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I've seen a lot of posts from this guy called "Water". It's just really watery. Don't mislead people with this kind of technology.
Out of ht? It's funny, how many ht can you have when people rush come? How many out of HT Anti-Rush have you seen?
Out of HT, that is the rush that directly cooperates with others. The first floor is well said, and it is generally said. In addition, killing a dog is not necessarily wrong.
When he comes out of the skeleton, you use the elf storm to gain experience. Anti-rush has relatively high requirements for construction. Mainly rely on the high attack of BR to deter the enemy.,In addition, AC stands behind BR and wells.,In the gap, only small units such as AC and small G can pass.,Heroes can't pass.,Use BR,Well,Also night,It's not difficult to prevent RUSH.。
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A variety of trees, the moon well causes a narrow opening, DH blocks that opening, AC will not be beaten by dogs in the "castle" formed by the moon well, and the moon well pays attention to adding blood to DH. Don't upgrade too early, others start and you will too. If you can still open the mine, then you are unlikely to lose.
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The first floor is pure nonsense I didn't say anything clearly for a long time I think it's better to use ht (huntress) to deal with dogs Because of the catapult and efficient mobility of the huntswoman, you can kill a lot of dogs if you operate it well Thank you !!
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Very simple.
1: With DR, build the ancient war tree at the intersection in the early stage, which is convenient for MF and prevents UD rush at the same time. When there are many skeletons, open the mine and go to the opponent's house to suppress it and raise 2 copies at the same time.
At this time, AC should have about half a team, and it is best to + yellow and green skins. Generally, if you operate this wave well, you can push off the opponent.,Remember that AC don't be caught by small G.,AC and DR are better to point small G together and wait for 3-4 small G when there are 3-4 left.,Hit DK with all your might.,Hit until he runs (try to be red-blooded.,Don't hit hard).
If, this wave is not successful, it is also very advantageous, at this time your 2 books and ore should be fine, summon the two hero pandas, and then level up, and wait for the fawn to come out as soon as the world is peaceful.
2: The first WD, the early stage of the war ancient tree built at the intersection, convenient MF and prevent UD at the same time Be sure to level up MF as fast as possible, so that WD reaches level 3 as quickly as possible (don't forget to buy shoes on the first night), if DK comes to grab monsters when MF, all hit DK within the supply range of AC, WD releases poison darts and then keeps chasing DK, straight DK runs to home, AC continues MF. Here pay attention to the dk1 level try not to kill him, the less blood left in the fight, the better.
Because the level 1 DK is resurrected quickly, and the health regeneration is not so fast. Then open the mine and raise 2 copies. When the WD is upgraded to level 5, the second hero summons the panda, the panda takes the AC fawn to level up, WD to harass the UD, when the harassment is there, there are red blood soldiers to kill the red blood soldiers, and if there are no red blood soldiers, they will slaughter the farmers, and the opponent will run when they come back (it is best to have a single pass) and wait for the panda's level to go up (in fact, level 3 is enough) and rush to the UD house to force him to fight.
Panda wine spewed out the world G, WD killed DK with poison darts, and soon DK will not be able to stand it. At this time, hehe, wait for the opponent GG.
Be careful, don't forget to open a mine, and the best way to deal with the heavenly ghosts is AC
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There is a tavern out of dr
Double BR out AC
There is no tavern out of the DH liter dedication.
Double BR out AC
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The first demon does a good reconnaissance, and depending on the situation, he will upgrade his skills and buy a panda in a tavern.
It's not a big problem to set up a good building.
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To add.
The moon well must be enough.
At least 4 mouthfuls.
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By the time your DH must have arrived at UD home early, MB a few times (UD high guess loss hand will not let you MB more than two times). UD will ignore DH
The entanglement, run directly to your home, = enough wood to empty your own home to upgrade 2 books. At this time, either you are careless, and DH is m when you are entangled
tp``;Either rush home immediately after the troops of the UD, do not forget MB--DK or demonstrative slashing G on the way, mass production of AC at home, and the base should be opened.
The construction of the 3rd well has just begun. When UD comes to your house, it should be 2AC to 5-6G, it's not dark yet, and BC knows this time.
It's impossible to fight hard with the UD, so all we have to do is pull away from the AC, stay away from home, and it's better to shift away from the AC like Moon
so that you don't have to bother manipulating each AC's move. And DH continues to entangle with DK, remember, don't be M, before you 2HERO comes out, the loss of a TP is very serious.
Soon, it's getting dark, and at this time your AC outside can be pulled back, and BR continues to produce AC, if you find that UD doesn't have reinforcements G, you just need to make up BM, but if you find that the opponent has a good operation to pull away the red-blooded G, and there is a steady stream of G coming behind you.
This is where the second case ---
The second situation is divided into two kinds, one is the UD opening BC, BA, BZ, BR, in this way, the DK can come out early, try to find a way to spare you.
DH, run to your house to kill wisp. The level 1 DK and the level 2 are simply worlds of spikes, so in addition to the opening layout, you have to keep practicing.
Xi's first reaction is to drink water immediately when WISP is slashed by DK, or violently, if you can shoot at DK like Moon.
It's even more perfect if it's a flash of violence. Not only can you not let DK get experience, but you can also break MP. If the DK kills more than 2 taels in your house.
WISP, and your DH hasn't made it home yet, that's your mistake.
Note: Be sure to look at the items on the DK, if there is no TP, then 8,9 into double 2BC to extreme rush.
At this time, UD may choose a double line, and the G at home goes to 334 at the door of MF, (+ 1-2 WISP killed on DK, and it is not far from level 2).
The red-blooded G came home, DK went back to pick up the treasure, and recruited KL to kill your house with the G mass-produced by 2BC. At this time, ne family shi.
What does it look like? Up to 3 wells, the 4th well may be under construction, the base is half up, BH may be ready to be built, 4-5 ACs, and the 6th is in production.
If that's the case, I'm sorry to tell you: I'm sorry, you can gg.
Neer who has seen Moon's rep knows that we don't have Moon's BT operation, and we treat this extreme rush tactic as well.
The extreme tr of hum is the same, and it can only be dealt with in an extreme way!
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ne can choose a neutral hero with the Speed HT Bear Deer tactic. In this way, I am more afraid of the harassment of the heavenly ghosts in the middle of the UD period.
It can be a DH AC speed bear. Such a good thing is that you can not be afraid of heavenly ghosts in the medium term. You can be a quick bear.
The first way to make up a tower at home, the general situation is that the tower is close to completion when the UD comes.
The second word is to be violent mace-elf. The elf Gao Pei Duo Qi La only made 3 to 4 of them. The building is 4bm 2br...As long as you prevent the first wave, the UD will not be easy to fight later.
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This tactic is best defensive. The home relies on a good architectural layout, leaving only 1 2 entrances and exits. And each exit of Shen Kuanchang entrance can only be passed by one unit at the same time.
Human, a small number of infantry with muskets. The infantry shifted and the muskets fired.
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