.
If you study two English majors, it is best to go to a specialized foreign language school, so that you can basically pass the English major level 8, and the speaking and listening that are very important outside are basically a strengthened improvement. If it is an English major in a general college, it is generally only required to pass the major level 4, and of course it is not as easy to find a job as the former, and it is 8 years old. The work is very wide, and even if you are going to graduate school, it is definitely an advantage in this regard. >>>More
Those who are talented can develop into professional players and go to clubs to play games after graduation, while those who are not talented can be engaged in e-sports professional club managers, coaches, data analysts, team leaders, etc. after graduation; E-sports anchors, commentators, agents, etc. in the e-sports entertainment industry; Event operation, planning, refereeing, etc. in the e-sports industry. >>>More