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Out of the anti-hidden. Terran: Radar, Air Defense, Tech Ball.
Protoss: Clank, turret.
Zerg: House.
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: Radar, anti-aircraft towers and ravens of the orbital control base.
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The radar effect is the best, but you earn 200 less per radar (mine mule), the air defense is also good, and then there are ravens, which are mobile, with 3 skills but can be backward and costly.
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Base upgrades, radar scanning.
Raven. Anti-aircraft batteries.
Just these three methods.
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1) After building a BA, a monostatic radar, but because it is a monobase, it is definitely not enough to deal with the radar of the double VS out of the hidden flight, and when his first hidden flight comes, you may not be able to build the BA, so you must have enough pressure on him in the early stage, you can consider the tank rack blocking at their door, 2) make a technology ball. It's almost impossible.
3) BE after building an air defense tower BT (I think it's the best) 1In terms of effect: if you want a speed radar, you always have to va out of the mecha, some people will say that it is dragged with 4-5 mm.
If people are good at Yinfei, 2-3 Yinfei can easily solve it.
If you build an air defense tower, 1 can be reversed, and 2 can be reversed.
You just need to build a dense building at the beginning, 3-4 air defense points, the first hidden flight will definitely not take any advantage of the intersection one, bb bf be and the house together, a base, one left and one right.
2.Economically: be 125 bt 3 75 3 = 225 a total of 350 ba 150 radar 50 robots 100 money 50 gas and also account for 300 money 50 gas of the population.
You yourself said that in the early stage, it is important to have 50 money or 50 gas.
3.Tactically.
Speed bt can be attacked and defended.
After preventing the hidden flight, the tank immediately added to his door and cooperated with the BT blockade to prevent him from opening 2 mines, if it was a double VS, it would be better.
Directly shrink and open 2 mines, and you can even steal 3 mines, 2 mines with tanks + bt defense, if you want to attack the tank, you must not have as much.
People are double vs ah, that's still so angry.
If he wants to open the second mine, you will steal the third mine and use mines to defend it.
Here's a little trick.
It's secretly allied with him.
He will definitely come to fight after he finds out that you have stolen three mines.
Mines are planted in the path of his troops, but don't be buried at intersections, because everyone will scatter radar, and when his troops are all on the mines, you can dissolve the alliance.
It's been hard to write.
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Terran air defense towers and spider mines, as well as radar, and science balls can all be anti-stealth, and science balls must first build an airfield in a high-level building, and then build a semi-circle building (still in a high-level building).
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Radars, anti-aircraft towers, tech balls, mines (to the ground forces, invisible to themselves).
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After you build an airfield, build a science station in a high-level building, and then you can go out of the airfield. The full name of the Tech Ball is Science Detector, as if it was forgot.
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Anti-aircraft artillery, as well as technology balls and radars, are generally built at the door in the early stage, but they also need air defense projection. It is said that it has reached the later stage of the technology ball and the energy of the radar is limited.
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Keep one or two houses in the house for a long time, and then make two ground thorns in key locations, so that you can basically cope with it as long as it is not a large-scale airdrop
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Build more houses, patrol more, and send troops to cover.
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The house is as fast as possible without delaying the rioters.
People are better, because although they are not strong in the early stage, they are balanced and develop quickly in the later stage.
War on a planet.
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At the beginning, the peasants were built first, because there was a limit of ten people, so eight were built to move mines, the ninth began to build supply stations, and the tenth began to build barracks, and so on, while building barracks, they continued to build supply stations, about four, and then let the peasants start to build high-energy gas Yongyuan, at this time, the first barracks have been built, and the marines began to be built, five people, to prevent the first offensive of the enemy, and then the second and third barracks were built, and four barracks could be built as needed, (I generally build four, and one of the annexes is a reactor, The other three for the laboratory seem to be... In this way, you can build different types of troops at the same time), and at the same time you have to build a number of peasants, (I usually build 15 to 20), and then start to build the Ordnance Palace to make hungry wolves and tanks (I generally build three, respectively, three kinds of soldiers), and then start to open up the mine after the tank is built, to build a high-energy gas Yongyuan, which is used to replenish the amount of gas after that, and then start to upgrade technology, be sure to upgrade, and then start to replenish the air force, air defense, and then go crazy out of Thor, patrol ships, and start the war. (This is my experience, just for reference, I like to play StarCraft very much, feel free to add me if you have communication).
It's easy to fight and like this kind of Terran.
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