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First of all, the so-called pull ball, the ball must come out by friction, so the ball must be very spinning, and it is running forward, and it flies as soon as it is blocked.
Secondly, the so-called smash, the ball must be hit, so the ball speed must be very fast, sometimes even erratic, which is caused by the uneven force in contact with the air after the shape of the ball changes.
I can basically conclude that you must be a hobby and unfamiliar with table tennis, it doesn't matter, just practice more.
When judging the opponent's pull is a deduction, you can judge from the sound, because the sound of pulling the ball is very small, and the sound of smashing the ball is very loud, of course, the propagation of the sound is much slower than the light, so it is best to judge by sight, then look at the shape of the racket, the racket is pressed very low and the direction of the force is skewed above (that is, the top of your head) is to pull the ball, the racket is not pressed, and the force is short, and the straight forward is basically a smash.
Use it in the same way as a judgment method.
If you don't understand, you can contact me.
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You are a beginner, it is normal to encounter such a problem, thinking that pulling the ball as long as the force is powerful, in fact, the ball is ever-changing, before pulling the ball should judge the rotation, height, length and drop point of the ball, and move correctly to get a better position to pull the ball.
Don't blindly exert force when pulling, strive to let the ball go to the stage first, pay attention to the pull of modern table tennis is a combination of playing and rubbing, not simply pulling up, there must be an element of forward.
At first, you should pay attention to the feeling in your hands (but it is not simply to move your wrist to ignore the cooperation of other parts of your body), with the use of forearms - it is to have an acceleration at the moment of touching the ball (otherwise you may not be able to pull the ball over the strong downspin), the specific feeling of the body should be that after the instant acceleration is completed, it is to return to the homeopathic swing, if you feel that you are at the beginning of a fierce force, it is likely that you did not accelerate instantly, so that the ball will fly out.
Because you are a beginner, you can practice attacking the ball first (mainly "playing"), don't pull as soon as you come up, wait until you find the feeling of being on the stage, and then gradually knead the friction components on the basis of this "hitting" action, first add wrist friction, and then add the friction ...... of the forearm after finding the feeling of wrist friction and improving the accuracy of going on stage
The above is my experience in the process of pulling the ball, in fact, the feeling of action is not easy to express clearly in words, and if beginners look at the introduction of how to pull the ball in the table tennis textbook, you will find that they are all the same, and it is not the essence to watch the ball. So it's best to have a coach on site, and if you don't have that condition, the key is to have the right way to practice. I hope the above can give you some help, if there is anything you don't understand, you can continue to contact me.
The following is a smash, 1 When the ball does not rotate, first look at the direction of the opponent's ball, stand on the left side of the direction of the ball about half an arm's distance (because the high ball itself is not fast, this is very simple to do), and then wait for the ball to fall on the table and bounce up, press the racket in the rising period and the left shoulder is tilted downward, the right shoulder is slightly raised, and the right arm is sent forward and down instantly, and the smash can be done; Another smash time is to hit the ball at the top of the ball, the main difference of this smash method is to dodge the body, give up more than an arm's length, and open your arms to hit the ball downward; The former is fast and is used to deal with when the opponent has not retreated, while the latter is powerful and is used when the opponent is ready.
2 In the second case, the incoming ball has a rotation, and the other postures are the same as in 1, but the racket can be appropriately pressed according to the rotation of the opponent's incoming ball when hitting the ball.
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Hello, the so-called smash is to shoot the ball directly to the opponent's side, and pulling the ball is to make the ball arc move, such as a parabola, you can hold the table tennis racket obliquely, see the timing, let the racket and the ball rub heavily and produce forward rotation force He can pull the ball up from a very low place and arc down to the opponent's table... Pure hand-played, absolutely original, hopeful...
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Smashing the ball is to hit the racket forward and downward, which is faster.
The pull ball is the upper left (right hand holding racket) of the king to lead the racket, and the rotation is strong.
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Table tennis smash methods are:
1. Forehand smash. Characteristics and use of action to make people laugh widely, heavy power, fast ball speed, strong aggression, is an important means of scoring. It is often used to deal with a chance ball that is higher than the net or a half-high ball with little forward momentum from behind the table.
Key points: The hitting point is slightly far away from the body, and the racket should hit the ball at the same height as the ball at the high point, and it is not appropriate to hit the "landing flowering ball". At the moment of hitting the ball, the whole arm should exert maximum force, matching the force of the waist rotation and kicking.
If the incoming ball has a downspin, the racket is slightly lower than the incoming ball, and the wrist shakes upwards at the moment of touching the ball.
2. Butterfly table tennis pulling ball and smashing technique: After pulling the forehand, pay attention to controlling the balance of the body, and take a step forward with the left foot when smashing. When smashing the racket, the racket position is higher than when pulling, and the racket leans forward less than when pulling, so as to facilitate smashing.
The racket position is adjusted according to the height of the incoming ball, and the center of gravity is moved forward when hitting the ball and in the middle and upper part of the ball.
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In fact, smashing refers to killing the ball from a high place with a racket when the ball is higher than the head, I think you are talking about a forehand attack, the forehand attack is mainly fast and the ball and the racket surface collision is the mainstay, less rotation, and the pull ball is relatively slower than the attack, the action is larger than the attack action, the waist strength is used more, and the spin is more than the attack ball!
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1. Smashing and pulling the ball in table tennis are not the same. Smashing the ball is mainly impacted, and pulling the ball is mainly rubbing.
2. Extended introduction.
Smashing the ball is generally hit during the rising or high point of the incoming ball, and the return ball is mainly not turned. Pulling the ball is generally rubbing the ball during the descending period of the incoming ball, and the return ball is mainly topspin or side spin.
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Smashing has topspin and downspin, and the same is true for pulling, but smashing refers to hitting more than rubbing. And pulling the ball is more friction than impact. It's like the friction of 25 and the impact of 75 is a smash!
The friction of 75 and the impact of 25 is to pull the ball, the smash is generally fast, the power is large, there is no arc, and the pull ball is a strong rotation, the arc is obvious, ** the ball will rotate forward, and there are many kinds of pull balls, roughly speaking, this is the difference
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When smashing the ball, the route of the racket is just past the center of the ball, which is mainly impacted, while the pull ball is the route of the racket through the middle and upper part of the ball, which is mainly rubbing.
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In short: the difference between them is the difference between striking and rubbing...
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Smashing the ball is attacking, pulling the ball is holding.
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If you pull the buckle, you must first look at the rotation of the ball, because as far as table tennis is concerned, the rotation is destined to the direction of the ball, and the upper part of the ball is pulled up, that is, the upper part is downward, and the ball cannot be deducted downward, because after all, it is a rotating ball, of course, if you don't turn, you can smash the ball directly, but whether there is rotation or not, the direction of pulling the ball must be forward. If you are right-handed, take the shot to the left eyebrow, and the left hand to do the opposite.
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1. Smashing and pulling the ball in table tennis are two different techniques.
When the incoming ball is topspin or does not spin the ball, the smash is used, and the smash is mainly impacted, and the force is exerted forward through the center of the table tennis ball.
When the incoming ball is a downspin ball, the pulling ball technique is adopted, and the pulling ball is mainly rubbing, and the force is tangential to the ball, and the force is forward and upward.
2. Extended introduction.
The smash is generally in the middle of the ball during the rising or high point of the incoming ball, and the return ball is mainly not turned.
Pulling the ball is generally rubbing the middle and lower part of the ball during the descent period of the incoming ball, and the return ball is mainly topspin or side spin.
Adjust the angle of the face. The net is slightly straight, and the ** is slightly flat.
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