How to add the skills and attributes of the stand alone Dark Mage Ice and Electricity Dual Cultivati

Updated on Game 2024-08-10
8 answers
  1. Anonymous users2024-02-15

    I agree with the skill addition, but don't everyone like to use the combination of Eyeball Vortex Crystal and Storm Shield in the equipment?

    Also, I personally still like to practice single-line proficient sor

  2. Anonymous users2024-02-14

    Pure ice and pure fire can be cultivated, as long as it is not an electric method. The Mage World Record is pure ice for 3 hours and 40 minutes to clear all difficulties. I've tried pure fire and I can easily clear the level.

    It's just that some scenes are hard to fight, such as the Chaos Vault and the Hall of Andariel, which I adjusted to 1pp and all the others to 8pp. The fire method is very domineering, and the meteorite damage can be 4 times that of the blizzard when equipped, not counting the flame burning. Of course I don't play that cheat version, equipment can't be given to each other, and there aren't any plugins.

    Regular customs clearance is all.

  3. Anonymous users2024-02-13

    Let's practice it, but you have to actively play equipment, and it's good to hit equipment with skill points.

  4. Anonymous users2024-02-12

    If you choose one alone, you can't do it.,Because the resistance of the monster in the back will be more and more.,Get stronger and stronger.。

  5. Anonymous users2024-02-11

    Looking at the equipment, the wasteland is generally made of pure ice, and they are all practicing pure electricity.

  6. Anonymous users2024-02-10

    1. Frozen Ball + Fire Meteor.

    1.Detailed explanation: Ice ball to slow down, ordinary monsters by the way, high utilization, more powerful monsters burned alive with a fire carpet made of fire meteors, no need to be merciful.

    2.Plus points: 33 points of ice system--- 20 points of ice ball, 5 points of crossing, 1 point of the first ice armor, and no more than 7 ice mastery (the later item + 10 is not more than 17 in total, and it is better to have more + CGC, why do you refer to the ice palm technical sticker).

    Fire 65 points--- Fire Meteor (3rd in the middle) 20, Fireball (2nd in the middle) 20, Fire Bomb (1st in the middle) 20, Warmth 1, Fire Palm 1, Crossing 3.

    3 points of the electric system--- only TP and SF are added, and 1 point is passed.

    Distribution of remaining skills: 9 points left, + Fire Palm, and even Ice Mastery can be borrowed a few points.

    Sequence of max points: see last.

    2. Fireball + Blizzard

    1.Detailed explanation:Actually, the left hand is GS-based.,Mainly used for freezing.,Eggplant back ordinary monsters by the way.,The utilization rate is medium.,Powerful monsters are stoned alive with blizzard.,Don't be merciful.。

    The left-handed (right-handed fireball is also very convenient) secondary attack fireball against ice free, the utilization rate is < 30%, and the fireball damage value is 1,000+ in the middle game (ice first and then fire), and 2,500+ in the late game (item + skill).

    2.Some. Ice system 51 points--- blizzard 20, ice spear 20 (the third in the middle), the first ice armor 1 point, ice mastery does not exceed 7 (the later count item + 10 total does not exceed 17, CGC more + points are better, why do you refer to the ice palm technology sticker), 2 points of passing.

    Fire 42 points--- 20 Fireball (2nd in the middle), 20 Firebomb (1st in the middle), 1 Warmth, 1 Fire Palm.

    3 points of the electric system--- only TP and SF are added, and 1 point is passed.

    Distribution of remaining skills: 14 points left, Stuffy Hall + Ice Storm Bar (2nd in the middle). Hidden Ants.

  7. Anonymous users2024-02-09

    Fire Bomb = Fireball = Meteor = Fire Domination = 20, 3 points for passing, 4 points for compulsory skills, 1 point for ice armor. 88 points in total, 77 levels can be formed;

    The extra points can be used as an aid by raising the ice system. Main Attack Skills: Fireball Damage 1w+, Meteor 2w+, Average.

    Attribute points: Strength: Enough equipment Agility: Enough equipment, if you use a shield to add 75% to the block Blood: All other points are added, law: do not add;

    3.Fire Bomb = Fireball = Hydra Sea Serpent = Fire Domination = 20, 1 point for passing, 4 points for compulsory skills, 1 point for ice armor. A total of 86 points, 75 levels can be formed. The extra points can be used as an aid by raising the ice system.

    4.Main Attack Skills: Fireball 5k+, Hydra Sea Serpent 2k+.

    There shouldn't be many people who practice this.,I've practiced lad1.,Attribute points:Strength:Enough equipment agility:

    Enough equipment, if you use a shield to add 75% to the block, blood: all other points are added, and the law: do not add.

  8. Anonymous users2024-02-08

    1. Attribute points: The strength is enough to wear the equipment, and finally the equipment can be added to 156 to get the spirit shield, agility is not added, all the remaining points are added to physical strength, and energy is not added.

    2. Skill points, others: 1 point of warmth, 1 point of static field, 1 point of teleportation. Ice system:

    1 point of Ice Shatter, 1 point of Ice Ball, 10 points of Ice Domination (100 points of Ice Resistance can be reduced eventually), and 1 point of Excess Ice Armor. The large fireball is full, the small fireball is full, the fire dominates by 1 point, and the other excessive fireball is 1 point. Points Remaining:

    The remaining points can be added to the small Xiaoice bullet of the ice system or the small fireball of the fire system to increase the magic damage of the single system (depending on the equipment and gameplay).

    3: The ice system can also focus on blizzards, but if you add a little more, you must focus on the ice system, supplemented by the fire system.

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