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Each of the three classes has its own specialty, mutual restraint, warrior melee physical attack, high damage, and simple and crude skills. Mages have high damage in ranged magic, a variety of skills, and a large advantage in group PK. The Taoist is an all-rounder, can use summoning skills, and also has auxiliary means such as ** and enhanced defense.
As a melee physical attack class, the Warrior not only has high damage, but also has simple and intuitive skills, and is usually lethal in one move. In addition, the core skills possessed by the warrior can inflict powerful suppression and deterrence on opponents in melee attacks, and deal a lot of damage to a single target. However, the warrior profession will be more difficult in the early and middle stages of the game, because the upgrade speed is slightly slower, and the strength of the warrior requires the player's training in equipment, which can be said to be the profession of local tyrant players.
The advantage of the mage class is that the skill has area damage and high damage, and it can be upgraded by various skipping monsters and monster farming, but it is difficult for a mage to make a difference without the assistance of a team. Because mages have low HP and defense, they need more team assistance if they are mages.
The Taoist profession is the favorite class of casual players, and as a ranged class that can control summoned beasts, it has unique advantages that other classes do not have. By using a variety of support skills, the Taoist is able to provide powerful buffs to his teammates and protect them from enemies. The combination of a variety of Taoist techniques also makes the Taoist changeable in the battle, so the Taoist is a good hand in the game, whether it is a heads-up boss or an upgrade to hit gold, and in general, the Taoist is the easiest of the three professions to develop.
To sum up, players can choose the most suitable class according to their preferences as well as positioning. If you are a local tyrant player, then all three classes are suitable for you, you can choose according to your preferences. If you're a casual player, the Priest and Mage classes are more suitable for you.
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I don't know upstairs, don't talk nonsense, although I haven't played grand for a long time, but I'm still playing sf
Samurai: Bloody, attack, defense. This is the greatest characteristic of the samurai. Whether it's fighting or fighting monsters, you can hard-top and be a human wall!It's just that it's hard to fight, or it takes a long break to kill (it's just not easy to die).
Taoist: You can defend it, demon. Recruit babies, apply poison, ** This is the biggest feature of Taoist priests, fighting monsters and fighting are easy to fight. The speed is faster than that of the samurai (less blood and easy to hang).
Mage: With a shield, all-round attack, recruit babies. Move instantly. This is the biggest feature of the mage, and it is easy to fight monsters and fights, but it is not as fast as the Taoist priest (less blood is the easiest to die).
But now there are heroes, so it's better to be a samurai, and it's the best for heroes to bring Taoists, and it's a perfect match.
I propose to choose Samurai and Taoist priests if you want to play, and if you don't help much, I'm embarrassed, so I tried my best.
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Warrior Absolutely, this class belongs to the attack and defense are relatively balanced. The advantage is reflected in PK is more obvious. Although you can't cause a lot of damage to the other party at once, the other party can't hurt yourself either.
The odds of winning after a long battle are very high. Therefore, it is best to avoid direct contact with this profession when pk. The baby summoned by the Taoist profession is very powerful, and if there is no baby to participate in the battle, the attack power will drop a lot.
Train the baby's level up, so as to speed up the speed of the Taoist priest's fight against monsters. In the process of summoning the baby, all you need is an amulet and a blue pill.
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Warrior PK is the best choice, but the early upgrade is slow. PK is not easy to die because of the thick blood.
The Taoist priest is mainly used as an auxiliary function, and the upgrade is slow, and the killing is slow, although the Taoist can have all the professions in a single piece, but the chance of killing people is too small. However, the Taoist is the only class that can capture all the monsters in a single legend.
Mage is the fastest class to level up, but Fa is too fragile to fight.
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I like 54 to go to the lair to fight the Akatsuki Demon by myself, it's cooler, just by myself, one trip is enough medicine for 3 times.
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It depends on what you like.,Warrior PK is powerful.,Mage leveling fast.,Taoist is powerful at fighting big monsters.,But now the level is so high.,It's still a warrior.,Because the warrior level is high.,Monsters can roar.,So it's still a warrior.,If you're at a high level.。 But what to play still depends on the technique, the technology is good, and everything is great.
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The mage is more powerful.
Based on the internal skills that have been trained for a long time, the mage can exert powerful offensive magic. Magic Attack is excellent. Weak physical strength, low defense against direct physical attacks, and high levels of magic that take a long time, so you may be attacked quickly by the opponent.
The magician's magic is more powerful than any other attack, and can effectively threaten the opponent.
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Each character is relatively balanced, and each class has its own specific purpose: the mage is the main force in team battles, the warrior is a PK class, and the Taoist is more powerful in fighting bosses.
Recommended for fighters. Too much blood can rob other people's things.
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The warrior profession is a profession that develops later, but not every warrior belongs to the later development, because there are always some local tyrants in the game, and players can go online directly to buy equipment. Players who play the profession of Taoist priest need a little patience, because the Taoist is the slowest when he upgrades, and the most important thing for the Taoist output is to rely on his baby, and those who don't have a baby basically can't play a role, and when they choose, they need a lot of potions, which is why many players don't choose Taoists.
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