Datang How much damage is a little strength, how much blood is 1 point of physique, how much defense

Updated on Game 2024-04-01
5 answers
  1. Anonymous users2024-02-07

    Because the amount of qi and blood is related to strengthening the body, here is the addition of points that do not strengthen the body. Character attribute relationship ratio speed = physical strength * stamina * strength * agility * mana * 0 (mana without acceleration) spiritual power = physical strength * mana * stamina * strength * agility * 0 (agility without spiritual power) dodge = agility *1 hit:

    Human: Strength*2+30

    Magic: Strength * Immortal: Strength * Damage:

    Man: Strength*Demon: Strength*

    Immortal: Strength * Defense:

    Man: Endurance * Magic: Endurance *

    Immortal: Endurance * Qi and Blood:

    Human: Stamina*5+100

    Magic: HP*6+100

    Immortal: Stamina * Magic:

    Human: Mana*3+80

    Magic: Magic*Immortal: Magic*

  2. Anonymous users2024-02-06

    Datang adds a little strength, and it will not increase the damage. However, it can increase the number of hits by 2, which in turn can be converted into damage. +5t, increase 20-30hp (excluding strengthening bonus).

    5m, increase by 20-35MP (excluding meditation bonus).

    5l, increasing the final attack by 4-5.

    5n, which increases 4-6 defense.

    5 Min, increase speed, dodge ominous, hehe.

  3. Anonymous users2024-02-05

    In addition to the equipment plus, there is also a large part of the skill addition, otherwise, you go and see how much your friend's dt number skill is different from yours, he should have 79 skills

  4. Anonymous users2024-02-04

    Datang One Agility is equal to fixed damage,That is, 1 fixed damage equals agility. 1** damage equals agility, 1 spirit ornament fixed damage equals 2 agility, and 1 four-hole equals level agility.

    Fantasy Journey to the West Datang agility acceleration attribute, the higher the agility, the faster the speed. Fantasy Journey to the West Datang agility acceleration attribute, the higher the agility, the faster the speed.

    Fantasy Journey to the West is an online domestic game developed and operated by NetEase in China. The game is based on the famous Journey to the West story of Zhanghui**, and tries to create a romantic online game style through the characters of the Q version.

    Fantasy Westward Journey has more than 100 million registered users, a total of 472 sets of paid servers, and the highest number of simultaneous ** people reached 2.71 million, which was the highest number of online games in Chinese mainland at the same time.

    There are a total of 18 characters in the game for players to choose from, and the sects that the characters can join and the ** that can be equipped are different.

    As a veteran who has switched from a terminal game to a battle, Fantasy Journey to the West will bring players a completely different game experience from the carved gameplay content to the fully evolved graphics, sound effects and operations.

  5. Anonymous users2024-02-03

    Summary. Fantasy Journey to the West: Datang's 1.5 damage is equal to 2 points.

    The ** little power brought by the Fantasy Journey to the West Tang Mansion is equal to damage, because the power growth of the Fantasy Journey to the West Terran is.

    Fantasy Journey to the West points growth details of various races:

    Blood: Immortal: Add 1 body long blood;

    Terran: Add 1 body length 5

    Blood; Demons: Add 1 body length and 6 blood; Magic:

    Immortals: Add 1 Demon Changlan;

    Terran: Add 1 Demon Commander 3

    Blue; Demons: Add 1 Demon Blue.

    Damage: Immortals: Add 1 strength to long damage;

    Terran: Adds 1 strength to long damage;

    Demons: Add 1 strength and long damage;

    Hit: Immortal: Add 1 strength length.

    Hit; Terran: Add 1 strength to a long hit;

    Demons: Add 1 force to a long hit;

    Defense: Immortals: Add 1 point of resistance to increase defense;

    Terran: Adds 1 resistance to increase defense;

    Demons: Add 1 point of resistance to increase defense;

    Spiritual power: Immortals, Humans, Demons: plus 1 body length spiritual power; Add 1 magic long spiritual power; Add 1 long-lasting spiritual power; plus one Strength Spiritual Power;

    Speed: Immortals, Humans, Demons: Add 1 body length speed; plus 1 long-lasting speed; plus one strength speed; plus a long speed;

    Dodge: Immortals, Humans, Demons: Add 1 point of sensitivity to increase 1 evasion.

    Fantasy Journey to the West Datang 1.5 damage is equal to how much force.

    Please wait patiently for 3 minutes, we are sorting out, and we will answer you immediately, and please do not end the consultation.

    Hello, glad to answer for you! Fantasy Westward Split Rental Tour Datang 1.5 damage is equal to 2 points of power Fantasy Westward Journey Datang Official Mansion Belt ** One point of power is equal to damage, because the power growth of the Fantasy Westward Journey Terran is the point growth of various races of the Fantasy Westward Journey Details: Blood:

    Immortals: Add 1 body long blood; Terran: Add 1 body length and 5 blood; Demons:

    Add 1 body length and 6 blood; Magic: He Zhaoxian Clan: Plus 1 Demon Changlan; Terran:

    Add 1 magic length and 3 blue; Demons: Add 1 Demon Blue. Damage:

    Immortals: Adds 1 strength and long damage; Terran: Adds 1 strength to long damage; Demons:

    Adds 1 force long damage; Hit: Immortal: Add 1 strength to a long hit; Terran:

    Add 1 force to hit long; Demons: Add 1 force to a long hit; Defense: Immortals:

    Add 1 point of resistance to increase defense; Terran: Adds 1 resistance to increase defense; Demons: Add 1 point of resistance to the source key to increase defense; Psychic power:

    Immortals, Humans, Demons: Add 1 body length spiritual power; Add 1 magic long spiritual power; Add 1 long-lasting spiritual power; plus one Strength Spiritual Power; Speed: Immortals, Humans, Demons:

    plus 1 body length velocity; plus 1 long-lasting speed; plus one strength speed; plus a long speed; Dodge: Immortals, Humans, Demons: Add 1 point of sensitivity to increase 1 evasion.

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