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The heroes of the AD series are as follows: Red, Fixed Attack, Yellow, Fixed Armor, Blue, Fixed or Growing Magic Resistance, Essence, Fixed Attack. The heroes of the AP series are universal:
Red Fixed Strong Yellow Fixed Armor Blue Fixed or Grown Magic Resistance Essence Fixed Strong ADC You can put one or two vampire APC in the essence According to different types, the choice is also very different, such as the card Ruiz Sain, these wandering midlaners need to put two mobile essences in the essence, **Master Kenan Aircraft, etc., these AD AP output is very high, you can change the red to double piercing. Different heroes have different choices of runes, but low-end rounds can choose generic runes.
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Hello Rune After Purchase There is a button for summoner properties next to the mall. After entering the Summoner screen, there is a page for runes. After clicking on it, you can choose to use runes on the left side of the rune page.
Right-click) When you have used the rune, remember to click on the operation in the bottom left corner of the rune page to save. So you have a page of runes.
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Prioritize the configuration according to the direction you want to play, for example, if you play the mid-laner AP mage, then buy the mage rune first, and if it is something else, buy other runes first. Secondly, if you are short of gold, then give preference to buy a generic one, for example, the same AP mage, but it is the best.
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My phoenix uses blue magic to be strong and red hair to wear yellow back to blue, purple is good with speed or magic strength, because skills and walking are slow, play obscenely, don't be too aggressive AD class is generally used red to wear blue with magic to resist yellow with life, purple with attack, but also according to the characteristics of the hero, plus attack speed and critical hits Generally like this.
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Now TM is generally legal Red: Spell Penetration Yellow: Armor Blue: 1 Spell Piercing 2 Growth Back Blue The rest are fixed magic resistance Great Essence: 2 Movement Speed 1 Spell Strength.
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Look at what heroes have AD, AP
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Physical Rune: Red Buy Armor Penetration. Yellow buy armor.
Blue buy attack speed. The essence is full of buying energy. Faqiang Rune:
I wear it in the red way of buying. The yellow one buys the Long Demon Resistance. The blue buy method is strong.
The essence of the whole buy method is strong.
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ADC and physically single tank (physical).
General AD Runes: Red Fixed Attack (or Physical Penetration), Yellow Fixed Armor, Blue Growth Magic Resistance, Essence Fixed Attack. This is done to make it easier to mend the knife. (This set is almost the most versatile).
General Mage (APC).
General AP: Essence fixed spell strength (or movement speed), red spell penetration, yellow growth health or return to blue, blue fixed or growth spell strength, mana recovery, spell penetration can be, but don't mix and match, the effect is relatively poor.
Top Order Mage. Yellow with armor, not much else has changed.
Jungler (some heroes).
Red Attack Speed, Yellow Armor, Blue Growth Magic Resistance, Essence Movement Speed.
Resistance runes in runes are best chosen based on the type of damage of the opposing hero.
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Buy it in the game with gold.
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Can only be bought in the game with gold coins**.
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For runes, I suggest you match it like this.
Red 9 fixed attack, early patching is very easy, can also be used to suppress.
Yellow 9 fixed armor, used to fight and carry small soldiers, after all, it is still a little painful for small soldiers to beat people in the early stage.
Blue some say that you can choose between 8 fixed magic resistance or growth magic resistance, the former has an early advantage, the latter has a teamfight advantage, and then adds a blue attack. This way you will find that your magic resistance has decreased by 1, but your attack has also increased by 1, which is amazing, isn't it?
The purple one has three options, one of which is a fixed attack. Continue to increase your aggressiveness. The two are fixed lifesteals, which should be six percent like this, which can increase your ability to rely on the line.
The third is movement speed, which can support you in better positioning in team fights. This is a perfect match with the bounty, after all, your passive is a movement speed bonus, and the bounty does not have an effective movement skill, so it is still necessary to distance yourself.
Runes are pretty much like that. I don't know how to continue to ask.
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Do you want to be violent, man? Do you want to destroy each other in a big group, and you can't even carry the meat? Want to experience five kills?
Red Full Fixed Armor Penetration!! With Black Cut Instant 0 Armor!! Talent remembers to point out armor piercing)
Yellow fixed armor, the lower road fight must be a little hard.
Blue grows magic resistance, or fixed, depending on your hobby.
Essence fixes Attack.
The first piece of equipment is the black cut!!
Immediately group !!
One r's to destroy the whole world!!
Ahaha......haha
Don't forget to adopt it.
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At present, the runes with the ADC are similar.
Red has 9 fixed attacks.
Yellow 9 armor.
Blue has 9 growth or fixed magic resistances.
The essence can bring 2 physical vampire of 2 1 fixed attack power because of Sister Good Luck's w passive additional magic killing, so it will not be difficult for her to replenish the knife online, but she does not have any recovery ability In the early stage, it doesn't feel like enough to rely on a handful of Dolan alone, so bring two vampire runes and recover on the line, and the fight is not cowardly.
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Solution 2: Generally speaking, all ADCs are universal, but the good luck sister you said will be better in the first plan.
I'm Zuan 8000+ Yes, the essence is a fixed attack.
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ADC runes are generally a set.
Red Fixed Attack Yellow Fixed Armor Blue Growth Magic Resist Essence Fixed Attack (1-2 Vampiric Essence can be brought if needed, as the ability to recover is important in relatively high-intensity confrontations, and is suitable for ADCs with short hands).
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I'm like this.,Essence fixed attack,Red umbrella fixed attack,Yellow fixed armor,Blue growth magic resistance,A relatively cost-effective set of runes。
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Red armor penetrates, and if you buy blue, you can buy 8 magic resistance and an attack, and you can round up the purple fixed attack. Purple fixed attack, yellow armor. I'll recommend you a violent genre again.,Full attack runes.,The attack of nearly 90 out of the door is so high that it's not good-looking.,But it depends on your position.,It's easy to die without double resistance.。。。
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The rune really doesn't have anything to say Tell you a little trick It's not a skill When you hit someone in the early stage, first A the other party and then Q At this time, the CD of the normal attack will be reset You can quickly A again.
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Red has 9 fixed attacks, yellow fixed armor, blue has 3 fixed magic resistances, and 6 grows. Great Essence Attack.
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Full defense, resurrection armor for fanatics. Fighting or not dying is the last word.
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Red and Essence fix Attack, Yellow fix Armor, and Blue fix Magic Resistance. Or 8 magic resists and one attack!
What runes do you want? What heroes? Or a universal rune.
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