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Crispy. There are also mages who can't do it in the early stage.
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There are not many mages suitable for junglers, and there are typical scarecrow junglers.
There is also the previous Bright Moon jungler, which is relatively efficient, and the disadvantage is that it is only powerful after level 6.
Treant jungler is barely a melee mage There used to be a lot of them.
Other more pure mages can actually barely jungle It's just too blue, and if they are reversed by the blue buff, they can hardly play anymore.
There are also some mage junglers that have been developed.
Annie Master e Counter Injury Jungler.
Dead Brother Jungler Dead Song Jungler has also appeared in some games I remember that there was a foreigner's team jungler who preferred Death Song.
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Because most of the junglers rely on basic attacks, mage junglers rely on skills to consume blue, with the exception of spiders.
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The mage is using skills to brush the wild.,Don't talk about blue consumption.,Its own armor is too low.,Ping A's output is not high.,After playing the second buff red bottle, it's used up.。
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Because normal attacks are too slow.
The Monkey Island Game Forum has you covered.
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AP doesn't have the ability to clear the field.,A set of skills is powerless.,AP general attack is the weakest in the whole league.,There are also AP heroes who fight in the jungle like Mumu Widow This can be defeated.。
The Monkey Island Game Forum has you covered.
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There is no economy, there is no harm in the medium term, and soy sauce is played in the later stage.
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Because the mage didn't suck blood
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In lol games, why there is usually only one mage in a team is mainly due to the following reasons:
1.Mages are usually one of the most powerful characters in the game, dealing a lot of magic damage to enemy heroes in team fights, so a single mage can meet the needs of a team's output.
2.Mages are often vulnerable in the early stages of the game and need the protection and support of their teammates. If there are more than one mage on a team, the roster will be too fragile and easy to be killed by enemy players.
3.Each character in the game has different positions and responsibilities, and it is necessary to choose the right character according to the needs of the team. If there are more than one mage on a team, the choice of other characters will be limited and the best of the team will not be able to be brought out.
Therefore, in order to ensure the balance and combat effectiveness of the team, there will usually only be one mage in a team. Of course, in some special cases, there will also be multiple mage lineups, but this is relatively rare and needs to be selected on a case-by-case basis.
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Mage jungler is very popular now, jungler gank, and gank up to cut crispy skin like chopping vegetables without explanation.
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Dead Song is also matched to play Ranking will basically be ban akl can't get up in the early stage Can't get the head in the later stage Dead song is broken on this life You can still fight the jungler if you want to develop or gank gank If you want to go, the clown is not bad, and the scorpion is not bad Bomberman is poor blue in the station Push it up and back to the blue rune can be played If you can't push it up, you will find that when you want to kill people, the blue bar is empty.
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There aren't many heroes in the mage jungle who can, but there are still some, such as Doomsday, Bright Moon, etc., you can...
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The better of the jungler is the scarecrow.,His w makes him 1J to win the blue circle.,And it's easy for him to take the head.,A big and then a Q to more than one W.,Of course,To the other party's residual blood.,And it depends on your operation skills.。
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Notilus GK has top-notch abilities, has tank skills, controls all 4 control skills, and has mage's output damage.
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New hero, Goddess of the Bright Moon. Absolutely fierce. Passive plus early w has damage and a shield. Jungler fast.
Because of the passive hit of the moon girl twice, the AOE appeared in the third time, and it was still very powerful.
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Midlaner: Now a very strong barrel (I heard it is going to be slashed), Morgana is a very strong hero.
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It depends on your style, do you like late or control, or early and mid-stage suppression, do you like to pre-judge and put skills or specify targets to put skills?
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Now the most op in the mid laner is the wine barrel to suppress all kinds of heroes Even the most flexible fox is also very easy to suppress The jungler is the most op gank and the strongest is even if it is an old cow The clown hits the match It's okay Anyway, we play the ranking Joker non-ban both choose Thunder Roar Sadistic trumpet is still okay If you have a high score in the ranking, the cd time is long, and you eat more equipment As long as the CD time is calculated, the bear has no room to fight back AKL is not very popular now, but the goddess of the bright moon is much easier to use than AKL The efficiency of the Scorpion level 6 gank Gray low Bomberman Eat equipment Drink blue Death Song Matching and ranking are okay Low segmentation will be very powerful High segmentation It depends on the consciousness and the release time of that ultimate, and the rest of Death Song is sold.
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It mainly depends on personal basic skills and awareness, not necessarily strong heroes play NB by themselves, mainly depending on which type is suitable for them.
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The new version of Zhao Xin, **, before, middle and back.
AP -- Bald Ruiz, cheap and powerful late invincible.
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Jungler Mage may consider: Bright Moon Akali Carter.
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Stone man, scarecrow, mage and jungler.
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If you are in the jungle, the blind monk is very powerful, and Zhao Xin is indeed very strong, but it is more suitable for the order.
AP, Anne is still a hit-.-6J brainless set to take away.,Dead songs are not recommended.,The ultimate is weakened.,The CD is too long and too long.。
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Mid laner mainstream AP: Mogana, Fox, Death Song, Cassadine, Snake Girl, Fire Man, Lux.
Personal recommendation: Mogana, Cassadine, Lux, Snake Woman.
Jungler: Scorpion, Blind Monk, Udir, Titan, etc. (there are many heroes who can be jungled and have high efficiency, and the position of jungler is to lead the whole field, so you also need to have a high level of awareness and skill, which has nothing to do with the hero itself).
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X is now a combined hero again Goddess of the Bright Moon.
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Luna or Fire Dance will do! Preferably Luna!
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Because each location is different. The mage is the one who mainly relies on skills to eat in the later stage. It is also the fastest draining of blood.
Therefore, he has to be the first to develop, and the straight line between the two points is the shortest, and he can reach the line in the shortest distance, and then it is more convenient to support the upper and lower roads. Top Order: The so-called Top Order is mostly meat-based and rarely output.
Generally, it is a meat method and meat war. The team mainly rushes forward in the front row. Ohno:
Wander the gank. Assists in eye insertion, thrusting. Half meat, half output.
Help with damage and damage resistance. Mid Single: Generally AP Mage.
Mainly rely on skills to eat, and the team's main output has been. He doesn't have to die in seconds, his main duty is to kill those crispy spikes, or the soft ones to mutilate. adc:
Remote physical output. The main output relies on the walk and slash A, for the output, he doesn't necessarily need skill damage, he mainly relies on the move of A and people. Therefore, the ADC must be played by people with fast minds and hands, and it is also the main output of the team, while collecting residual blood.
Or consume. (The main view of the division, if the mage can consume points in seconds, it is okay to wait for the mage to be wiped out,) Support: As the name suggests, the nurse, relying on the whole team to check to help all teammates provide vision to slow down acceleration and increase blood control, assist teammates to kill the enemy and sell yourself when necessary.
At the same time, if you play well by yourself, you can also use it as a breakthrough. A good assistant won't let your ADC get caught. The eye position will definitely be done in advance.
If you can't guarantee that a member has one eye, it is basically not a qualified assistant. And at the same time as the interjection, the equipment must keep up. It is necessary to ensure that the first five minutes of the game are really on the body.
There are constantly fake eyes, and there must be a real eye on the body.
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In Dota, Alliance, and King, the mage is a common formation distribution, mainly in the middle lane, suitable for the development of mages, in the middle and late stages, for the support of the upper and lower lanes, and for the mage, equipment is very important, so going all the way alone helps economic development.
The game is a MOBA-like mobile game, and the gameplay in the game is mainly based on competitive battles, and players can also participate in the game's adventure mode, carry out PVE's breakthrough mode, and participate in the game's quarterly qualifying tournament after meeting the conditions of having five heroes.
Character setting. The official server of the game (Android and iOS platforms) has produced more than 70 heroes, and new heroes will be launched from time to time, and the hero positioning can be divided into mages, warriors, tanks, assassins, shooters, and support, and different heroes have different attributes and skills. Each hero has 3 or 4 active attack skills, (some heroes have two forms, have 5 skills, 3 passive skills and 0 4 equipment skills (non-stackable), and some equipment will also have their own unique passive skills (not stackable), in matchmaking mode, players can use weekly free heroes, heroes that have been purchased, and heroes who use experience cards to participate in battles.
**Equip. The ** equipment in the game is divided into physical attacks, spell attacks, defensive equipment, mobile equipment and jungle equipment, the Tao in the game has inscription fragments, hero fragments, **fragments, and the game also provides **decorations for heroes, each **has certain attributes and special effects, and some** also has special effects for returning to the city. After the start of the battle game, players can buy low-level equipment, with the increase of gold coins, players can buy the required high-level equipment according to the number of gold coins (can be synthesized through low-level equipment), each hero in a round of battle, up to 6 pieces of ** equipment, at the beginning of each game, players can choose the corresponding ** or experience card to experience the hero, **. The inscription fragments in the game can be used to create the corresponding inscriptions, a sufficient number of hero fragments can be exchanged for the corresponding heroes, and a sufficient number of **fragments can be exchanged for the corresponding **.
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Network problems,Don't worry about it if it doesn't affect the normal game.,It's generally fine when you restart the game.,Or it's okay when you're done with a handful.,Don't be nervous.。
Is the fps value low? If it's low, turn it down.