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Summoner in Dota.
There are a total of 7 types of Karl's skills that can be combined.
1. Rapid cooling, ice, ice, ice, summoner instantly extracts all the heat from the target, causing him to freeze quickly and causing an interruption effect. During freezing, a minimum of 10 damage to the target will stun the target for a second and take 30 damage.
2. Wall of Ice, Ice, Ice, Fire, set up a Wall of Ice in front of the summoner, and the version will no longer slow down the magic free unit.
Storm the hurricane, thunder, thunder, ice, and release a tornado that moves forward.
Sweep enemy units in your path into the air and let them hover helplessly until they land for the apocalypse.
3. Electromagnetic pulse.
Thunder, Thunder, Thunder, the summoner accumulates electromagnetic energy at the target location, within 4 to 2 seconds**, depending on the level of the thunder element [thunder,]. ** The generated electromagnetic pulse covers enemy units within a 700 radius around it; Depending on the level of the Thunder Elemental [Thunder], it burns up to 400 mana and deals 50% of the mana burned.
4. Ghost Walk, Ice, Ice, Thunder, the summoner manipulates the power of frost and lightning around him to enter a state of invisibility. The imbalance of elemental power affects him and enemy units within a 400 radius of him for 100 seconds. Pierces magic immunity.
Agile and fast, thunder, thunder, fire, summoner infuses a surging energy into an allied unit for 9 seconds, increasing the unit's attack speed and attack power.
5. Solar Impact, fire, fire, fire, catastrophic scorching energy falls from the sky, after seconds, it causes a total of 100 to 475 points of sacred damage to enemy units within 200 radius of the target location, and obtains vision of the target area before dealing damage, and the damage will be evenly distributed to all units within the range of Solar Impact.
Chaos Meteorite, Fire, Fire, Thunder, Summoner summons a fiery meteorite at the target location, and then lands, the meteorite rolls forward, dealing up to 325 damage per second to targets within a 275 radius. Units hit by meteorites take 1 5 of direct damage for 3 seconds.
6. Super Shock Sonic Wave, Ice, Thunder, Fire, Summoner releases powerful sound waves, damaging enemy units that are affected. The sheer absolute impact of the sound waves.
Enough to push the affected units backwards, then incapacitate them from attacking for 1 to 4 seconds.
7. Furnace Elves, Fire, Fire, Ice, Summoners fuse the power of fire and the tenacity of ice into elves. When the new is summoned, the old is gone. This elemental creature's unique Scorch Attack melts enemy heroes' armor, reducing armor by 1 per attack for up to 10 stacks for 5 seconds.
After reaching level 4 of both the Ice Elemental [Ice] and the Fire Elemental [Fire], the Summoner can summon two Forge Elves at once.
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The Dota Carl skill sheet is as follows:
1. EEE: hot sun impact;
2. EEW: chaotic meteorite;
3. EEQ: Furnace Elf;
5. QQE: Ice Wall;
6. QQW: Storm Hurricane;
7. www: electromagnetic pulse;
8. WWE: smart and fast;
9. WWQ: Ghost Walk;
10. QWE: supershock sonic wave;
11. Q: ice;
12, W: thunder;
13. E: Fire.
14. Carl is a new hero in the Dota version of the multiplayer real-time battle custom map based on Warcraft 3: Frozen Throne (a returning hero, who had the experience of being called a god in the old version), is a summoner and invoker, named Kael.
Carl has three balls on his body, the ice ball can increase the health regeneration rate, the electric ball can increase the attack speed and movement speed, and the fireball can increase the attack power. >>>More
This one has to be seen, and I think the stronger ones are: the self-explosion of the goblin and the rebirth of the skeleton. Silent aura and Blackbird 1 skill, Secret Celestial Sphere + Blackbird original 3 skills + Blackbird's original ultimate. >>>More
1.Nature's cover (t).
Change the appearance of an allied unit to hide it in the woods. The unit remains invisible and has 10% increased movement speed until it attacks or leaves the woods. Cast Range: >>>More
The plus point is the main ascend d d sub ascend f Now the halo of the first level is 2 seconds, so the cost performance is not very high, if the line is remote, just point the first-level halo. The outfit is the vanguard jumping knife glow flute blade armor or something.
High night, high bi, high hidden, high poison, high sensitivity, high drive, high sensitivity, high god, with a high set of thieves. Kill stealth and blood sensitive, exclusive to ghost children. Equipped with special armor piercing. The baby is full of tyranny Datang 2000+. I have such a hundred legs too.