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If you want to learn systematically, you can consider signing up for a live online class, and recommend CGWANG's online class. The teacher speaks carefully, you can watch it back after the class, and there are also the same type of recorded classes that you can learn for free (give away lifelong VIP).
Among the training institutions in the field of "game design and game production", [Wang's Education] is the leader in China, and it does not have a branch campus, but is a chain campus directly operated by the headquarters. Different from many other large institutions of the same type: each campus of Wang's Education is physically face-to-face, the teachers are hand-in-hand, and there are special class teachers from morning to night, and the liver-bursting learning mode will improve quickly, especially suitable for students with poor foundation.
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You can check the professional training courses, generally the training courses are very professional, and the price is very small, it is estimated that as long as your college tuition is the leader·· Not even yet...
Estimate that the college you look at is a course that includes theoretical knowledge.
But now it's still practice-oriented.
Recruitment is preferred, with work experience...
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<> major of game art design mainly learns seven courses: game planning basics, game architecture design, game modeling basics, game color basics, game props production, game environment production, and game character production. Game art design is an important part of transforming a game from a text plan to a real scene.
After graduating from the game art design major, you can work as a concept artist, scene maker, game special effects artist, character producer, animation producer and other positions. Among them, game special effects artist is currently the most scarce position in China, although the requirements for art skills in this position are not as high as those for character production and scene production, but it is also necessary to understand basic art theory.
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A branch of CG art: game art. Game artists, on the other hand, are game art professionals, who complete the corresponding part of the game production through various software engines and technical skills, and game artists in different positions work together to complete a complete game.
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Hello, game art is divided into 2D original painting and 3D modeling, and 3D modeling is subdivided into scenes and characters;
2D Concept Art: Concept design determines the art style of a game, and concept art makes the content of the concept design more concrete, providing standards and basis for 2D or 3D production in the later stage of game art.
3D modeling: The main job of a 3D game scene designer is to produce a variety of buildings, vehicles, props, etc. in the game, and this part of the workload is the largest in the production of the entire art resources.
The main job of a 3D game character designer is to create animate, anthropomorphic things and peripheral accessories in the game, such as characters, monsters, etc. The production techniques of game characters are quite different from those of the scenes, and the requirements for the designer's basic art skills and artistic accomplishment are higher.
No one can succeed casually, if you want to gain, it is impossible not to pay, first of all, you must make sure that you are interested in this career, then you can overcome difficulties in the process of learning and working, whether it is difficult to learn is not the first thing to consider.
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How can I lose weight in a very short period of time.
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As long as you use your heart to blood, it's not difficult.
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If you put your heart into it, you will succeed.
Learn more about Red Rabbit Academy, a professional Korean teacher who teaches.
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Report what you are interested in Others may not be good.
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Hello, the major in the game art direction has original painting, 3D scenes, 3D characters, special effects, etc., each major has different requirements for art skills, which depends on the personal foundation and interest to choose.
1. Start with the network.
First of all, visit the school** to learn about the basic course content, student employment information, faculty, etc.
In particular, it depends on whether the teachers are from the front line of game development, and only the teachers from the front line of game development can teach you real game development techniques.
Secondly, learn about the school from the side of the network channel, or add some QQ group forums in the industry, etc., and ask for the opinions of industry insiders. Check whether the school has negative information on the Internet, and whether the negative information is true or false.
2. On-site visits.
After getting a general understanding on the Internet, we will select some of the schools you like and visit them one by one.
During the field visit, you can focus on the teaching environment, class situation, students' works, teachers and other aspects.
a) A good teaching environment allows you to eliminate distractions and concentrate on learning.
b) On-site classes reflect the learning atmosphere of the school.
c) Whether the teacher who receives the consultation is objective and fair, whether he gives reasonable advice according to your specific situation, instead of giving you any guarantees, or not explaining anything to you, and asking you to make a decision or pay the fee.
d) The most important thing is that you can see how the students of the school are doing.
e) Let's take a look at how well graduates of the school are employed. Employment is a very important link, if it is a school with deep qualifications and a large number of graduates, it is guaranteed in terms of employment. And during the physical visit, you will definitely be able to lift up and see a lot of information about the previous graduates.
3. Listen to free courses.
After the field trip, you can try out the lessons. At present, most game training schools in Shanghai offer free trial sessions. You can talk to other students during the audition and see what they choose.
Whether the school is good or not depends on what you have learned, so the opinions of current students are also an important reference.
After the above 3 links, I believe you have basically come to your own conclusion. You can carefully compare and make a choice.
Remember, your best credentials are your abilities and works, and only they can knock on the door of a gaming company!
Therefore, if you are worried about employment, you should examine factors such as teachers and students' works, whether the teacher has skills, and whether you can learn well is the most important thing.
Because the game industry has only been developing in China for a short period of time, and because of the rapid technological change, there is no national standard and certificate like English training.
Hope mine is helpful to you.
When you choose a school, we warmly welcome your inspection and inspection.
Game art design is a branch of CG art, and game art designers include game concept art designers, game UI designers, game scene designers, game character designers, game special effects designers, and game animation designers. Generally, there are about 6k 8k, according to the division of labor, so the salary is also different, some of the ability and experience are about 1w, learning game art design has to learn slowly, down-to-earth learning, go to the painting to see other people's works and ** tutorials will help you a lot.
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