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You have to be able to protect the ball well.
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Nothing else, you should practice more
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Here are some details I have written to others before about 3-point shooting and reverse running, and I posted it for you to see, I hope it will help you.
Chance to make a shot:
1.Vacancy: There are no defenders within 2 steps in front of you, and defenders need to travel farther if they are PF or C. The distance at which blocks and can be defended is related to the bouncing and blocking values.
2.Receiving passes: Especially after receiving SS passes from teammates, especially after NicePass.
3.Location: Some people are on point, I personally disagree.
In fact, it is the impact of distance on hitting, 3 points are more accurate to shoot on the line, low-level G or PG, more than 1 step away from the 3-point line is not allowed. (Receiving the SS pass and controlling it well can shoot more than one step away from the 3-point line).
4.Step point: It is important to shoot from the 3-point line on your own, but you can ignore step points when you receive a pass from SS and dribble within one step and no one is guarded.
5.Delay: In fact, delay is the first factor that affects the shot, but as you deepen your understanding of the 3-point shot, the delay of the G 3-point shot can be overcome with your feelings and techniques, which is different from the inside grabbing.
After: After A, it is indeed the shooting time, but sometimes there is a delay, so it is not accurate. This comes back to the problem of delay, and you still have to rely on your own experience to control the timing of the shot.
7.Don't cheat: If you play open, you'll never be able to practice.
Reverse run: When a teammate passes the ball (or has just passed the ball) and you have not received the ball, you suddenly change the direction of your run, at which point the ball will draw an arc in the air and follow you.
As the name suggests, you can see it.
For example, if you run to the basket and a teammate passes the ball, and when you don't receive the ball, you suddenly run outside the 3-point line, and the ball will follow you to the outside of the 3-point line. Got it.
PS: If your teammates have SS, then you only have one chance to change direction like this.
Benefits of Reverse Run: aTest the defender's reflexes, if the defender is slow to react, you open up the shooting distance; b.Receiving a pass from SS will give you a one-step run bonus, which can also help you open up the distance.
If you have a good grasp of the reverse run, when you receive the ball, you can meet the first three shooting points written above at the same time, and the hit will be very high.
Disadvantages of running back: aWhen the defender is between you and the passer, pay attention to the timing and direction of the counterrun, otherwise it is easy to break the ball. b.The SS is very dependent on teammates, and if a teammate does not have SS, it is easy to lose the ball and run against the back, and it is not easy to run out of chances.
Note: Running back is just a tactic or a skill, and not every run back can be a chance. It is also a very important skill to use anti-running fake throwing to cheat and jump.
As for the shooting action, in fact, the so-called shooting action personally feels that it doesn't matter if you pretend or not, the action does not affect the hit, only the hat point is changed. If you prefer to cheat and jump and then run to shoot in the open position, then install a few; If you like to run back and open up the distance and make a strong throw, then you don't need to pretend.
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More passes, reverse run 3, the middle line is connected to the SS shot, the back 2 is directly thrown after passing the person, try to go to the bottom line if the person is good, the bottom line is accurate, and the A without the arrow key is added when the vacancy is empty, and then thrown.
This is all skill, if you want to hit the rate, don't waste when you play, don't run back, no matter if someone or no one wants to throw, score 2 points appropriately, pay attention to the hit, and slowly go up. In fact, wow, the data gods are all floating clouds, the guards have 3 points and 35+ is enough, I am a c, and the guards generally look at the average score of 10 + 3 points per game and hit 30%+. It turns out that there are more 3-point hits of 45+, some are strength, some are grinding, too focused on hitting, and they can't score a few points at all, all TM mistakes!
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I've been playing FS for 6 years, and it's a bit authoritative to talk about the problem of 3-point shooting. First of all, the ability to score 3 points is very important (don't spray brother).
If you don't believe it, you can open a level 1 number yourself, so that you can't get into a few empty seats, and the most important impact is to hit"Jump"!!!
Why Jump? Of course it's not you who jump, it's the person defending you who jumps. For example, if you lose a 3-point to the baseline, but the defender misses you to jump up and block and watch the ball fly out, then 95% of the shots go in.
As for the 3-point shooting skills, it's good, but the shot is a little slow and easy to be covered, but there is a 95% probability that you can play the skill in the open position. Some people say that skills are chicken ribs, but I don't think it's at all. To excel in SG is to have exceptional skills.
There is also the consciousness of running back, when you successfully run back, the person who is stupid and rooted in you is still deliberately covering you, then you can secretly laugh at it, he is helping you
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Find the point shot that you are used to, the advantages are more accurate, and the disadvantages are always in those few nods, which are easy to be defended.
Shooting closer to the three-point line is more accurate than moving away from the three-point line.
Rely on the reverse run to pull the empty block and shoot 3
Rely on teammates to pass the ball out of nice pass shot 3
In fact, I personally feel that if you want to shoot three points, you have to have a certain ability value, and the general guard has a high shooting rate when the ability is 60 (or above), and the vacancy position (this is very important, many tactics are based on this point, such as running back, a person, changing direction, running), aiming at the basket and standing (you can use the arrow keys to assist alignment).
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Mainly by running back, there is also personal habits, my number, I am used to running back to the three-point line, turning around for three points directly, but some people are used to a After passing someone, press a in the face of the basket, and then shoot, to put it bluntly. It's all about experience. In basketball, coordination is the greatest fun, and when I played it there were only four zones, and I have been playing until now.
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An empty 3 is certainly more accurate than a distraction.
If there is a reverse run, SS reverse run, and a is down to the opponent, the vacant position can increase the hit to some extent (unfounded, but it does feel a lot more accurate).
There are also 3 points of SF, which is more stable than PG in the case of higher level, PG has 3 points, that is, when it is on time, like SG, when it is not allowed, it is like suicide, and SF is different, as long as the vacancy and the vacancy after the reverse run are very stable, especially 35+ SF, as long as it is not thrown randomly, it is basically between 40 and 45, and no matter how high the hit is, it is open G.
There are other hi I don't understand.
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The baseline 3-pointer is basically the most accurate.
And the other thing is that when somebody is defending you, you're going to go to one side, but suddenly you go in the opposite direction, and it's very easy to get in.
There is also a lot of experience. If someone guards you at a low level, you will not be able to enter 100% of the vacant seats.
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Pull the empty position without explaining the lak, directly say press the law, you will not press, the empty position is a waste, turn around: basically step on the line and turn around to the middle of the add d to throw it out and loosen. There is also a 45-degree turn will be slower than the baseline, and not very accurate, at this time, if you have a rhythm, slowly turn to the middle of the shot, don't worry, or just press A to dribble and dribble in the shot.
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SF will run 3 in the opposite direction If the opponent is slow to respond, you can make a direct strong throw Remember that it is a reverse run 3
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There are many ways to improve your shooting percentage. I think the most effective way is to train consistently, of course, we need to pay attention to this method of training when training, not that blind training can greatly improve our shooting percentage. For example, there are a lot of people now, his shooting posture is incorrect, then for his shooting percentage, there will be a bigger problem, generally speaking, choosing a good shooting posture posture will be more helpful for our shooting percentage.
The correct shooting posture will make our overall body coordination better, and it will be easier for us to shoot, so that the overall shooting effect will be better. After choosing a good shooting position, a lot of training begins, in fact, basketball is more about talent, but on the other hand, it really depends on hard work. Perseverance in this kind of training can indeed make their shooting percentage can be very effectively improved, this is actually a kind of proficiency, and when our proficiency becomes higher and higher, it suddenly seems to have become a trivial matter, no matter how you shoot, you will hit.
This is actually a bit similar to the 10,000-hour rule, when we work 10,000 hours in a position, we can become the elite of this industry. In the sport of basketball, if you persist for a very long time, your skills will definitely become better and better. In terms of shooting percentage, if you insist on training, then you can also see the effect.
With a good shooting method and long-term training, our shooting percentage can be effectively improved. <>
Of course, we should also pay attention to the practical application, in the training is to shoot without any blocking, at this time the difficulty of shooting is the lowest, but if someone prevents us from shooting, then at this time it will become more difficult to shoot accurately, so it is still more used in practice, so as to accurately improve our hit rate on the basketball court.
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Therefore, we should practice regularly, and we must have a certain amount of strength, and at the same time, we must have an accurate grasp of the ball and distance in our hands, and slowly get used to it to improve the shooting percentage.
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It is necessary to pay attention to the distance between yourself and the basketball hoop, to master the strength of your hands, and to have a correct posture, so as to ensure that the hit rate is very high, so you must understand these contents.
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This requires a long time of shooting training, and then to achieve muscle memory, the so-called quantitative change to achieve qualitative change, or to step by step, in addition to the shooting posture to be right, otherwise the effect may not be obvious, do too much useless work.
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Exercise should be strengthened, and some professional techniques and some professional techniques should be trained, and there must be fast and accurate when shooting. You should strengthen your self-discipline and practice.
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As long as you work hard, you will make progress in continuous practice, you can call your best classmates to play together, and if you have the conditions, you can also hire a coach to study specifically.
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You have to practice a lot, but you also have to master the technique, you have to master the way you use force, so that it is easy to shoot.
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Practice makes perfect, and maintain the correct shooting posture.
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Study hard and master the main points.
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1. The shooting machine is ingenious and lacking, (taking the right hand as an example).
Finger pad control ball (finger
padcontrol):
The ball should be placed on the finger pad.
The ball does not touch the palm part, it is important!
The palms of the hands should be opened naturally, and the hands should not be deliberately opened or merged.
Hand directly behind the ball:
The palm and wrist are in the ball** (the ball will be more stable).
The index finger is in **, and the last person to leave the ball when shooting should keep the elbow straight for the index finger (pointing to the basket).
keepelbow
straight
The elbows should be straight and in a T-shape with the basket.
Left hand assist ball.
The left hand is just holding the ball.
The right hand should not be blocked, i.e. the position of the ball should be on the side of the ball (perpendicular to the position of the right hand) with the wrist elastic and the wrist pressed down.
wristflex:
Wrist press, finger snap, backspin, sometimes no backspin on the shot because the wrist is not pressed down and extended, or the arm is not fully moved.
In terms of mechanics, if the ball does not spin, it will go straight and will not be easy to roll.
or the occurrence of a floating ball (unstable flight trajectory).
Follow at the end of the pitch: (follow
thruogh)
The arm is extended and paused.
I want to see the proud appearance of Miller when he makes the key shot, and his hand is still held straight up) aiming at the front edge of the basket.
target
isfront
ofrim:
Maintain an appropriate curvature.
develop
proper
ARC: The higher the radian, the better, around 45-65 degrees.
The arc is high, and if the ball does not go in, it will give the offensive player a better opportunity to rebound.
2. Detailed movements of other parts of the body:
Open the window trick open
window
Tech: Don't place your elbow directly in front of your eyes, but 5 cm to the right so that both eyes can aim at the rim.
The front faces the basket.
The knee is bent and elastic.
kneesare
flexed
The right foot is about 5 cm in front of the left foot.
Make good use of your strong legs.
3. Common mistakes made in shooting:
Elbows outward. The head shook too much.
The shooting arc is not enough.
Shoot when your body is down.
The center of gravity is tilted back.
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Generally speaking, the shooting posture is the same regardless of the distance Start with the position of holding the ball: 1: Stick the palm of your dominant hand completely open on the ball The palm of the hand should not be attached to the ball 2:
Body facing the basket Raise the ball to the top right of about the top of the head3: Elbow at an angle of about 90 degrees Wrist to forearm angle about 120 degrees Elbow to forward rather than outward It's a bit like two hands to be clamped 4: Wrist to bend slightly outward so that the index finger and forearm are in line The correct shooting position is to point the index finger to the hand instead of the normal middle finger5:
The non-dominant hand gently supports the other side of the ball It is just a holding action The entire action of the shot cannot be controlled by the non-dominant hand Otherwise, it will affect the stability of the ball Speaking of standing posture: 1: In terms of fixed-point shooting, both feet should be shoulder-width apart as much as possible 2:
Slightly bend your knees Maintain a comfortable level of movement 3: The body must be facing the basket Whether it is a fixed point or a position to shoot the ball hand movements: 1:
Hold the ball in front of your chest 2: Lift the ball to the position you just said 3: It's a bit like whipping when you shoot It's a bit like throwing the ball out of your head 4:
When I shoot, I try to stretch my arm as straight as I can because I say that the finger of the shot is the index finger, and it will be a bit like the feeling of pointing to the basket after throwing the ball.5: And the movement of the wrist is like the way you wave to someone, because one of the most important parts of shooting is the wrist, and it is related to whether the ball you throw will spin or not, because you usually play outdoors, and the faster the ball spins, the less affected by the wind, and it will also stabilize the movement of the body: 1:
The upper body should be as straight as possible and should not be tilted left or right to stabilize the accuracy of the shot Foot movements: 1: Feet slightly bent Jump up 2:
Keep your upper body stable when jumping 3: This foot movement is a very important part of shooting The biggest power of throwing ** is the strength of the feet You can't rely only on the strength of your arms If you only rely on your arms The stability of the shot will not be enough Combining the above points The process of shooting: Take the ball to your chest Squat with both feet Lift the ball to the position of holding the ball Jump up Shoot in the way mentioned before Finally, how to control the shooting rhythm You can refer to the comic book Slam Dunk The part where Coach Anzai taught Sakuragi to shoot I'm not kidding Because Slam Dunk is the most realistic of all basketball comics, all of them, whether it's Akagi teaching Sakuragi to grab rebounds or Ayako teaching dribbling, that's true, but who would do it in reality?
If you are at home, you can do some exercises to strengthen wrist strength, that is, hold dumbbells in your hands (not too heavy 5 10 pounds), put your little arms flat on your thighs, palms up, and then do your hands up and down at night until they are sour (you can also set 1 set of 10 15 times a day to do 5 10 sets a day), so that your shots can be more stable, and you can train with the above postures.
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