We train as a team and want to play a small game to create an atmosphere, is there a game suitable f

Updated on Game 2024-02-16
6 answers
  1. Anonymous users2024-02-06

    1, League of Legends

    League of Legends (LOL) is a hero battle MOBA competitive online game developed by Riotgames in the United States and operated by Tencent Games** in Chinese mainland. There are hundreds of individual heroes in the game, and it has a ranking system, rune system and other special development systems.

    2,《dota》

    Dota (Defense of TheAncients), which can be translated as guarding ancient trees, guarding ruins, and guarding ancient ruins, is a multiplayer real-time battle and custom map of the real-time strategy game "Warcraft 3" produced by Blizzard, which can support 10 people to connect the game at the same time, and is an RPG map officially recognized by Blizzard for Warcraft.

    3, "Dota 2".

    Dota 2, also known as Dota 2, is a game developed by Icefrog, the core creator of the map of "Dota" and the American Valve company, which began testing on April 28, 2013, and released the Chinese name "Dota", which is the second work in the series.

    4, "Glory of Kings".

    Honor of Kings is a MOBA mobile game developed and operated by Tencent Games TiMi Studio Group on Android, iOS, and NS platforms, and was officially tested on Android and iOS platforms on November 26, 2015.

    5, "Vainglory".

    Vain Glory is a fantasy style multiplayer ** competitive mobile game developed by the American developer SuperEvilMegacorp, the national server is ****** by Shanghai Giant Network Technology, and was officially tested on November 13, 2015. Now it is changed to NetEase Treasure Ship**.

    The game tells the story of the Well of Hesian as an ancient source of power, and players can play as heroes such as Skeleton, Jule, Gray, and Rhona to fight to seize control of the Well.

  2. Anonymous users2024-02-05

    1. Everyone sits around the table and draws the big and small kings in the playing cards.

    2, by one person to start the dealing, the process can only observe the cards of others.

    3. Elect a banker, and the banker will formulate the rules, and the content of the rules and punishment methods can be freely chosen.

    4. Choose any direction to start the game, and the next player guesses whether he matches it according to the information provided by the dealer and chooses whether to accept the punishment, and the punished person re-sits in the banker to start the game.

    5. When everyone has set the rules, turn over the playing cards, confirm that the player who meets the rules accepts the punishment, and select the dealer from the last penalty to start a new round of the game and repeat the above steps.

    Drinking pyramid play, drinking method is as follows:

    Set up empty cups, pour wine from the upper level, and start drinking from the upper level, place the empty cups, similar to a pyramid, with more cups below and fewer cups above.

    Pour wine from above, start drinking from above, and whoever drinks less than alcohol will lose, shoot Qiling.

    Also known as seven, also known as sewing seven over everyone around the front of the table in a big circle, brother from the "1" to start shouting, encounter seven or a multiple of seven of the number of the code word or with seven numbers, with chopsticks knocked down the cup or shouted, and so on, once someone is wrong, you have to accept the punishment This game is suitable for a collective play, testing the reflexes.

  3. Anonymous users2024-02-04

    Eyebrow sticks. 1. Game Introduction: All are divided into two teams, stand facing each other, and jointly use their fingers to put a stick on the ground, and the hand leaves the stick that is a failure, which is an experience to check whether the team is working together. The concentric rods on the fingers of all the trainees will complete a seemingly simple but most error-prone project as requested by the trainer.

    This activity profoundly revealed the problem of coordination and cooperation within the enterprise.

    2. Number of players: 10-15 people.

    3. Site requirements: an open field.

    4. Equipment required: 3-meter-long light stick.

    Untie the bracelet. 1. Game Introduction: All the team members hold hands to form a net. The team members are intimate and closely connected at this time, but the intimacy and intimacy at this time limit everyone's movement.

    What we need at this time is a circle, a circle that connects everyone and allows everyone to roll in a unified direction. How do you make a net a circle without letting go of your hand? This was a serious challenge for the team.

    2. Number of players: 8 12 people.

    3. Site requirements: an open field.

    Colorful serial cannons.

    1. Project Type: Competitive Game.

    2. Number of players: 6 players in a team (3 men and 3 women).

    3. Prop requirements: a number of balloons.

    4. Site requirements: large and empty venues.

    5. How to play:

    Men and women are arranged at intervals, first men and then women, in the form of a relay, and the first student runs to the designated position to blow up the balloon until it bursts. Run back to the original position and replace the next classmate, so as to rotate, limited to two minutes, and record the results according to the number of balloons blown when the timer is completed.

    Ten people and nine feet. 1. Project type: teamwork.

    2. Site requirements: an empty and large venue.

    3. Props are needed:

    Each group has a rope about five meters long.

    Fourth, the detailed rules of the game:

    There are seven teams in total. Each team of ten people, five men and five women are arranged in a horizontal row, and the adjacent people tie their legs together and run to the finish line together, and the shortest time wins. Divided into three groups to compete, the order of the game is determined by draw.

    2. Participants: 6 team members (3 men and 3 women).

    3. Venue requirements: an open field Race distance: 30 meters.

    Fourth, the competition method: participants in a group of 6 people, the person behind the left hand to lift the left leg of the person in front, the right hand on the right shoulder of the person in front to form a small train, the last student should also jump forward with one foot, can not land on both feet. The starting line and the finish line are drawn on the field, the distance is 30 meters (subject to the width of a basketball court, back and forth), at the beginning of the game, each team starts from the starting line, jumps forward, bypasses obstacles and returns to the starting point, and the first to reach the starting point wins.

    Ranking by time, scoring by ranking.

  4. Anonymous users2024-02-03

    Invincible Hot Wheels.

    1. Project type: teamwork and competition.

    2. Prop requirements: newspaper, tape.

  5. Anonymous users2024-02-02

    A simple and cheerful game for teams.

  6. Anonymous users2024-02-01

    1.Sunday, go **.

    Such as cabbage. Vegetables must be said in turn, and it is not allowed to be the same or other name as the previous dish, until there is an error, and this round will not be finished.

    2.Touch the ball. For example: 10 people each have a number 1-10, (2 balls are called two balls) start from No. 1 and say: 1 ball touches 5 balls, and No. 5 should say:

    5 Ball Touch, Note: 5 Ball can touch other balls, you can also touch 1 ball, but 1 ball can not touch 5 balls again (same round), there are no 2 balls, to say two balls! Those who say the wrong thing or react slowly lose.

    3.Digital traps.

    The dealer secretly writes down a number 0-100 (can be written on the mobile phone), from the dealer to the next home clockwise to report the number, the next house each time the number is reported, the dealer narrows the range, and then guesses in order, until finally someone guesses the number, the guesser falls into the trap penalty program or a glass of wine. For example, the dealer writes 20, the first house says 35, then the dealer reports the number of 0-35, and the second house must guess a number from 0-35, until someone guesses the lottery, the winner turns to the next round of dealer. There is a special case in the game, that is, the dealer guesses the number written in the next guess, and the dealer will be punished three times.

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