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This tactic is to start the paladin fast 3 and then come to your house to slaughter farmers, slow down your economy, and then take this opportunity to open mines, climb technology, and crush you with money or high-tech troops, corresponding method: First of all, the placement of buildings at home must be scientific. Use the shop and population to effectively protect the monk's gold mine, the Holy Knight's level 2 holy light can't shine on a monk, as long as the gold mine is sealed, he can't do anything about you.
The key point is that if the paladin wants to harass, he must at least reach level 3, so he will reach level 3 as quickly as possible in the wild, so DK recruits 2 skeletons all over the map to find him when he comes out, and when he finds it, he will catch it, try to slow him down to 3 time, the longer the time is better for you, if the operation is good, you can pull a group of imps outside the double-line MF, there are still quite a lot of mobs on TS, and at night rob him of the shoes and single pass in the store, so that he can't come to your house to harass, If he steals mines, he will pull a group of imps at home and catch them, and after he is caught, leave the holy horsemen and infantry alone, and give priority to killing the peasants, and the more you kill, the more you earn. If the family is not afraid of being harassed by the Holy Horse, it will go straight to 3 books, explode mad dogs and destroy, if you see the defense of the hum family is lax, pull a group of ghosts into the slaughter of farmers, and be caught on a return trip, but if the farmers kill a lot, you will make a profit, at this time the initiative is in your hands, he did not come to harass and was restrained by you in the early days, and the mine was not opened by the slaughter farmers, and he is confused until now, you only need 3 copies of the destruction mad dog, the population rushes to 80, and then goes to his house A, you can still say a word to him"Real man, do not operate"There's nothing more to do, hehe.
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I think the so-called late stage is all floating clouds. To deal with the pal lewd stream, first of all 1 double bc puppy suppressed, mainly killing farmers and delaying the tower and ore distribution molding, but not this good depends on the situation. If the opponent takes the tower first and then the base, and adopts a safe defensive style of play, 2 BC can produce spiders, summon naga suppression, and make some coffins and cars, and fight a war of attrition at the door of his family's mine, and at the same time 3 books at home out of lich dribbling and destruction.
If he is the first mine and then the tower, it is better to double BC out of the heavenly ghost. Heavenly ghosts harass back and forth between the main mine and the sub-mine.,Attack the towers and buildings under construction.,Harassment back and forth.,It's very good to deal with obscenity after forming.,Don't come out of 2 heroes too early.,Don't 3 books too early.,The way of playing the ghosts of heaven and earth is best to cooperate with the opening of the mine.,Mining plus harassment.,It's easy to fight in the later stage.。 Just a little humble opinion...
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First of all, the building should make it impossible for the paladin to enter the mining point and kill the peasants (you can open the mine if the other party opens it, and don't open it if the other party doesn't open it).
As soon as possible, go to Erben out of the catapult and the witch doctor to the other party's main place. Finish the war before you get out of the tank.
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Immortal riding plus a large number of puppies in the early stage of harassment.
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Double graveyard start, so as to ensure the progress of science and technology, and then gather a wave of superior soldiers to push down the mk, it is generally not very ws, at most, the shadow body to hammer your peasants, kill your soldiers, and do not let your troops form, so as few farmers and soldiers as possible in the early stage, the rapid formation of troops is the key.
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Is it Super 3 Ben Explosive Griffin? It's easy to do, if he's obscene, he won't have troops, as long as you don't let him build a mine, he won't be able to produce anything if he doesn't have an economy, and in the later stage, you have all the soldiers.
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Constant leveling, be sure to scout in place, don't let people open mines. Then you can open a mine and see what kind of troops he produces, and then you can produce the same kind of troops.
Don't let him mine, basically the harm to humans will not be so great. So reconnaissance is important.
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LT on the hun obscene mining mechanical flow UD no solution
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Humans on LT are basically invincible races.,1v1Don't choose such a map (this map has too much advantage over HUM and ORC.,11 then choose TR or EI).The Terrans rely on WSI think Blizzard needs to fix this.
It is still possible to fight at the near point, if he goes to open a mine in the early days, the hum without the mine is not terrible, you can go out of the small g, do not go directly to the main mine without mf, not the mine, don't be stingy with dk's c, kill the farmers. It doesn't matter if he kills a man and turns into a skeleton and stirs him up, it doesn't matter if he becomes a peasant soldier until he pals (paladin) returns to defense and runs away immediately. So he was very short of wood, and the towers of the Terrans were mainly wood rather than money.
PAL came, we ran, but don't run far, directly from the other way, go to his sub-mine to kill the peasants, dismantle the upgraded tower. Fight its wood and economy. He fought him without summoning the militia, and in the early days of the hum there were few soldiers who could not beat you, and if there were militiamen, he would go to the main mine, kill the peasants, and cycle in turn, so that he would not have a wooden tower and a main base.
When our destruction comes out, he hits gg
I once used such a tactic to kill n more farmers, although he has 2 mines, but a large number of economic and production farmers, and there is no wood, I destroyed him 2 Ben did not rise well, and in the end he can only gg, but the premise is that the other party is at the near point. Far point ud no solution.
It is said that the destruction and demolition of the tower are fast, but the hum clan is speechless to the extent of building 20 towers. In 1v1, LT has too much influence on the family, which is why LT is not suitable for 1v1.
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Buy a blood bottle, add blood to the car, the panda's blood is thick, and you can't kill it generally The first panda, with a spider stream, can be suppressed, if a human mine is opened, there are no other soldiers except the tower, there are many spiders, and the point shot is very fast, and it can basically crush the sky When the FOV is against the sky, the first flame lord, the spider crushes the sky, you can try it.
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First of all, if you don't die, you have to seal the mine, that is, you can't seal the mine, and the holy horse can't get in. Of course, the Terrans can still rely on airships or single transmissions to come in, but if they are not sealed, they will definitely not be able to prevent it, if the holy horse enters the mining area at this time, the acolyte goes out of the mining area, all the dogs go to him, and DK adds blood outside and beats him back to the city. In this way, the price is relatively small, he can't kill the acolyte after he comes out, and when he comes in again, he has to wait for the single pass to be good, and he has gained time.
In addition to this detail is the tactical choice. FOV has experimented with many methods, mainly including: the first fl with the dog rush on the small map, which does not allow the Terran to open mines; The first panda practiced 3 kills farmers, and at the same time opened mines to fight the economy; Don't open a mine, speed three violent witches, cars and skeletons sea rush.
There are so many mainstreams, and the main ones are aimed at one point: the weakness of the Terrans due to the slow technology of mining. If you let the Terrans survive to the third book out of the tank, and then cooperate with the harassment ability of the Holy Knight, there is really no way
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Terran mining + storm tower.
3 tanks forcibly dismantle the cover of the gold mine.
There's no good way, even if it's blocking the intersection, Hun can use an airship, and you can also have an infantry go in and pass alone.
It's easier to fight with 2 copies of the Sea of Skulls.
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If you spend money, buy a copy of "E-Sports", 10 yuan a copy, the cover is black and green, there is an Interstellar 2 character, that one has.
I don't want to spend money I'll tell you, one: the mining house is fenced.
Two: DK went with the Holy Horse, and divided people to catch the Holy Horse Small Force MF
Three: open more mines, the economy can not lose
Four: I am very adaptable, thank you.
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There's a problem. You didn't go to harass him? He's 3, why are you still upgrading 2 books?
As for defense, if you're not doing it well, you can consider sealing the gold mine.
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1. Harassing the Holy Knights to practice a few times.
2. Go to his house Tunong first.
3. The building should be good.
4. Change homes with him!
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Your speed and micro-manipulation are better than the other party, and you can quickly change careers, and 2 will be constantly harassed by gargoyles or spiders.
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You can see if he opened the mine in the first place If it is, you can use C to grab experience by moving and then pull out the puppy at home to fight with the other party's peasant infantry Erben Sheng is good to use the heavenly ghost to continue to harass him to open the mine I hope it can help you Hehe.
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How easy to fight...
Mane, he uses DH, he doesn't have blue, he's nothing, you can play him to death with a DH!
Let's climb technology at home, and he will be finished when he gets out of the fawn.
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3 accompaniment, so that he can't go to 3.
Even if DK doesn't have a halo, he can run faster than him
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The illiterate upstairs, do you understand what the landlord means?
Treat the magic balm or raise the hero level.,The magnanza is over in the face of high-level UD heroes.,NC leveling second mage,Consume it.,Slowly encroach on the hum troops.,The magic balm is a tug-of-war with you.,You can make him hurt a lot if you kill a mage.,The fat man of defense.,The mixed force of destruction and spiders is very useful.,Destroy pay attention to sucking off and slow down.,That's it.,Destruction muskets are definitely not good.,It's a tragedy to have no demon to destroy the attack power.。。
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