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Raids count bloodshed, mangoes don't count, and chisel strikes don't count.
Mango has a 30% increased bleeding effect
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Wild D is a total of 3 bleeding skills.
Rip
Type: Powerful dot spell.
Genre: Wild Combat System.
Acquisition Level: Level 20.
Spell Level: 6.
Combo Points: Finisher.
Energy Cost: 30
Skill Description: Consumes combo points, dealing continuous damage for 12 seconds, and the continuous damage is related to the amount of combo points consumed.
Rake
Kind: dd+dot spell.
Genre: Wild Combat System.
Acquisition Level: Level 24.
Spell Level: Level 4.
Combination points: 1 point (2 points after heavy hit).
Energy Cost: 40 (35).
Talent bonus: -5 Energy Cost (ferocity)Skill Description: Deals damage to the target and continues to deal damage for the next 9 seconds.
Pounce
Variety: Use a dot stun spell behind your back.
Genre: Wild Combat System.
Acquisition Level: Level 36.
Spell Level: Level 3.
Cast Range: 9 yards.
Energy Cost: 50
Combination points: 1 point (2 points, 3 points after heavy hit).
Talent bonus: 100% extra +1 Combo Point.
Skill Description: Stuns enemies for 2 seconds and deals damage over time for the next 18 seconds, must be activated behind the back while sneaking.
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Cantonese spoken"Seek your drow"The correct meaning is: "something without you" rather than something without you.
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It means "nothing to do with you", but it seems to be "something without you", (analyze: if it is "seeking wildness", it is "nothing", and that "wild" means "thing"; However, this "seeking your d'wild" should be "something without you"; "It's none of your business" in Cantonese means "to seek your d'business"; Therefore, "seeking your d'wild" correctly means "something without you". )
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Exactly what you heard"Seek your d"Still"Don't you d"?There's a big difference.
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I'm also playing with Xiao D, and I feel very confused now, because the three latitudes of the warrior in the back are much higher than the little D, and the resistance is not good, no matter how high the Hu armor is, it will be 75% of the damage reduction, and the crushing of the anti-boss is nothing good! Unless heaps of blood. However, after T5, Little D's blood may not be as much as the original green blood.
Do you want to be a t or can heap stack resistant and flash ...When dps is still possible, although not as strong as dz. FB will definitely want us for our buff, but it's hard to grab gear with DZ!
When you are milk, the future is still relatively bright, JJC and FB are still okay, 5 people are small, FB, small D, when milk, it is estimated that it is difficult because it has not been resurrected. Unless group am has a previous effect on TBC D, it is generally milk or t...If you have a balance, one is that the equipment is not good.
There are very few generally balanced equipment skins, only those that grab cloth with FS SS.
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I've been playing XD since the beginning of World of Warcraft, and I want to say a fair word Wild D has developed after Wild D has become a bear with thick blood, high armor, compared with warriors, there is no blocking, and the defense skills are relatively low, so Wild D is not easy to die, but it increases the amount of ** behind it. And at the last moment, there is no skill to turn the tide (shield wall), so wild D still can't be used as MT, in the big FB But the characteristic of wild D is that there is no conflict between DPS and T's talent plus points, to put it simply, if you want to top, you can go to the top, if you want to output, it's not bad Because Wild D's output also relies on energy, and he has a clear omen skill that DZ doesn't have, so playing big FB, wild D is the only profession that can compete with DZ DPS Finally, Wild D also has the aura of the wild heart, so, It's actually very bad for a big team to not have a wild d'.
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How do you bring an ornament that is a disgrace? What about pocket watches? The role of the Shadow Moon Emblem is not extraordinary!
If you want to be a bear, right? Pile up dodge and resistance on top of 460 defense! Digging socks.
Xiaode just relies on the judgment of the fierce blood and dodge!
If the output technique is fine, the parts that should be replaced should be fine!
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Just 70 Don't try to achieve any attributes yet.
Take your time step by step Start with a heavy split-hoof suit.
A level 64 hypnotic battle Shadow Moon's 3 quest T-set.
This is step 1 out of t.
Then slowly change the green to the blue, the blue to the purple, it is recommended to change the thick cracked hoof cow set, and finally change this set is really good, inserted with 12 resistant 10 anti-stone (it seems to be mine, it has been replaced for a long time, it is the dawn stone cut) and then more yxfb every day a few yxfb to practice the technique to change the equipment zq must go down the prestige rush up There is the most bullish T hammer There is a good necklace Come on.
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The attribute resistance you require is no problem, and the t5 can also go to the t4 level of equipment + brand outfit is almost the same attribute you want Xiong Tan also needs to dodge, and generally rely on heaps of agility to improve dodge.
The macro you are talking about is in danger of being seconds.
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Strength, Endurance, Dodge, Armor, Chest Tan 4 Royal Road Attributes, you can pile them up, talent is also very important, tank talent is not equal to wild talent, it is impossible to have both tank and dps, so it can only attract scolding, and you can't pull the blame when you enter the dungeon.
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Just arrive at 70j, first make a heavy split-hoof cow suit and wear it.
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KLZ Graduation That's enough, I see other people's bears become bloody, and bear dodging is also important.
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There are 2 blood retention skills: 2 cheetah forms: oblique sweep and slash and one bear form: cut.
Other damage over time skills include: Moonfire (can be used in human form and beast form) Root Entanglement (binds enemies while taking damage to enemies, can only be used outdoors).
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Bear state,Laceration 30 ,It's a cut for pulling monsters.,There's no other skill leopard form.,Laceration,Tear damage increases.,So the effect is only for the shredding raid that I forgot if it was.。
In short, the bear damage skill only uses laceration, heavy beating, cut, and sweep leopard damage only uses laceration, tearing, and ferociousness (control a skill called. There is a surprise attack at the beginning of the attack, I forgot what it is called, it is equivalent to an ambush.
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The bear-like blood-piercing skill,It seems to be called severing.,Leopard's debuff can basically only be used for the bleeding effect of the finishing skill (it seems that there is also an additional damage bonus for the backstab of the cat form),This debuff is mainly for bear D to pull hatred.,Unlike warriors,Bear D pulls hatred and relies on damage.,And warriors rely on skills just to 70 warrior limit tps is about 600.。
And a T6 fighter is only about 680.
Bear D is different, even TPS will drop after less DPS, and there is not enough hatred to pull the blame at all.
Therefore, Bear D's anti-monster equipment also has a lot of DPS, and it is also the best physical 2T
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The bear had only one cut.
Cats have three Blood Attack effects that come with raids, and the Slash Cut.
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Cat De has a finishing move that is bleeding, which is called tearing
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It depends on what camp you're playing, LM cats are great, BL is fat.
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I won't play Warcraft, you change the title to Warcraft, or others won't see it.
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There's a cut.,Hurt brother Cong Stove is not very high.,Hatred is very high.,I didn't learn this before, and the monster who didn't eat bloodshed relied on injury to build hatred.。
2.No matter what class hit is necessary, hit is it hurt
3.No, so it's generally recommended not to use taunts at the beginning and wait for someone else to use it.
4.Take 2 monsters as an example: (Let's think you're 70, blame for eating and bleeding).
On a (main) on the fine fire, close to the Zhi, on 2-3 cuts, lacerations, and at the same time Chongou also pressed (the top of the many monsters are not lacking in anger), at this time, the main Zheng Zao's monster hatred was established, and began to sweep, knocking out the 2-3 monsters next to him with some blood, and there was a certain amount of damage, so that ** will not ot.
If you think A won't be OT by DPS, then consider giving B a cut or something like that.
Sometimes it may be **the** crit OT all of a sudden, so why pay attention to control the scene, if it's 2, generally a is no problem, b will go to find **, use the taunt, give him some damage. If there are 3, give C a slam and take control of the next scene. If you have already run far, use Charge.
In short, summarize your own experience
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1. The hatred of all land bridge professions is also related to damage.
2. Hitting is a must, if you can't hit the blame, where will the damage come from.
3. The effect of a low roar is the same as that of a roar. Increases aggro, which is useful when you pull several monsters, and a single monster puller has little effect.
4. There is a trick that can go up to the 5th floor. I forgot what the pulse was. Pull the monster to give each monster a little bit of that, and then just roar.
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