DOTA Fairy Dragon s dodge dodge automatic, can you dodge the skill yourself?

Updated on Game 2024-02-09
12 answers
  1. Anonymous users2024-02-05

    I can hide! But Puck's F has a cooldown.,There's also 50 magic consumption.,If you turn on automatic, whether it's a skill or a creep's ordinary attack, F will be triggered.,And if F,,Your mouse lets him move him will cancel the F state.,So it's best to turn on the auto in the field (no creep attack),Turn on the automatic when the F level is low (1J) (prevent others from remotely stuning you.,Seconds),Other times it's better to be manual.。

    The only situation in the other lanes is that there is a god king on the opposite side, turn on the automatic f Be careful not to let pawn A come to you.

  2. Anonymous users2024-02-04

    It can only automatically dodge directional skills, which is the skill of a single person. Others cannot be automatically disjointed.

  3. Anonymous users2024-02-03

    It seems that you can't put it, it should be someone hit you to dodge, it is recommended that you do it manually.

  4. Anonymous users2024-02-02

    Can't ......Otherwise, the fairy dragon is not invincible?

  5. Anonymous users2024-02-01

    How do you hide by yourself if it's automatic, the computer will hide it for you, and if you have a quick hand, you can do it manually.

  6. Anonymous users2024-01-31

    Dodge only the first attack, no matter what it is.

  7. Anonymous users2024-01-30

    It's really strange that after such a professional analysis on the first floor, there are still people who dare not understand and pretend to understand....I didn't even mention that F's puck was decisively the puck of dish B. Although it will definitely not be adopted, I still want to go up to the first floor, and I hope that there will be more and more high-level and responsible people like you. However, I personally think that the red cane or the first jump knife can be considered, and the essence can also be considered, after all, the early stage is very cost-effective.

    Finally, let's talk about the usage of f.,My point of view is that you have to cultivate your own consciousness without the operation of the great god.,The early skills are tense and only a level F.,What if you're afraid and can't dodge? The answer is to turn on the automatic at the appropriate time, such as seeing the alchemy shake bottle, such as seeing the white bull is big, calmly open the automatic. The above is for reference only.

    This version was earlier, and at that time, Puck's F could be autocast, and the hand was a little quicker, and the pointing skill didn't hit at all.

  8. Anonymous users2024-01-29

    Brave first, grasp the opportunity to amplify and put w, the beautiful ones are much blacker.

  9. Anonymous users2024-01-28

    Early skill connection, REWC four combos, late out of the jump knife first hand jump silence and then big.

  10. Anonymous users2024-01-27

    Illusion Orb[r].

    Fairy Dragon's signature skill, you can do AOE clearing skills, damage skills to local heroes, gank skills, and escape.

    Running skills and so on, there are many ways to use it, teleporting ignores the terrain, and the maximum teleportation distance is 1800, which is very powerful.

    However, there are many things to be aware of when using it:

    Be sure to pay attention to your position when escaping, if you are controlled by an opponent after releasing the orb.

    When you reach the designated location, you often cooperate with the phase shift to avoid the opponent's damage when escaping. I choose it in the direction of escape.

    When choosing, it is recommended to choose some impassable terrain to escape, in case the other party predicts the direction of escape.

    Skills are hunted down or blocked. When escaping in some relatively open places, you can consider moving to another relatively safe place.

    If the opponent is chasing him, then at the right time e to the place of the orb, if the opponent goes.

    You can consider quickly going around the woods to avoid the vision TP return, and if the opponent doesn't have the skills to open the woods, you can also take the test.

    The ball floated into the woods and returned inside.

    When you are in the gank, you should pay attention to the timing and direction of your magic ball, and most of the time you use it in the gank.

    Tail or escape, when the right time can also be used as damage.

    When used as a damage skill against enemy heroes, it should be noted that the movement speed of the illusion orb is very slow, and if it is discovered, it is likely to be dodged, so it is recommended to release it or the opponent is in a state that cannot be dodged, or the distance is too close to dodge, this skill can also be used as a chase, when the opponent escapes with blood.

    Unleash the skill at the right angle and direction to end the battle, or you can use it to quickly move to enemies.

    party.

    When doing AOE clearing, you should pay attention to the damage of this skill, the early mana is low, and it is generally not used frequently.

    Skill clearing, if it is full of demons, you can consider leaving one or two of your own red-blooded creeps to let each other.

    Step forward to replenish your troops, thus unleashing skills that can both collect troops and damage opposing heroes. When clearing troops with skills in the late game.

    It can be used in conjunction with the Marks of the Crescent Moon skill, which greatly increases the speed of clearing soldiers, and in this respect, the fairy dragon also.

    There is a certain ability to lead the line.

    Tip: This skill can damage mobs in two jungles at the same time when the jungle is in the right direction.

    Harm. You can use R to open your vision for reconnaissance near Roshan or when pushing towers.

  11. Anonymous users2024-01-26

    When attacking, r passes, hits the person, and at the same time, when the ball of light passes him a little bit, then e goes over, and then a he is silent and deals damage, and then a, if he can't kill him, there are two situations, one is to throw big and keep it, and the other is to run and wait for the next r

    When you are caught, you go in the direction of no one, r like crossing a river, crossing a forest, etc., and then f the light ball is almost gone, and e goes over and escapes.

    It can be used flexibly in real situations.

  12. Anonymous users2024-01-25

    AOE Clear Soldiers, used with the Jump Knife (first hand group control effect), Escape (with three skills).

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