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Hungry.. Dota rookie right?
1) When you can't get along in the line, the opponent is pressing you very badly, and if you stay, you'll die, go to the wild, or lack of money, and if you want to upgrade, you can go to fight junglers.
2) Hungry. This is a problem? Go.
Look inside in great detail.
3) This is not clear, because the dota monsters are refreshed according to time, that is to say, the monsters will appear randomly in a monster spot, and the monster point is the place with the green dot on the map, and the red dot is the big boss (roshan), which is very good, and if the equipment is bad, it will die as soon as you enter.
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Stand-alone, only wild monsters play money.
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Have you ever played Dota? Even suspicious of you.
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Creeps are there to make the map seem more vibrant.
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Friends, don't waste your time on this!
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Earn experience and drop some money.
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Monsters can be killed like the creeps on the opposite side to give money, some heroes can recruit monsters to control monsters, and Doom Guardians can eat monsters and have the skills of monsters. As for the equipment, there are too many.,You can go and see the strategy or something.,It's hard for beginners in this game.。 It takes time and experience to become a master.
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The primary equipment is approximately.
1500 or less.
Left and right are medium-term equipment.
More than 4,000 pieces are large items.
Monsters. It is a type of soldier.
Hit it to gain experience.
Money. Up to level 6 creeps.
1100 blood.
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You can hit it. Initial equipment.
Twig. Ointment··· Bird.
Wait a minute. God's costume is the heart.
Shine brightly. Butterflies. Wait a minute.
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The Scourge Guards each have five wilds. Look directly at the red dot on the minimap for specific locations.
A small wild spot. Five small Dibu, three maid eagles, three Daze priests, three little poisonous dogs, these are a few possibilities. For example, AXE goes out to fight in the first level of the jungle, and in this small field point, it can almost be upgraded to level 2. Small is the best place to fight.
Two midfield points. Four Sartre (two in two small, skills are introduced below), one blue fat + two green fat (blue fat has ice armor skills), three wild wolves (light colored with increased attack power aura have critical hits).
Two Ono points. Two pats (the most difficult to fight, don't think about moving them at the beginning, their armor is very high, and the big pats will also stomp on the floor to slow down the damage), Sartre (it is better to fight for more money. A large sa with a health regeneration aura and a shockwave of 100 damage.
A small Sadoom eats a five-second purification slowdown. Two Zhongsa will draw blue, and the deer is often summoned to harass online), one large and one large centaur (difficult to fight and not much experience and less money, and the adult horse will stomp on the floor and have vertigo), a large and two small owl beasts (the attack power is very high, don't want to touch it in the early stage. The Great Wildliner has the Hurricane ability).
PS: Several of Ohno's skills (Shockwave and Stomping the Floor) are activated when the three of them appear.
One each of the ancients. Three fire dragons (ignoring the terrain, the most money, more than 200 pieces for a big dragon, dozens or hundreds of pieces for two small dragons), three discharge creatures (the best to fight), three tower-like creatures (the most difficult to fight, not the one with high armor). In the middle and late stages, you can come to brush the ancients, a lot of money and experience.
Of course, the mage will forget about 、、、
The Great Demon King of Roshan. Now the version is good garbage, and there are many combinations that can be killed when you go out. Roushan automatically upgrades every five minutes, adding health and armor. Also throws a hammer when a triple melee appears (looks like stoomping the floor).
PS: Roushan has a natural Lincoln. Before the fishman lights up the lamp and reduces the armor, you have to put a skill to break it. The medal can be broken directly.
There are a lot of things that can't be said clearly, but this one is intuitive. Pure hand yards, and then go to work 、、、
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You might as well open the AI map yourself to see what you actually see is the most impressive, just enter the AI to see the small map Open the WTF mode infinite jump knife to browse the full screen.
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That's a lot of work.
Every 1 minute, the system will detect whether there are monsters in the place of wild monsters, and you control the time between 49-51 seconds, at this time, draw the wild monsters out, lead a little farther, and then wait for the wild monsters to go back, and then the system will probably detect whether there are wild monsters, it detects not, and then it will brush a new wave of monsters in the original location. >>>More
The kobold at the bottom right of the tower in the Guards has an aura that accelerates by 12%. Centaurs with a durability aura that increases attack speed by 15% and a war trample stun. White wolf, strong strike aura (I don't remember the name), plus about 30% attack power, critical hit, 25% probability of double attack. >>>More
Pull the wild is to better control the lane and make the team gain more experience in the early stage, the map of 51 is usually the lower lane of the guard and the upper lane of the scourge to pull the field, these two lanes are the advantage of both sides, when the hero in the middle lane reaches the level of about level 6, the control line can make the lane closer to the side, and the opposing hero must stay away from the opponent's tower if he wants to mix experience, and make it easier for the hero in the middle lane to cooperate with gank to catch people. >>>More
What you mean should be a special method, to fight the ancient wilderness, the cost can be a little smaller, right? There's a general tip, which is easier to use when there are a lot of weirdness. After there are many waves of Agono, a go down to the Ancient, then run backwards, and when you reach a position about 1000 yards from the Agono, you will be on the floor (the guards usually run down, and the Scourge is to the upper right). >>>More
Mr. Fujino's main purpose is to warmly praise Mr. Fujino's hard work, tireless spirit and rigorous and down-to-earth style through his memories of studying in Japan, and especially his sincere friendship with the people of Chinese. At the same time, it also shows the author's strong patriotism and fighting spirit in the struggle against imperialist forces >>>More