Tell us what the game means to you

Updated on Game 2024-03-11
18 answers
  1. Anonymous users2024-02-06

    For me, gaming is a means of relieving my life after work.

    I've loved playing games since I was a kid, but of course I couldn't play all the games I liked because of the constraints at that time, and my parents were very much against me playing games. So when I grew up, I bought almost all of Nintendo's games with a vengeance, of course, in fact, I didn't play them all, just to make up for the lack of childhood.

    In the eyes of many people, especially my parents and many other parents like them, "games" are like a flood of beasts, and my mother thinks that games are the killers of their children, and only poor students, bad children, and people who don't learn every day will waste their time on games. There are too many children who are addicted to games and have no school to go to, and too many young people are discouraged by games and playthings, so my parents have been trying to get me to quit gaming, and even now, my parents still think I'm wasting my time when they see me playing games. I think this view is not objective, everything has both sides of the positive and negative, and the same is true of games, we should not only see the disadvantages of games, but also the positive effects of games.

    In fact, today's games are designed from a psychological point of view, and games can meet many things that people can't meet in real life. In the same way, it can also exercise people's thinking ability, judgment ability, reaction speed and so on. And not everyone is addicted to gaming, and developing self-control is much more important than banning gaming.

    Now, the game is actually a means of pastime for me when I usually have nothing to do, or rather, it is a tool for me to adjust my mood when I am in a bad mood, and it can be regarded as a kind of venting, of course, I will not play when I am tired and annoyed, and I will not indulge.

  2. Anonymous users2024-02-05

    Actually, it's dispensable, I don't like to play games very much, and I only go back to play games when I pass the time occasionally, so it doesn't matter to me.

  3. Anonymous users2024-02-04

    Relieve my stress, it can relax my spirit, and I can play when I am tired from work, which will definitely make me feel good.

  4. Anonymous users2024-02-03

    I'm a game creator, games are my job, and I'm still making money with this, and I'm unemployed without games.

  5. Anonymous users2024-02-02

    The point of the game is to bring us joy and get a certain amount of entertainment.

  6. Anonymous users2024-02-01

    Games can determine my state of mind for the day, if I lose a game in the morning, I won't be in a good mood for the day, and I'll be super happy if I win.

  7. Anonymous users2024-01-31

    Every night's must-have, I can't sleep without playing games, I always feel that something is missing in a day, and I have to play for three hours to make up for it.

  8. Anonymous users2024-01-30

    Maybe it's the most important thing for me, nothing can stay with me for so long, only games can always be with me, I'm very happy.

  9. Anonymous users2024-01-29

    It's like my life, and I wouldn't be able to live without the game, because it's only in the game that I can find a sense of existence.

  10. Anonymous users2024-01-28

    I don't have any feelings about games, I don't care if I don't have games, I'm just a college bully, I never play games.

  11. Anonymous users2024-01-27

    Gaming is dispensable for me because I have a lot to do myself.

  12. Anonymous users2024-01-26

    This is a bridge between me and my goddess, and without this game, I don't know what I would be talking about with my goddess.

  13. Anonymous users2024-01-25

    Now I can't quit a little bit, I don't have the heart to study anymore, my mind is full of game characters, what the hell should I do now.

  14. Anonymous users2024-01-24

    Every man has a heroic dream, this hero may be a king, a chivalrous man, a **, a soldier, a thief, or a non-human, the important thing is that he can influence others, can help others, and even punish others, and more importantly, he can gallop on the battlefield and travel the world according to his own wishes.

    Every man has a world in his heart, in this world, we can crisscross the rivers and lakes, can go deep behind enemy lines, can fight on the battlefield, can ride alone, maybe can also cruise the stars and seas, the important thing is to have an extraordinary experience, experience different lives, in this world, whether joy and sorrow or joy and sorrow, let us feel the existence of ourselves.

    However, the reality is cruel, the vast majority of men are ordinary people, and they have to face endless study, or boring work, or household chores every day. Miserable. Men are not good at venting their pressure and dissatisfaction, and their pain can only be left to themselves, buried deep in their hearts.

    The emergence of the game makes it easy for men to find happiness, find that they can find their true selves in it, release all kinds of pressure accumulated in study, work and life, and in the process of the game, satisfy themselves, fight in all directions, experience happiness and hatred, and obtain an incomparable sense of achievement. Fighting, killing, sometimes it's really fun.

    Moreover, the social nature of the game makes it easier for men who are also easy to find happiness to get together, and in the game, a word or even an action can be communicated, and the spiritual mutual sustenance is also a kind of catharsis, and even teamwork ability can be improved in the game. Everyone goes online together, kills all sides, or hugs their heads together, these are very simple things, but they can just bring joy to men.

    Not to mention the effects of external propaganda, reducing the desire to commit crimes, improving foreign language proficiency, killing the emptiness of the soul, and increasing social taxes.

  15. Anonymous users2024-01-23

    1. Positive significance: Tell the only way.

    Vent mental stress. Experience a strong sense of substitution. You will understand that all forms of good creation will eventually involve something deep in the soul.

    You can make some friends in the game. A game can be a kind of communication, a platform for the writer and his team to communicate with the player in an interactive format. Playing games trains a person's reflexes.

    The game's levels are constantly changing, and a lot of the time it depends on how your players react at the moment. The anti-key is simply known as fast, which represents the ability to deal with transactions in real life. 2. Negative significance:

    It will cause players to become addicted to the game. In the long run, it will cause great harm to individuals, work, and families.

  16. Anonymous users2024-01-22

    1. Positive significance:

    Catharsis of mental stress and Punch Hong Zen. Experience a strong sense of substitution.

    Hui Jichen understands that all forms of excellent creation will eventually be involved.

    and something deep in the soul. In the game yes.

    Make some friends. The game can be absolutely clever to be some kind of communication, through.

    It is a platform for the exchange of ideas between the author and his team and the players in an interactive format. Playing games can train people to be counter.

    Stress. The levels of the game are ever-changing, and a lot of the time.

    It depends on the reaction of the playmates. Quick response, representing reality.

    The ability to deal with affairs in international life is fast.

    2. Negativeness.

    Righteousness: It will cause the player to become addicted to the game. The game will be demoralizing to play.

    Spending money to destroy the body will be harmful to the individual and the work in the long run.

    It will cause great harm to the family.

  17. Anonymous users2024-01-21

    Happiness, fulfillment, making friends.

  18. Anonymous users2024-01-20

    Game theory is one of the important theories about the origin of art (or civilization). Representative figures Kant, Schiller, Spencer, Gurus. The earliest systematic theoretical exposition of games is that art is a "free game", and its inherent characteristics are purposeless or free purposefulness.

    The contribution of the theory of game occurrence is to highlight the non-utilitarian nature of art.

    Man's artistic activity is a playful impulse with an aesthetic appearance as the object. It is believed that "excess energy" is the basis for the symbiosis of literature and art and games. Excess energy is difficult to explain people's selectivity in the genre of games and their dedication to sleep and food, games have an implicit practical purpose, and artistic activities can be reduced to the mental activity of "internal imitation", which is essentially the same as games.

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