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Ao F couldn't beat the thief because of his heart, thinking that the other party had fake death and a cloak attack was high.
In fact, it has been verified that the same level of FS and thief PK, FS only needs to slow down the thief set, the thief cloak you refrigerator, keep a good shield, the thief kidney hits you flash, leave a medal to solve blindness, and then to Biao DPS The last thief must die first.
The sharp thief has a lot of skills, and if you compete with him, you will lose.
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Throat choke. Poison Blade slows.
Slow down and sprint. Cloak of Sheep.
Ice ring kidney machine. Flashing dark steps.
The refrigerator disappears. Wait for an opportunity.
Do it all over again. Are you dead or not?
Who wouldn't talk on paper, it's best to fight the keen thief of the arcane law and clean it up as you say so simply??
Then all the professions are canceled!!
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It's best to find some fs** to see more and then study it, no matter how much others say, it's either a paper talk according to their own understanding, or his own style of play, which may not be applicable to you,
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This is not said It's best to practice more Know how to fight easy to die and it will be slowly My fs is not as good as the thief I feel that the most important thing for the mage to fight the thief is to run Don't leave your back to the thief And don't stay in place except for reading the strip Don't follow a straight line when running Don't keep changing the trajectory Let the thief not touch you The next step is ready to fall on ** Flash and leave it to the kidney hit He doesn't kidney hit you don't flash If you flash out and are hit by the shadow step kidney, it's basically over Pay attention to the distance In fact, it is easier to fight thieves with high-end ice methods, of course, high-end Alpha should also be very good, but there are really not too many high-end Alpha is too simple to operate, and the brainless biubiu has worn out people's reaction ability.
And don't think that you can catch a thief when you start fighting, and the thieves who can be caught are basically not good thieves.
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Point out 3 points to open the ice armor.
Catch the thief and invite the sheep. Fireball Trick Chapter.
Failed to catch the thief. Sneak attack hard carry.
Twisted throat hard carrying. Kidney strikes flash.
Deceleration hold. Shadow Walk Ice Ring.
Cloak refrigerator. Blind badges.
Dangerous stealth. Eat and drink against the wall.
The style of play is dead.
The routine is alive.
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Is this still to be asked? The Ao F is the most BT PVP class of all the classes right now. Fighting a keen thief is like chopping vegetables.
Ice armor, shields, arcane barrage play with dz, dz with shadow steps, you flash, try not to be slowed down by dz. Flash the reaction quickly. If it's a Shadow Dancer, if he uses Shadow Dance, if you're afraid of being seconds, you can open the refrigerator.
His skills are played, and an ice foot flashes again, anyway, now the Ao F thief is really the same game, unless you meet a high-end thief, you generally won't lose, unless you're too weak.
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He starts to sneak up on you and you flicker.
He secretly followed up You Ice Ring He should have slowed down and poisoned you Slowly walk away from the deep knot He shouldn't be stupid to solve it Then Ice Arrow 3 Plate Axe Then he should be half blood Can he move Half sideways card 20 Blizzard Kite of the blizzard He sprints You will top it Hang up the dot and can't let him get out If you can't stand it, the refrigerator Chapter is used to solve blindness His strong shadow flashed and caught it out If you can't catch it, you will explode all the way out of the horse Eat and drink The premonition is coming (purely based on experience) and it will explode all the way It's really not good, just go sheep, wake up, wait for the CD and start anew.
The timing of boiling water bb is that he wants to break out to you, or you want to break out to him, open the basic routine, Ha can solve the general dz high play, and the various playing styles are different, it's hard to say.
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Can the chapter on the 4th floor solve blindness? As far as I know, I don't think so.
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Don't give him a back. When fighting the wind or opening the shadow dance, the refrigerator is pulled away from the sheep Fireball Level 1 Ice Arrow. The same is true for the national server version, the ice method of fighting thieves, and the stress-free Taiwan service.
You said that you would be killed with a few knives because you kept your back to him and let him ambush. After the ambush is engraved, it is 15 yards, and in any case, do not give it lightly.
Let's talk a little bit about the beginning. The starting hand is locked in the throat, and then the ice shield is broken. At this time, you have a throat lock dot effect on your body, don't be afraid of being chiseled head-on.
Deep knots must be used with caution. Some thieves will untie the deep knot, and immediately receive the level 1 ice arrow after unraveling, if it is fatally thrown, immediately open the cold blood vein, untie it (carving), and open the distance. It's all over the sheep.
If the thief has used it. The ending is obvious. Don't flash before the Thief Shadow Step.
If it flashes, there must be a chapter and a refrigerator (one solution to blindness and one kidney to strike), I generally fight thieves and don't boil people. It feels like a bully. Look at the thief law at the door every day, and go to PK by yourself, and you will almost be able to fight.
Back upstairs: Chapters before level 60 really can't solve blindness.
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I was choked and ran sideways.
Then the ice ring if he is the cloak unraveled.
Then you immediately draw water bb and then refrigerator.
He used to disappear. He disappears, you immediately let BB Ice him out.
And then the rest is OK.
It's up to you to get your technique.
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How much blood do you have? What equipment? The S4 set of ice FS cannot be cut to death by a few knives.
Generally, now S4 graduation ice method 10000+ blood, 9000+ blue.
fs to fight the thief on 3 words, change skills, use the ice ring after the ice shield is broken, open the ice ring yourself, cooperate with C 51 points and the refrigerator to replace the disappearance of the thief, dark step and cloak, after the change of a sheep, a wake up, how to kill how to kill. How to change it has to be explored by yourself, this is just a way.
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First of all, if you can't beat it, that's, and you definitely have a chance to win.
What kind of equipment are you? Is the thief a shadow dance dagger thief or a knife thief? Now the knife thief is not as good as the dagger.
If you are a dagger thief, if you are equipped with the same level as him, you will play as follows.
First of all, you open the ice armor and suggest the 3-point piercing bone of the ice system, which is extremely easy to use.
You set up a shield and wait for the thief, the thief is stuffy - lock the throat, at this time you open the master and the original open shield for 3 seconds immediately replenish the shield and then slow down the thief, and then follow the shield - barrage - shield... The order of playing.
1.The thief opened the shadow dance and waited for the shield to break the refrigerator. Don't let the thief sneak away.
2.The thief disappeared and attacked or Shadow Dance or Kidney Strike flashed immediately, and he secretly caught up with the ice ring. Or use an ice ring to force a cloak.
3.He disappeared and immediately woke up or bandaged, wake up and be careful to be tied by T, but few people do this.
4.His cloak is gone, and the arctic fireball is set at 0 distance, and it is very difficult to disappear as long as the distance is 0 distance, and with the delay of the national uniform.
If you engineer to drop a grenade in 98% of the fireballs with Aoqiang, unless he chapters then disappear or cloak.
5.Chapter to the blind.
6.Equipment is very important Aomen thieves are generally S4 or brand ** + S4 set (S3 or S4 shoulder), according to what I said, there is a 50% chance of winning with a full skill S2 and graduating from the battlefield. When you encounter a disgusting thief with an S4 dagger or an apocalypse or something, you will have a low chance of winning if you disappear and the muffled stick breaks out, after all, our equipment is not hard enough.
Sprint and leave him alone, fight as usual. Sheep use very little, I can only use it when I fight with this short-legged thief who destroys it, and it is not a joke that the Austrian system can't open the shield.
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Biu died. Easiest. You're going to use biu...
Flash. Refrigerator. Ice Rings.
Decelerate. Fading. Rapid firing of missiles can also be done with eggs.
The thief starts. Be obscene when cloaking. See if there is blood poison on your body.
Turn around. Fading.
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AF is indeed more difficult to fight thieves than ice, let's fight more, especially the sharp double disappearance is more difficult to fight!!
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Generally speaking, it must be the first DZ hand, see if you have a badge at the time, if there is a dizziness, the ice ring blows and flashes!
Pay attention to the fact that you must pay attention to the wind before flashing, why because of the slowdown, then look at the move of dz, the first thing you do after flashing is to slow down and hit out, and then you have to look at dz's move! The next best thing to use is:
Arcan's ultimate skill, immediately after ordering it + a large fireball, if he is not dead, prepare to light the refrigerator.
Disappear now!
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Just stand there and die.
Since the arcane law has already played the ice method, it is so cool. Don't think about fighting thieves anymore. There's no stupid thief you can't kill.
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First the ice ring, then biu biu biu, if he opens the cloak you open the refrigerator.
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Even though you are an arcane, you still have to use your frost skills, after all, people are thieves with strong control, and if you don't counter control, you will be beaten badly.
Make use of the Frost skill, and pay attention to the use of the Ice Ring Refrigerator, especially when he "does bad things".
For your output, you need to be as restrained as possible to achieve the maximum output.
Practice more.
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Prioritize survival situations with more wasted skills such as the emblem of the cloak.
If you use a cloak, you can use a slow down to deceive the emblem, try to use an ice ring or something like that, try to be able to read a strip out of a sheep transformation technique, generally dz must be solved, and then pick up a gas fixed sheep The distance is pulled apart, keep a good slowdown, and it is best to disappear in an instant.
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The cloak can solve all spells, and it's best not to use badges to slow down, beware of you.
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Stealthily go up and cut it. He slowed down but there was no cdCan't play with him.
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Landlord you play 3dps?? What is the goal? It's hard to get on 2000.
It is recommended that you replace the arcane with rhythm m punishment q unchanged thief wash a combat talent second man.
Relatively simple combination.
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First of all, 3dps, you mainly want to be second, and quickly let the opponent reduce the number of players at the beginning, forming a 3v2 situation.
1.Talent: Since it's 3dps, it definitely requires a maximum output. So the talent is not too particular, just maximize the output, 2Gems: Moving on to gems, Ao F is definitely after critical hits. The haste doesn't have much effect, but it has some effect when reading the Ao Chong, but no one will let the fs follow the comfortable output.
DZ is all kinds of sensitive, it doesn't require you to explode how high, it doesn't require you to output how high, it can be said that DZ is the soul of the team. You have to fix people. Punishment Q requires no buff of at least 7000 blue.
Because the punishment q can add blood. It can't be said that if you add a little blood blue, you won't be able to keep up, so you will lose early. Gems are generally power and explosion bars.
If the Guardian is replaced with ZS plate armor, then the gem will have to be inserted into the Intelligence.
As for FM, Volkswagen can strangle. FS 40F injury, DZ dichaelaria, punishment Q tricholaria or savage.
Next, let's talk about the key point, because it is 3dps, the coordination must be in place. The so-called difference is a thousand miles. Maybe you didn't cooperate well, you didn't set fire well in 2 seconds, you didn't fix people or something, if the other party has SQ or ZS...
I think your DZ is already hanging. Every second counts in JJC.
The most important thing is that DZ must set a good person, start a run, stuffy one, hit other goals, it's best to stuff **, at this time, if FS, punishment Q follows quickly, your goal must be fast and empty. The other party must hand over the seal. Next, the punishment Q can repent, you can be blind, and the FS can be angry.
That's when it's easy to do.
Remember, if you have zs, you must kill zs first, otherwise you can't leave it alone, and dz won't be able to settle people with peace of mind. After dz finished stuffing the other party's **, he directly secretly started to attack the other party's zs, and then the shadow danced, and when he couldn't control it, he disassembled it directly. The other party couldn't open the shield wall, and ** was charged again.
He's definitely hanging. You must know that Ao F opens an Ao Qiang, plus a talisman, and the output is too terrible. Punish Q for hitting a stunned class with additional damage.
The advantage is too great. The next step is to fight Dole.
Choose a target to choose well.,If there's a chaotic arrow of destruction, you must hit the destruction first.,Let the output be you're sure to attrition.。
To unify the goal, the time must also be mastered, and it can't be that DZ has already made a move, and FS and punishment Q have not kept up.
Finally, I would like to give you some words, because I am a substitute player, so I can't talk about how high-end, but I can count it as some experience.
Don't care what the configuration, equipment. There is no NB class, only the NB player. Who said that 3dps can't be on 2000.?
That's when they didn't play it well. You must know that I have fought 1800+ in the original 22 war thieves...And you have to be calm when you hit JJC.
Don't mess around, don't panic, don't make noise. Always pay attention to your own blood volume, you can't just chase and card the perspective of your teammates, people deliberately take you away, you follow.?That would have been a tragic death.
You have to count the CD of the opponent's skills, which is the most basic and more important prediction. Figure out what he'll do. Will he be relieved if you repent?What if you don't understand, what if you don't understand.
Remember the game, it's mostly fun. Don't care too much about things that aren't important. I wish you happiness in your experience.
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3dps can't be 2000? Just kidding, I don't know the form.
Since you want to play 3dps, you need precise operation and awareness.
3dps because it doesn't ** so the fault tolerance rate is very low slightly 1 mistake dead man.
I'm now suggesting that you guys fs ice change and dz fight so that fs master control will be a lot better.
Because it's 3dps, I'm wearing JJC gear.
Gems: fs Insert Rush + Law Damage Stone DZ Pile up to 40 on the pile AP
cjq plug the stone of the storm + ap.
fm normal fm can cjq **fm occupy kill or savage dz main hand occupy kill deputy cat uranium.
fs Frost Soul.
Because it's Ice + CJQ + Battle Z now, the soul becomes fs The reason why I say this is because I've been playing WOW for more than 3 years, and I've encountered very few DZs that push my keen play to the limit.
And fs has encountered a lot of 3dps to play jjc, relying entirely on operation, so to speak.
The operation tacit understanding is not in place It may be difficult to get on 1,000 8 9 but it is possible to play 2,007 8 to give full play to each profession We f now have 33 teams ZS+DZ+SZ on more than 2700!
It can be said that 3dps playing jjc is itself a challenge to the operation.
If you are not willing to change the talent of Punishment Ride, Arcan, Keen Thief Extreme DPS
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