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Take a look at commodities in the market. Be an honest businessman, don't deceive people, it's very uncomfortable to be deceived. And will be scolded by the horn.
First of all, I resell materials, I personally think that the high profit is the spider legs, my area is 800 in 2400 out, nearly 200% of the profit, and it is quite easy to sell (the task needs), followed by the evil thought body, the profit is about the same, but the market demand is small, pineapple horn (a bit expensive) soul disaster and so on are common merchant materials. Then there are crystals and medicines, small profits and quick turnovers, which are generally hundreds of thousands of dollars larger, and the profits are not small. The capital needs of material suppliers are relatively small, and it is easier to get started, so it is recommended that you start with materials.
The second type of businessman is the same as the principle of material dealers, and the novice area receives popular equipment and drawings at a low price (many novices don't understand **, but they are a little immoral and do it themselves). For example, the fine snow red phoenix contains a light sword, ink, bamboo, bowl, heart, scholar, rock scales, shoulders and Holy Spirit Brahma windbreaker and other powdered or something, raise the price to the veteran area** (in fact, as long as it is**relatively low, you can consider it). Compared with material vendors, drawing equipment vendors make a lot more money, and it's no problem to earn millions of dollars a week.
The third type of businessman buys drawings at a large number of lower prices, and then makes finished products**, and the profit can also be made, and if he is lucky, he will make a lot of money if he makes +11. This kind of businessman is generally a cooperation of several people, one person receives drawings, one person receives drawing materials, and one person specializes in production. This kind of businessman makes money also annoyed, depending on luck.
The fourth and last type of businessman, who also got rich overnight, is divided into 2 types of businessmen with the highest technical content. Section 1Make mats.
Put low-level equipment +8+9+10**, or make money, much faster than the average "businessman" to make money, the technical requirements are not high, and the ** area of the mat is different, so the income is definitely not the same. (Low cost, high profit, recommended). Second, strong equipment, that is, to make the equipment strong to 11 or 12, 13 and then ** (a lot of technology and capital are needed).
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Buy a stall and collect materials Don't be an equipment merchant first Be a material merchant first When you are a material merchant, remember the equipment **.
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It's not very good to be a businessman, even if you receive something and sell it to whom? It's hard to have no regular customers. If not, you collect things according to 4/5 of the market price, earn less but stable, saying that your 1000w can only resell small goods, large items can not be afforded.
Personal opinion, I say it in my own opinion)
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Hello lz. Regarding the aspect of making money, I think the merchant is the most profitable, it is only a matter of time, but this is the most comfortable and easiest way, it only needs to be online a few times a day, no bonds are required, and there will be no **. Here's my approach;
Commoners - local tyrants.
Make money through auction houses.
Method Search for 30-50 designs of all belts and shoulder pads on the auction house (preferably cloth armor, design drawings 5w, design things above 20w, and the best with fewer things) This kind of design drawings are easy to find, and you will send them if you make +10, and they sell quickly, and the average person will take a look at it in seconds.
*Precautions: 1. This is a monopoly industry 2. The design drawings of the equipment must be bought at one time.
Check the auction status online in time within a few days, and set the most suitable one.
4. Choose popular professional equipment (such as magicians, summoning equipment is good).
5. It must be a design drawing 5w, and then make it to sell.
Method With a map, if the ability value is enough, you can bring an ancient map, 6w per person (definitely not expensive.) You can also choose to be a **, of course I don't support this), leveling up and making money while with a map, it's also a good choice.
*Precautions: 1. The ability value is surplus, and it is easy to brush the map 2. Go to the crowded line.
3. Appropriately improve the belt map**.
Method Brush the abyss I don't need to explain this Rely on luck 3 lucky fans The rest may be.
If it's too difficult, don't go.
-It's the most troublesome thing to collect things all over the world, and if you're lucky, you'll be fooled Purple is cheap for you, and the card is cheap for you, and if you're unlucky, you may be standing for a day---
Recommended method This is the most comfortable and simple ,——
Pure hand beating - the owner of the watchtower.
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With picture, single band Noimpella, 5w at a time.
A merchant who buys a toy is a toy merchant.
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