-
Quanyun is a fart After level 100, it is far worse than the ordinary flying man, and the real power is that he is not sensitive, and he can get level 110** by equipping and adding min, so that he can take level 110**, then it is called bt, and look at the whole adventure island How many can you do? Think for yourself.
If you don't want to play the scrap number, don't play all the luck unless you don't level up much, then you can still play the attack of the full game before level 90.
Those who say that the whole game is powerful are people who have not practiced, or people who can't practice at the advanced level, I myself have a full luck standard, and after level 100, it is lower than the ordinary flying man garbage equipment attack of the same level.
-
Ordinary, it's expensive to transport one of them. And then there's the possibility of missing
-
I'm like this: before level 50, I used to bring JNH, and then after 50, I started to be crazy about automatic distribution, and until now, I have changed back to ordinary FF
-
If you're an RMBB player, it's all right, no matter what, there are always things that are better than ordinary flying heroes, but you have to invest a lot of money.
If you don't have the conditions, it's ordinary, although the upgrade is slow, but playing the game is just for a bit of fun, isn't it?
-
Ordinary The all-sports ones are too extreme, but the leveling is relatively fast.
Like a full-strength warrior, not accepted.
-
Ordinary!!! After the full movement, you will miss when you fight monsters
Be careful!!!
-
Shadow Blades. But now I don't have to create it.
-
Fly your knives. Don't look at his low face, the devil attacks the cow. Open a G assassination without delay. Wow that attack.
-
Two + transfer ability value system distribution, the rest according to the general way to add points, level 140 gives all skill points, ** with venom each add 1 point. In addition to Spike, Ghost Strike, and Deadly Venom, add 1 point each.
Four turns, after the transfer, the angry knife formation. Skill points are sufficient for all skills.
One + turn, and then give priority to full physical training, just add points according to your preferences. Skill points are enough to add one point each to all skills, shadow dodge, and mirror clone, and it will be bloody after the transfer.
Three turns, and the rest add points according to the general method, and add 1 point each to the stealth technique. Skill points are enough to fill all skills, and then give priority to full flash, so it is easy to fill the skill part given at the beginning of the fourth turn, and then add points according to the general way. If you don't have enough skill points, you don't need to fill up.
The rest add points according to the general method, physical training and fast double knife add 1 point each, and double knife storm after the transfer. Skill points are enough to fill all skills, and the four turn skill points are full, and then give priority to full precision double knives, precision double knives add 1 point each, and the rest are added according to personal preferences, tornado after the transfer, and the attack skills of the suspended ground stabbing after the transfer, push monsters, etc.) - finally fill up the main attack skills.
If you don't have enough skill points, give up the main attack skill that has little effect in the later stage.
A quick knife cut as soon as he changed jobs:
Add 1 to all abilities - passive topped up without blue - buff topped up with blue-drained support buff topped up - with status (e.g. stun. The fourth turn requires a book to increase the upper limit of the skill level. Twin knives all add luck.,In addition to intelligence, the other 3 are main attributes.,All professions only need to add one main attribute.。
Skill points plus adventure islands are all universal, flash.
Two turns, then give priority to full ** with venom.
-
**: Become a master craftsman, you can make a variety of **. That is, the ** that everyone's character holds, this sub-job is chosen by many players, because it is easy to get equipment blueprints. And the properties are still very good.
Advantages: The equipment blueprint is easy to obtain, and the proficiency is increased to 39, and purple equipment can be crafted, which is still very good for players who have been playing the Adventure Island mobile game for a long time.
Disadvantages: It is troublesome to obtain soul stones, especially special inferior soul stones, which are even more difficult to obtain, and there are many soul stones required for equipment, so many players can only look at the equipment drawings in a daze.
Armor: Become a master armor maker and make a variety of armor. This one is almost, just one is made**, and the other is made of armor, like a spear and a shield. And the advantages and disadvantages are very similar.
Jewelry: It is to become a master craftsman of jewelry, who can make necklaces, earrings and rings. Most of the blueprints for the cosmetic items are also obtained from dungeons, so you can brush up on dungeons with your friends in your spare time. The advantages and disadvantages are similar to those of **.
Alchemy: Alchemy is a potion that can be crafted, no matter what kind it is, as long as it is a potion, it can be crafted.
Disadvantages: It is also a shortage of materials, although soul stones are difficult to obtain, they can still be obtained under some special conditions, and the materials required for alchemy are more difficult to obtain than soul stones.
The sub-position of alchemy is not very good, not to say garbage, but there are not many ways to obtain materials, and materials are difficult to obtain, so it is recommended that you still don't choose. In the early stage of the Adventure Island mobile game, there is a lot of lack of potions, but as long as everyone finds a way to stay immortal, there is actually a lot of money.
-
Archer. Double Shot [Active]: Fires 2 arrows at 1 enemy.
Powerful Arrow [Passive]: Critical hit chance increased.
Soul Breaker [Active]: Fires arrows at multiple enemies. Consumes only 1 arrow.
Flyer. Concentration [Passive]: Cultivate the cheats of the flying man, permanently increasing the hit value and evasion value.
Long-range concealed weapon [passive]: Increases the range and distance of the fist glove system**.
Skill Required: Concentration Level 3 or higher.
Ancestral Spell [Active]: Reduces the target's attack and defense for a certain period of time, so that the target does not attack itself. However, it cannot be recast against the same enemy.
Stealth [Active]: Stealth in the shadows for a certain period of time. While invisible, you will not be attacked by enemies, but you will not be able to attack enemies either.
Skill Required: Curse Level 3 or higher.
Double Hit [Active]: Quickly attack the target twice.
Double Slash [Active]: Throws 2 darts with luck at the target in a row. It has nothing to do with precision darts, and attacks according to the luk value.
Pirate. Quick Action [Passive]: Mission Mid and Evasion values are permanently increased.
Cracked Fist [Active]: Quickly attack the enemy with your fists.
Half Moon Kick [Active]: Spin around after jumping and attack multiple melee enemies with your legs.
Double Shot [Active]: Fires two bullets in a row at the subject. The higher the skill level, the longer the maximum range.
Gallop [Active]: Press one of the left and right arrow keys continuously to instantly increase movement speed and jumping power. [Gallop to start: D-pad or ].
The Flying Hero's attack should be boosted by luck.
No need to add strength. >>>More
It is recommended that you practice the God of War, because there are combos, and the speed has to fight. >>>More
If you have money, you are wise.
Equip it with BT Priest 4 Wisdom and 1 Luck >>>More
LS doesn't understand, you're outdated.
Now as long as you add 25 Min to turn into a flying man at the beginning, it will automatically wash you up, and only retain the most basic attributes of the flying man's profession, that is, 4 power, 25 min, 4 wisdom, 4 luck, and the excess attributes will be returned to you, so you can add a lot of strength at the beginning of novice leveling, and it is easy to fight monsters, but first of all, you must ensure that you can change jobs as soon as possible. >>>More
There are two ways to add points.
NO:1 full standard flight sub-standard fly G high evasion high, 94 can not bring equipment. >>>More