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The Void Prophet is a current version of the more powerful mage assassin-type wandering hero, and to play him well, you need to have a ganker heart. To know when it's time to go **gank. In the early stage of the void, most of the situations can press the opponent to fight.
If you have an advantage, you will go to support other ways. If you are conscious, we recommend starting with it. Very awesome hero.
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This character is the main Q in the early stage, ew just click on it, there is a big point and a big one, there is a lack of blue in the early stage, and the scepter of time is combined, and this character is better to chase people and kill people
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It's great to run away, and it's great to chase and kill, and it can be called a mage killer, but it's too brittle.
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The mage singles out the king, the aoe damage is very high, it can slow down, and the basic U-turn and run are all dead.
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In fact, every hero is about the same, as long as the summoner can operate, the following is an analysis of the Void Walker's play.
Cassadine is a very elegant hero, coming and going without a trace, and the freedom to enter and exit the battlefield at any time is Cassadine's biggest advantage, coupled with the skill of up to 70% magic damage bonus, Cassadine can often suddenly appear next to the opponent and cripple others with a set of skills, which is a very headache hero. In the early stage, Cassadine is best to go out in a single line, because he is a hero who eats equipment very much, and if there is no equipment, he is completely a soy sauce-like existence, so he should ensure his own mending knife to the greatest extent in the early stage, and constantly harass the opponent with Q skills, and wait until the sixth level has a big move, if there is a chance, you can save an E skill and go directly to the past, and the other party will be taken away if you are not careful. In the medium term, you can consider gank, but if you don't have a chance, you should go back to online development, and before ensuring that your core equipment comes out, Cassadine still tries not to run around, and even if you go to support without damage, it won't have much effect.
In addition, Cassadine will be very short of blue, so bring a blue buff to fight again before the late team battle, after the team battle begins, Cassadine is a hunter-like existence, remember that only the opponent's crispy dps is your goal, if they have not appeared, then you will hide near the battlefield and do not show up, be sure to wait until the other party has appeared and then look for the best place to use the big cut into the battlefield E+Q, and then immediately flash out of the battlefield, don't be stingy with your blue, feel that it is very expensive to use the conference immediately, You must know that Cassadine is definitely one of the heroes in the game, and you must go to a safe place and wait for the skill CD before entering the battlefield to output, so that the opponent's main output can take the maximum damage and ensure that you will not be killed by the fire.
Glad to answer for you, hope o( o
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The Voidwalker is very strong and is often banned in ranked matches. The burst is high and the escape is fast, as well as silence and slowness.
What, you're going to buy Cassadine? The vampire's ability to rely on the line and the ability to fight in a team are almost the strongest in the entire alliance. But your choice to buy Cassadine is absolutely correct.
Generally speaking, 80% of the low-end game Akali can carry, because most of the mid-laner mages on the opposite side will give up buying eyes for the sake of outfits, plus you are a no blue hero, level 2 you have a good ability to lay the line, level 6 can have a strong chase, play crispy mage basically a set of combo seconds, the disadvantage is that if the opposite crispy move is good, always hide behind the half meat, so that even if you break through the past, you will be left with restricted skills and taken away, of course, there is no eye on the opposite side of the Kaixia array, But I believe that the opposite side will not be stupid 13 to have Akali on the opposite side of his own eyes, and the effect of Akali playing half meat is very unsatisfactory, and the output is extremely weak after a set of combos, so it is ideal to play Akali to end the battle in about 25 minutes to 30 minutes, too early and too late are not conducive to Akali's output in team battles. >>>More
The void generally suppresses a lot of mages, and the effect is particularly good, but it is particularly difficult to get started, there is a feeling of EZ, and if you use it well, you can restrain the output of most mages, and the big move of the small law is different from the mage who is strong in the stack, its highlight is the silent control, slow down, and the flexibility of the ultimate, R is used well and kills as you go, and millions of troops have been in the middle, and the leaves are not touched. >>>More
The main Q and sub E are at level 4 and point a little W, and R can be clicked. >>>More
Replace the blue with Growth Magic Resist or Fixed Magic Resistance. Kass this hero is very op. Anne recommended going out 1 crystal bottle 2 blue and the rest were all red, and Kass went up to replenish the troops to prepare for the exchange of blood. >>>More