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Level 3 and a half, then go to gank once and try to force out the opponent's summoner skills. After that, go to the farm, and Redclaw. Take the red buff.
That's it for the basic route. There is a saying that the passerby bureau mid lane APC determines the success or failure of the team battle, and the rank bureau jungle determines the direction of the entire team. The mid lane apcarry of the passerby game determines whether the output of the team battle can be strong, and the jungler hero in the qualifying match determines the direction of the entire team.
The core character of any team is always a jungler hero. They decided on the gank in the early and middle stages, as well as teamfights, taking dragons, grabbing buffs, etc. If the jungler hero does not have the ability to lead the rhythm of the entire battle, try not to play the jungler hero.
Because the passerby game is very likely to cause your teammates to be pressed by two people because you are a jungler alone, resulting in early cripples, so that the disadvantage of 4v5 in the middle of the game. Jungler heroes are second only to support heroes in terms of operational requirements. Gank must be strong and decisive, buff must be guarded, capture the wild must be able to, anti-catch the wild must also be able to, steal the dragon, team battle cut into a lot must be learned.
Therefore, jungler heroes are a position that many people worship. There are several strong jungler heroes: snowman, clown, werewolf, ud, strawman, and any of these 5 are very likely to give the opponent 20 minutes if they are strong in the early stage.
Weak Jungler Heroes: Furious Captain Yi Amumu These 4 must be extremely careful when they are caught by the opponent, especially after the captain and Amumu are caught and killed several times, it is basically difficult to get up again. Therefore, jungler heroes must be familiar with various positions, as well as the understanding of each hero's skills and the control of vision. Wish.
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The main Q and vice E Crystal Vanguard are a very useful jungler hero, and this guide will talk about the different jungler routes and the main objectives in the game. Crystal Vanguard has often been banned in previous matches. Crystal Vanguard would never be a bad choice if it could.
Use Him: Normal Attack Reduces Ability Cooldown - Use Normal Attack between Crystal Strikes to maximize output.
Ultimate Piercing can drag enemies towards allies.
I generally use 0 21 9 talent for junglers.
The Crystal Vanguard is a melee hero who has a very short range and needs to charge the enemy's face, so he must hold on to his defensive talents.
I also put 9 talents on the general purpose to increase the buff time, reduce the death time and movement speed.
Monster retaliation, which increases your speed of clearing wilds, and the defense talent can make it easier for you to start with.
A longer note:
Summoner's Heart: The extra gold from Punishment can be used to cover the money in the early game.
Resistance: Magic resistance allows you to be a little more open.
Armor: Helps with jungler and tank abilities.
Hardening**: The upper talent of the Blade Armor, which increases the speed of clearing the wild.
Blade Armor: Increases the speed of clearing the wild.
HP Growth: Extra HP is always a good option for tanks.
Unyielding: Less damage taken means smoother Kiyono.
Vanguard: Just like his name, it makes you more forward-looking.
Juggernaut: Extra lives and reduced control, a must!
General Talent: Summoner's Insight: Reduces flash time by 15 seconds, which helps a little.
Agility: Movement speed, easy to gank and jungle to move around.
Rune Fusion: Extend the buff time, increase the red and blue buff time on your body, required.
Junglers must bring punishment. Whether it's a jungler or a stealing wild, it's good, and it also plays a great role in controlling the small dragon.
I bring flash, because this is the best summoner skill, especially for the crystal vanguard, and the effect with the ultimate R is very good.
There are also other skills that can also be released in the ultimate.
But you can't cut it flat.
Being stunned does not remove the ultimate effect, but you will not be able to drag enemies.
You can no longer use flashes in the ultimate.
Mercury tether can be removed.
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Scorpion is a unique jungler hero, it seems that he never needs any equipment to have a strong gank ability, and the unique control method of his R skill is also when encountering a scorpion, which makes all enemies have a headache, and the scorpion also has a very bright play in many world competitions. As one of the most stable controls on the team, the Scorpion has a considerable amount of preference. Scorpion's passive ability is that he has several altars on the map that increase his attack speed and movement speed, which is why Skarna is able to compete with many powerful junglers by increasing his farm speed.
Scorpion's Q skill is its main jungle damage skill, which deals physical damage over time to nearby units and increases Skarna's extra damage. The W skill can add a large amount of shield to Skarna, and the shield can provide Scana with a lot of movement speed, which can provide a certain movement speed advantage for Skarna's anti-gang and jungle farming.
Skarna casts an E skill in one direction, and the E skill can cause a large amount of damage and a certain slowdown, and will be stunned for a short period of time during normal attacks. R skill is an important gank skill of Skarna, this skill is not limited by any equipment, it is an important control skill, it can be said that the most important thing in Skarna's gank is R skill, R skill can suppress the enemy for a short time, and can move and drag away a short distance, during this period, cause some damage to it, and importantly, during the release of R skill, teammates can do a lot of output to this target.
In team battles, the Scorpion's biggest contribution is to use the ultimate to pull the opposite crispy into its own camp, but because the ultimate can only be cast at close range, it is also possible to flash when necessary. Pull the opposite side back with the bonus of W movement speed, as long as you pull the opposite crispy closer to your own camp in seconds, you will become 5 to 4, and it will not be difficult to win the team battle. Finally, remember that the scorpion's output is very, very high, if you can stick to the enemy all the time, few back-row heroes can single-handedly beat him, it should be noted that the scorpion does not have a dash skill, and the skill range is also very short, so pay attention to the timing of the cut, so as not to be kite by the opposite side.
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Skill points, main Q and vice W, to the first level to learn Q skills, the mid-term equipment selection warrior jungle knife, three-phase power and bloody hand, directly enhance his damage output.
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Scorpions are mainly junglers. In terms of loadouts, jungler knives and physical attacks. The ability to catch people with the ultimate move is very strong.
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The key to playing well in the Crystal Vanguard is to make full use of his passive, his passive will cause many crystal towers to appear in the canyon, and the Crystal Vanguard will increase its attack in the area of the crystal tower.
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The Crystal Vanguard is a tank hero who specializes in clearing lanes, shields, and passive output, as long as he doesn't single out into the enemy group.
Hello, I personally feel totally okay.
Can't come out of a completely personal preference.,The main purpose and task of the jungler hero is to gank all the way.,Bring the rhythm of the early stage, that is, the rhythm of the line period.,What equipment to come out of is completely depending on the situation.,Even the equipment of the lantern depends on the situation.,Scorpion as a powerful wild area hero,His own skills have fully guaranteed his jungle efficiency.,In the absence of attack speed runes,Even if you don't have attack speed shoes.,And choose other shoes (for example, the opposite magic injury is more mercury,Physical more forbearance), The same can be done very well to clear the field. >>>More
Red and blue buffs, the dragon refreshes the time.
The opponent jungler moves to prevent the buff from being stolen, and the early stage of being stolen has a great impact and may lose rhythm. >>>More
1.Put the pork in a pot of boiling water and cook for about 40 minutes, until it is 80% soft, remove and coat with soy sauce to color. Heat the wok over medium heat, boil the peanut oil until it is hot, put in the pork, fry it until it is red, pour it into the fence and drain the oil, then put it in a basin of water to soak and cool it, take it out and use a clean towel to absorb the water, cut it into strips of meat about 7 cm long and about cm wide, and then cut it into 1 cm thick "double fly" slices. >>>More
Citrine. Let's search for details. ~
1 It's not that you can't go on the list, but it is recommended not to mix the line, otherwise it will not reflect the advantages of Udil, and there are heroes who are more suitable for this position, so why do you have to force it. >>>More