What is an esports major, and can I get a job after graduation?

Updated on Game 2024-03-30
15 answers
  1. Anonymous users2024-02-07

    Of course, you can come here to see it.

    There are 6 majors in total. The first is the direction of e-sports technology, including the cultivation of talents in positions such as data analysts and coaches; the second is the direction of refereeing, which specializes in cultivating professional referee talents; the third is the direction of event activities, cultivating talents in event organization, management, operation and other aspects; The fourth is the direction of sports medicine, including e-sports**, physiotherapy, psychological counseling, etc.; The fifth is the ** direction, including game production, program editing and planning, etc.; The last category is e-sports finance, which cultivates various e-sports talents related to investment.

  2. Anonymous users2024-02-06

    It must be said that this is a sunrise industry.

    First of all, as an emerging industry, it belongs to the tertiary industry service industry. It has a huge market and broad prospects. It can attract the attention of many young people. That's enough.

    Secondly, the spiritual level is increasing day by day. With the development of the economy and the improvement of people's income level, people, especially young people, have an increasing demand for spiritual and cultural aspects, and there is no doubt that e-sports can provide better cultural demands for young people.

    Finally, create jobs and boost economic growth. The e-sports industry is a new economic growth and employment point. For example, the major e-sports platforms now generate a lot of revenue for the country. Well-known e-sports streamers earn a lot of money. It can better serve GDP.

  3. Anonymous users2024-02-05

    E-sports include: professional players, game commentary, e-sports commentary, game planning, etc. And now there is so much investment in e-sports, and the state also supports it strongly, so it is easy to find a job if you learn to learn.

  4. Anonymous users2024-02-04

    1. First of all, e-sports professional players.

    2. Followed by game planning, designers, etc.

    It has to be said that talents in game production in China are scarce, and the reason for this is naturally the influence of the educational environment. E-sports majors are one of the few majors that can have an in-depth understanding of games, and these people are naturally more reliable in game design.

    3. Again, the game commentary, etc.

  5. Anonymous users2024-02-03

    E-sports technology direction, including the cultivation of talents for data analysts, coaches and other positions;

    Referee direction, specializing in cultivating professional referee talents;

    In the direction of event activities, cultivate talents in event organization, management, operation and other aspects;

    Sports medical direction, including e-sports**, physiotherapy, psychological counseling, etc.;

    The last category is e-sports finance, which cultivates various e-sports talents related to investment.

  6. Anonymous users2024-02-02

    There are many jobs that can be engaged, depending on the student's future career planning:

    Event club direction: operation, planning, execution, team leader, project manager, data analysis, psychological counseling, etc.

    Marketing direction: business, media, marketing, anchor commentary, etc.

    Game direction: game design, animation design.

  7. Anonymous users2024-02-01

    The employment prospects of e-sports majors are still very good, mainly in the following directions:

    1.E-sports technology.

    After graduating from e-sports, you can work in e-sports technology, including professional players, data analysts, coaches, etc. Mainly to play games, engaged in professional competitions, can also become game anchors, game coaches, etc., at present, all kinds of games have emerged, all kinds of competitions are also endless, but the core is to play games to reach the professional level is very few, the need for related professional talents.

    2.Referees.

    E-sports as a competitive sport, will naturally open related competitions, and the game needs a host, there are many students in the market who learn to host majors, but the direction they host is more popular, broad but not refined, as a game competition, it requires a lot of game knowledge as a foundation, it is best to play games yourself, so that you will be more professional and handy when hosting the game, so it is also a good choice to be a referee after e-sports.

    3.Events.

    This kind of direction includes organizing events including round activities, running and managing events, etc., mainly in cooperation with some game companies to hold related competitions, such as the familiar LOL professional competition, Dota competition, Honor of Kings professional competition, etc., and invite game talents from all over the country to participate in related competitions.

    This kind of direction includes, the production of games, the planning and directing of programs, etc., mainly using the learned software production related knowledge, editing games, and publishing them through relevant platforms, so as to obtain high quality and spread all kinds of games; You can also broadcast some live broadcast platforms for game competitions, program director, plan game types, and so on.

  8. Anonymous users2024-01-31

    As a new industry in China in recent years, e-sports has become a sports competition with the strong support of the state. In 2018, China's game users have reached 100 million, and games have a great role in promoting the development of e-sports, and the state has also issued relevant policies to promote the e-sports industry, which is enough to prove that e-sports is gradually being accepted by people. And e-sports is not only a game in the eyes of parents, but also e-sports commentary, e-sports coaching, e-sports event planning, e-sports coaching, e-sports game designer, and other related professions, not everyone can be a professional player, but you can also imitate the balance to become an e-sports related practitioner through your own efforts, which is also a job you like, and you can also find many like-minded people, so if you want to learn, it is very helpful for you in the future, but you have to discuss with your parentsExplain to them why you want to study this and what you can do in the future, and explain it to them.

    Finally, it is recommended that you go to some technical schools to study e-sports-related majors, because they will tailor your own career plan for you, see if you are suitable for e-sports players or other e-sports-related careers, and will be very humane with different teacher training with you, so it's up to you! And last but not least, you must think carefully about it yourself, or go on your own field trip before choosing a school.

  9. Anonymous users2024-01-30

    The main content of Xinhua e-sports major is Introduction to E-sports, MOBA Technique Teaching, FPS Technique Teaching, Mobile Game Technique Teaching, Office Automation, Chain Calendar Photoshop, Premiere, Physical Training, Career Planning Class, Project Training Course, Event Planning, Event Execution, Anchor Commentary, ** Editing, Planning and Execution, Game Content Production, Post-production, etc.

    After graduation, students can engage in various careers such as e-sports athletes, coaches, referees, professional managers, event planning and execution, tactics and data analysis, club operation and management, e-sports hosts and anchors, game reporters who are not in the game, game planning and operation, game post-production, game interface design, etc.

  10. Anonymous users2024-01-29

    What is the future of the esports industry? First of all, e-sports does not mean that the online game e-sports industry is not a frolic to discuss how to play and waste studies; E-sports education is not a general popularization of knowledge, but focuses on event organization and management, online self-marketing, commentary technology, production, coaching, and data analysis.

    Nowadays, esports has been officially classified as a sport, and it is generally believed that anyone who signs a contract with an esports club and has this as their main profession can be called a professional esports player. It is understood that the current number of such players in the country is about 1,000 people, and their income mainly has two parts, one is the fixed salary paid by the club every month: the other part is the competition bonus.

    The total monthly income of ordinary players is between 20,000 and 30,000 yuan, and some players also have live broadcast contracts as income**, and the annual income is as high as six or even seven figures.

    As e-sports is a new type of industry, there is a big shortage of e-sports talents, and with the subdivision of e-sports industry positions, the requirements for the quality of practitioners are getting higher and higher. At present, the positions in the e-sports industry mainly include: e-sports athletes, coaches, data and tactical analysts, referees, professional managers, event organizers, venue operation and maintenance, hosts and anchors, e-sports business, test engineers, etc.

    At present, the e-sports industry is a new industry opened by many schools, involving a wide range of employment directions, such as referees, players, anchors, and publicity in e-sports. The e-sports industry is in the early stage of development, but the development potential is huge, and the rapid development needs the support of a sufficient number of talents, so the development prospects of the e-sports industry are broad. If you find a good school to learn the e-sports industry, you can learn practical skills, and you have the knowledge of e-sports, and you will have a good space for future development.

  11. Anonymous users2024-01-28

    The employment after the e-sports major is mainly for "e-sports" professional clubs, "e-sports" companies, sports associations, and other "e-sports" related institutions, etc., with the aim of cultivating high-quality technical and skilled talents engaged in e-sports competitions, coaches, referees, hosts and anchors, and event (activity) organization and management.

  12. Anonymous users2024-01-27

    After you graduate, you will understand that in fact, the professional part does not have a great impact on employment. Except for those good jobs with strong majors and good benefits. Generally speaking, for ordinary jobs, your diploma is a stepping stone.

    1. After graduating from e-sports, your counterpart is the game industry, which is still very profitable, because the target group is more likely to spend on it. It's just that in the early stage, you have to check more information on the Internet, what companies are in this industry in the city where you are employed, what are the advantages and disadvantages of each company, compare more, and then choose the one that suits your situation.

    2. If the above does not satisfy you, you can choose the wrong one. You can do sales, you can also do clerkship, and auxiliary work, these jobs have a characteristic, that is, the professional concept required is vague, so it is better to start.

    3. After graduation, on the one hand, you can find a job, so that you can be independent, you can solve the problem of food and clothing in life, and then in the future, you need to improve yourself, invest in yourself, continue to learn, and then use this as a bargaining chip and springboard to choose a better and bigger platform.

    Make a career plan and don't be the migratory bird that gets lost.

    Glad for your question!

    First of all, there are many employment options for esports graduates!

    We know that many retired players, some can be the coach of the team, such as the factory director, some can sell meat muffins, such as Ruofeng, some can start live broadcasts, such as Shenchao, buckle meat, etc., and even some can go to be commentators, these are all employment paths that can be chosen after graduating from e-sports, of course, if you have a company to inherit at home, you don't have to think about the above [呲tooth][呲tooth].

    Now the e-sports industry is becoming more and more familiar to us, e-sports teams, e-sports stadiums, etc., are what we like to pursue, and the proportion of e-sports people in employment is gradually increasing, most of the e-sports graduates have become anchors, and some are engaged in other industries. In short, from your professional point of view, your skill is to play games, so the live broadcast of the teacher, there is a very good effect, of course, not everyone is suitable for being an anchor, but the e-sports industry, now there are only so many derivative positions, an e-sports person, or need to learn more skills, maybe some people also play e-sports for their dreams, maybe after retiring can learn some skills, to engage in new industries, e-sports has become their hobby, and it is also the status quo of many people [mutual fans].

    If there's a club that invites you, you don't have to look for it, or if you want to experience life you can look for something else.

    Boosters and streamers.

  13. Anonymous users2024-01-26

    You can be a game producer, game commentator, professional coach, and esports player.

    The main development and employment directions after graduating from the e-sports major:

    Talent in game production is the scarcest in China, and the reason for this is the influence of the educational environment. Esports majors are one of the few majors that can have an in-depth understanding of games, and these people are naturally much better at working as game designers.

    The second is the game commentary. With the development of China's game industry, from Beijing and Shanghai to third-tier cities, more and more game competitions are being held across the country, and many wonderful moments are easy to overlook without game commentary.

    Again, it's career coaching. E-sports majors study games more thoroughly, a game will be analyzed at multiple levels and dimensions, and the analysis concept will be taught to students. After mastering the core idea and honing it, it is not difficult to be an ordinary game coach.

    You can also be a game streamer. The anchor industry has always been very good, and it is also a professional counterpart to e-sports. As long as the live content is healthy and can attract traffic, it is a feasible path.

    Finally, there are the esports pros.

  14. Anonymous users2024-01-25

    The first is game planning, designers, etc.

    This is followed by game commentary, etc.

    Again, it's career coaching.

    Then you can also be a game streamer.

  15. Anonymous users2024-01-24

    Hello dear, please wait for 2 minutes, I will answer for you right away, don't worry! (1) E-sports athletesE-sports athletes can be divided into professional players and amateur players. Becoming an esports athlete requires extreme talent and hard training.

    Esports athletes don't just play every day, as they think, they need to train 14 hours a day, seven days a week.

    2) CoachesE-sports coaches need to guide and supervise e-sports athletes in terms of technology and ideology, and their main responsibility is to help e-sports athletes improve their level and help them win the game. At present, the demand for e-sports coaches in the society is still relatively large, such as e-sports clubs and other places need the support of e-sports coaches.

    3) E-sports commentators are the same as general sports competitions, and e-sports games also need electronic commentators to broadcast events, because e-sports commentators need to comment and analyze the game situation, which requires e-sports commentators to be very familiar with players, game role attributes, etc., so most of the e-sports commentators are served by professionals.

    4) E-sports referees have to talk about referees when it comes to sports competitions, and e-sports referees need to do more pre-match preparations than referees of traditional sports competitions, such as pre-game hardware equipment, network debugging, etc.

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